Urganite Mar 20, 2015 @ 6:35pm
Proper DirectInput Support for Big Picture
Don't be lazy. Steam isn't a PC port of an XBox app...right????????????????????????????
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Showing 1-4 of 4 comments
Spawn of Totoro Mar 20, 2015 @ 8:36pm 
Microsoft removed direct Input in windows and replaced it with Xinput.

As direct input is no longer supported, they needed to go with what is available and being used as a standard.
Satoru Mar 21, 2015 @ 1:40am 
DirectInput is already supported by BPM

Heck it even has a Xinput emulator when you launch games for it via BPM
Urganite Mar 23, 2015 @ 12:23pm 
Regarding the first response, thanks for setting me straight. All this time I thought my twelve year old PnP DualShock 2 USB adaptor was a DirectInput device. Turns out it must be an Xinput device since it still works perfectly fine in Windows 8. Oh. Oh, wait. It's not. I have no idea what you're trying to say. It sounds like you made something up without knowing anything about what you're saying. No, programmers fail to code DirectInput support, either because they are lazy and made a slap-on PC port, or they simply don't know how. Or they're on Microsoft's dole. I'm looking at you, Klei Entertainment. If Microsoft depreciated DirectInput support in Windows, they would -probably- suffer another anti-trust suit. I think they should anyway.

As for BPM supporting DirectInput, help me out, why is my HID not listed, the buttons and axies can't be configured, and none of them work to control the UI or bound to any actions? How does Big Picture work in Linux? Don't even try to tell me only Xinput devices are supported there. Why does it only emulate Xinput when you use Big Picture? That seems like a really important and good compatibility feature that would be necessary whether Big Picture is being used or not. I've become so sick of controller emulator issues that I'm flat out not buying games that don't have proper controller support.
VeNoM Sep 30, 2016 @ 10:02pm 
Originally posted by Satoru:
DirectInput is already supported by BPM

Heck it even has a Xinput emulator when you launch games for it via BPM

I'm pretty sure it doesn't.

I have a DirectInput controller (Logitech Rumblepad 2) and wanted to emulate Ximput with it via Steam Big Picutre. SBP already detects my controller and it works perfectly in that mode, but as soon as I go to a game all buttons get messed up.
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Date Posted: Mar 20, 2015 @ 6:35pm
Posts: 4