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Epic pays for exclusives and it has nothing to do with the cut Valve takes.
EA came back to Steam after almost a decade.
Microsoft added more Xbox games to Steam.
Sony is adding more games to Steam.
Activision-Blizzard decided to use Battle.net for their titles.
Sigh. I'm NOT asking for that. I even wrote it in my post, "Meaning every publisher gets the same cut discount without having to sell a certain amount." This is a request for Valve to reduce their base cut percentage across the board. 15-20%, standard. In other words, publishers do not need to meet a quota to get a better discount.
As a long-time Valve customer, I am requesting Valve be more competitive on their cut so that Steam customers don't keep losing games to other stores.
Now you can read my edit.
They did. Doesn't really make a difference an the cut isn't the issue. Epic is paying for exclusives and that is what getting developers over there.
Ubisoft has always had one foot out the door as well. They fall under the change Valve made in 2018. They started getting more sales on their own Store after leaving Steam. Honestly, they just seem to use other stores to advertise their games (imho).
Steam isn't bleeding games. Many new AAA games are coming to Steam on Release.
Crash Bandicoot 4 is developed by Activision and they have the Blizzard store, so nothing would have changed there anyways. It also isn't going to be on the Epic store, so not sure why it is even being mentioned as an Epic exclusive.
AC Valhalla and Division 2 aren't exclusives. They're available at Ubi's store.
That's nice, but that's glossing over the fact that many third-party and first-party titles do not launch on Steam.
Because Activision doesn't want to pay Valve 30%. If Valve charged 15-20%, Activision would likely put their games on Steam, given Steam's user base.
I find the practice disgusting, and refuse to buy any "epic exclusive" titles, even if Steam changed their percentage cut, epic still offers large-sum bribes for the exclusive status. That's not a cut of sales, that's an outright bribe to sell it there and only there for an amount of time.
If Devs/Publishers refused it, those games that are being lost would be on as many stores as possible and not just Steam nor Epic.
"That's why Steam now takes a 30 percent cut on sales under $10 million, then a 25 percent cut on sales between $10 million and $50 million, then a 20 percent cut on sales above $50 million."
PLEASE stop mentioning Valve's tiered discount system. That's not what I'm asking for.
I am requesting Valve reduce their base cut to 15-20% to stay competitive so that there's a greater chance that first-party and third-party publishers will include Steam in their sim-ship launches.
I never said anything about Ubi games because of the fact you just said. As for the other Epic exclusives, my statement still stands.
They don't have to but my point still stands that a lot are coming or are already here.
We'll see what happens with the MS acquisition of Zenimax in the future.
They left a while ago because they wanted the CoD games on their service to milk all the users for all their money with CoD points. Crappy system but profitable.
AC Valhalla and Division 2 aren't exclusives. They're available at Ubi's store.
Ubisoft put those games on EGS because Epic takes a 12%. They don't want to pay Valve 30% per game. They would rather funnel people either to EGS for an 88% take or their store for 100%.
OP.. Valve is not going to get into a money fight with EGS. And quite frankly those exclusives have nothing to do with the cut and everything to do with EPic passing brief cases of money around.
All your points or simultaneous correct and wrong because you're not addressing the fundamental problem: Valve charges 30%. Publishers large and small don't want to pay that out of their proceeds. Those companies taking Epic's exclusivity deal do so because they know there's a mountain to climb on Steam with 30% going to Valve. The bottom line is Valve hasn't made their platform competitive with Epic's pricing model.
If they don't stop the bleed, they will lose customers. That's a fact.
They actually do want to though. Steam has over 45k titles now. That number is 5k more than at the beginning of this year.
So, they are wanting to be here.
And that won't help. Epic pays for those exclusives. It has nothing to do with the cut. Valve isn't going to pay developers to put their game on Steam.
Valve also offer more with their service then Epic does as well, and there is a lot more to competition then the cut.
What bleeding?
There is a large enough market for both to exist. While Epic is buying exclusives, there are still many games coming onto Steam as well.