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Also you just contradict yourself by saying it not the same game, despite game didn't change, doesn't mean it changed that not how that works, a game has to be changed in order to be different, example if game hasn't updated for 10 years, and you're saying it not same game 10 years, that where you be lying. And using different hardware/software doesn't make the game different just because you said so, we can play exact same game from GTX 260 vs GTX 1060, that doesn't make the game different as still same game.
One of the worst idea's ive ever heard on the forums IMO. Steam has no legal authority to change the prices dev's charge, nor to dictate what they should sell their game for. Having the dev's have to constantly track the games duration and overwrite the price would be a good way to kill steam.
So a giant NO to this "idea"
And? If the creator of that product feels its still worth that price who are YOU to tell them their product isn't? If you feel its not worth the price then don't buy it. Sounds like entitlement to dictate to developers how they have to price THEIR games
The only reason game prices tended to fall over time was because the retailers were growing desperate to clear out unsold inventory. Shelf and storage space are finite. This literally doesn't happen in the digital space so there's no need to artificially devalue the product.
A seller is within their rights to set whatever price they want and no dev/pub would sign on to that sort of thing.
NO you're thinking of SF6 '23 This is SF6 '26.
The only reason for the suggestion is "I want lower prices". Which is fine of course, but that doesn't mean others have to entertain that thought. Just wait for sales.
Because sure on top of the reduced price people still expect sales to happen.
I guess OP has probably put his sights in some of those games that don't go on (a deep enough) sale ever.
I've had MW2 on my wishlist for a decade and it never hit the price I'm willing to pay just to play the campaign. It can get on some people's nerves.