Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And then you get conflicting buy orders ( i want that card fir 3c, but also that GO skin for $1. But since the card got bought before, I'm 3c short of buying that skin, or the other way around)
And my previous point wasn't focused as much on the lack of funds than on the preference aspect. You can't really foresee (or automate) what you will want to have first on an event of choice.
(And since the final purchase wuld be made by Steam, the blame from unhappy players would fall on them anyway)
My post here
Item -
Notify me when price hits [$x.xx] - [$x.xx]
Notifications could be useful for alerting of a trend (warn me when prices go below X) or for 'low volatility' items (items with a large selling time, like expensive unusuals/skins)
But there's too many people hunting for the lowest price as to make notifications work for that purpose (not counting market bots)