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But of course the central problem becomes.. how do you know the person presenting the credentials is the person said credentials refer to?
Unless you're gonna go full CHina....
You can pick either a punishing anti-cheat, or you can advocate for & install an extremely intrusive, high resource using anti-cheat that will likely damage performance. Pick one.
it will even help protect our kids online against evil persons that dont want them any good !
So all in all it is the best solution there is !
You can like it or not, but that is the future if Valve wants to secure this platform against cheaters and other anonymous type of people !
Vac is a intrusive file sniffer that looks for modified files, a majority of players know how to get around this an continue to cheat. steam relies on players like you and me to report said cheaters which steam often times takes a while to ban them.
there is also high level of speculation that a majority of the abusive cheaters are paying steam to get a free pass to cheat, I have seen many 10 year and 5 year badge cheaters.
I would Love to See CSGO without script abusing and Cheating, it would be enjoyable game if they could actually remove cheating from the equation.
Only thing I can find for Blizzard, is requiring an ID to reclaim an account or to delete the account. Nothing about storing such information or even verifying it (let alone with any government agency), making it so a fake ID can be used.
None of it is stored and seems to be deleted after their support views it.
I doubt "other companies" are any different. Can't really check, as none were specified.
Do you have any links so I can read up on other's policies for such a thing?
I've had a Bnet account for years and played everything from D2 to WoW and never once had to put in any personal ID or anything like that. Same info I had to put in for STeam is the same info I used to create my Bnet account
So do tell when and where does Blizzard ask you to rpvide Personal Credentials?
Except as said. There's no way to confirm the credentials belong to the person entering them.
Except there is no platform that is safe from cheaters m8.
Nope, no game or platform will ever be safe from cheaters, no matter what one does. There will always be workarounds, even if it means a new black market for accounts and/or IDs.
yeah sure it is an open source for anyone to read !
https://www.blizzard.com/en-us/legal/a4380ee5-5c8d-4e3b-83b7-ea26d01a9918/blizzard-entertainment-online-privacy-policy#1620249511
If Blizzard can, then so can Valve !
it is pointless to improve the anticheat system, when the cheaters can come back on a new account about 5 mins later and continue where they left off
That is why my suggestion is a great idea, because it will stop the recurring of the cheaters and other type of anonymous illegal behaviors e.g. such as scam, account theft and more + it will protect the users against chatgpt´s and other Ai technology´s that is abused today !
Yeah Not seeing it m8
So basically the same as Steam and every other service. At no point are you to provide any verifiable information. beyond maybe your email address and phone number
So Blizzard doesn't do it.