Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/groups/steamworks/announcements/detail/3289340571611574692
Devs can't plan for everything, so people should just wishlist and if it's been too long, remove it from the wishlist and call it a day.
You are not a customer until you buy the game. Absolutely nothing is lost if a dev lists their game on Steam and does not release for 2, 5, 10, or 100 years. There is absolutely no obligation nor need for anyone who has not paid one red cent to a developer for said dev to inform anyone of their progress.
You not being able to wait for a game to release or for news about a game is solely and 100% a You problem.
Players aren't being held hostage by game developers while waiting for them to be ready to release their games. Forcing developers to spend time making news posts when there's no news to post will only result in the release date being even later.
Writing a few thousand words isn't the kind of thing you can do without using up a significant chunk of a day.
Who said it had to be 1000 words or even 100 words.
Took me 30 seconds to write this 29 word post and it would be enough to update the users. It would take a few extra minutes to pop it into a translation program and do the needed languages.
Doesn't take all day to update users what you wrote is merely an excuse for poor business practices. Marketing is just as important as development as it makes no sense to market is interested customers have given up and gone elsewhere.
Some devs can get away with tapping these out on their phones or whatever but marketing requires professionalism too and that does not ever come quick or easy