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Stop letting developers spoil their own game via trading cards, please.
This has probably been said before by someone, but any chance you can enforce some standard on trading cards so they aren't based on important plot points from the end of the game? If they are, they will most certainly be the first card the game gives me, and just take all the excitement away.

Developers, if you are reading this, please think about this when designing your cards and crap.
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Trading cards, like achievements, are left up to the game developers to design. All Steam does is make the option available for developers who want to use them.
Which is why I am posting in the suggestions and ideas forum that they should maybe start having a standard...
That's kinda silly OP. Just ignore the trading cards. besides most of the trading cards I've ever seen tend to be concept art abstracts (nothing related to the story) or charater portraits which again don't give anything of th story away.
Steam will not, and should not police them. They are a storefront, the content developers offer is up to the developer.
Messaggio originale di fluxtorrent:
Steam will not, and should not police them. They are a storefront, the content developers offer is up to the developer.


Though honestly.. wjhen has a trading card every spoled anything in game. I've yet to see that.
Messaggio originale di Start_Running:
Messaggio originale di fluxtorrent:
Steam will not, and should not police them. They are a storefront, the content developers offer is up to the developer.


Though honestly.. wjhen has a trading card every spoled anything in game. I've yet to see that.

There are some. Mostly Characters, alteration of characters, or scenary.
If facepalmed pretty hard about a card from X-Blade ( http://steamcommunity.com/market/search?q=x-blade#p2_default_desc ): There is a character named "Jay" who is kind of a love interest and about the only other meaningful character and the card is called "Possessed J."
I don't remember trade cards spoiling anything important. If it does, you should complain to the developer, after all it's them who pick the cards, not Steam.
Messaggio originale di Start_Running:
Messaggio originale di fluxtorrent:
Steam will not, and should not police them. They are a storefront, the content developers offer is up to the developer.


Though honestly.. wjhen has a trading card every spoled anything in game. I've yet to see that.
I think in one of the RE games I have it had a trading card for a character who was normal at the start of the game but became an infected enemy by the end of the game. Normally, you can get by by not reading the card's description but with something lik that seeing a mutated version of the character gves it away.
Huh.. and that would basically mean that undr such circumstance every movie commercial or screen cap would count as a spoiler.
Messaggio originale di Start_Running:
Huh.. and that would basically mean that undr such circumstance every movie commercial or screen cap would count as a spoiler.

They are. Lots of trailer now include spoilers. Some people rage about it, the producers say it helps box office since people want to know what to expect and rather not be surprised by plot twists. I think we live in very strange times.
I've always seen it as knowing the endpoint is only the minor detail.. it's how you get to the endpoint that's interesting. Take a shelock hpoles story. You know it ends with Sherlock holmes will solve it but it's seeing the twists and turns play out.
Messaggio originale di Start_Running:
I've always seen it as knowing the endpoint is only the minor detail.. it's how you get to the endpoint that's interesting. Take a shelock hpoles story. You know it ends with Sherlock holmes will solve it but it's seeing the twists and turns play out.

But imagine a Sherlock Holmes game would have a card called "The Murderer" depicting a butler. This would affect the game. No careful deduction necessary, you know the butler lies his way through and that the possible involvement of Prof. Moriarty is only a tease.
On the other hand knwoing that you're going to shoot some Arabs, Russian and left-over Nazis in the latest realistic military themed FPS doesn't surprise anybody.
Messaggio originale di cinedine:
Messaggio originale di Start_Running:
I've always seen it as knowing the endpoint is only the minor detail.. it's how you get to the endpoint that's interesting. Take a shelock hpoles story. You know it ends with Sherlock holmes will solve it but it's seeing the twists and turns play out.

But imagine a Sherlock Holmes game would have a card called "The Murderer" depicting a butler. This would affect the game. No careful deduction necessary, you know the butler lies his way through and that the possible involvement of Prof. Moriarty is only a tease.
On the other hand knwoing that you're going to shoot some Arabs, Russian and left-over Nazis in the latest realistic military themed FPS doesn't surprise anybody.

True.. but again... I don't seen any dev doing this or having done this.
Even if you know the butler did it there are still a lot of questions. How? Why? And that is assuming the death itself is played straight and When, and Where are fixed. Avoiding spoilers takes dedicated effort nowadays. Between trailers, people posting on forums, artwork on the hub, etc trading cards are probably the easiest to avoid (don't look at your inventory for a bit).
the subnautica below zero stickers spoil the diffrent cretures that i have yet to discover so thats quite annoying. My advice would be to stay away from your steam inventory until you have beaton the game which could be quite bothering.
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Data di pubblicazione: 19 set 2015, ore 20:10
Messaggi: 16