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翻訳の問題を報告
Did you even read the thread? It's already in Windows. Apps should check with Windows if they are on a metered network, and then behave appropriately. This means they can work full speed for doing stuff you *want* them to do, and not waste data on doing background ♥♥♥♥ that can wait.
Clearly it can be coded into Steam, as applications like Outlook respect it.
Never said it couldn't be coded into steam but that seems like a bit of a shift...something that the OS itself should manage and control, especially since it's range of limitation would be much greater.
It could specifically block outbound, or inbound connections, throttle speeds, etc. If you can say its something that STeam should have then it can equally be said that these are features Windows itself should have.
My suggestion would not change the system. it would be a logical enhancement of the system one that potentially provides the user with an even greater degree of control not just with steam but with other apps.
I'm not saying the idea is necessarily bad, just that it seems misdirected. Or are you just afgraid we shall all be smittedn for suggesting Microsoft uptheir ante as well hmm? Afraid Jolly Bill Senpai won't think you're cool if you suggest that they could also improve something?
Here's how Steam does it:
* no limit
* 16 KB/s
* 32 KB/s
* 48 KB/s
* 64 KB/s
* 96 KB/s
* 128 KB/s
* 192 KB/s
* 256 KB/s
* 384 KB/s
* 512 KB/s
* 768 KB/s
* 1000 KB/s
* 1.5 MB/s
* 2 MB/s
* 3 MB/s
* 5 MB/s
* 7 MB/s
* 10 MB/s
* 25 MB/s
To be fair, this is a pretty generous range.
There is a separate setting that says "Only allow auto-updates between [time] And [time]".
GOG Galaxy, meanwhile does this:
* One box that lets you choose "Limit bandwidth" vs. "Don't limit bandwidth"
If you choose "Limit bandwidth", you get three more boxes:
* number entry field. Number has to be at least 1, but I can put in up to four digits (9999) if I so choose.
* KB/s or MB/s
* "Schedule" or "No schedule"
If I pick schedule I get two more boxes appearing where I can put in times of day.
GOG Galaxy is better in letting you choose the exact limit.
So for example if I'm on dialup (7 KB/s max speed), I can't tell Steam to use only 4 KB/s download speed, but I can tell GOG Galaxy to do that.
Steam is better in letting you set a schedule without setting a limit, but technically you could set GOG Galaxy's limit at some absurdly high number (e.g. 9999 MB/s) and then just use the scheduler.
(Steam also has "Throttle downloads while streaming" and "Display download rates in bits per second" neither of which is relevant to GOG Galaxy.)
If you are on a metered connection steam should simply say 'You are on a metered connection do you want to allow steam to update now or wait until you are on an unmetered connection'
It should also prevent queued updates to games unless you attempt to play the game in which case a similar prompt should be displayed.
If it could give an indication of the size of download before it starts that would also be great as it could make a difference to whether or not you continue.
As for setting the OS to limit the download, when i am on an unmetered connection, i don't care how much data gets downloaded or how fast it downloads it just doesn't matter. and i don't want to have to go into the os settings every time I change between metered and unmetered.
When it is in effect costing me money to download something that could download for free i want to be given a choice.
Apple did a similar thing a while back where a 'free' update cost me thirty UK pounds so steam aren't alone in this, but they are in a position to do something about it whereas Apple just don't care.
WHat's the difference betweena metered and an unmetered connection? From the POV of another program... see this is whyh this suggestion needs to be more of a windows suggestion.rather than steam.
And it doesn't even tell you it's doing a download, until it's done. That's what makes it super scummy.
These downloads are quite sizable too. It's not like just a few megs.
100 megabytes is quite a bit, if you're on a limited data transfer plan.
It's also a lot if you're on a slow internet connection. Even if one's data plan is unlimited, many have limits to how much fast data transfer they'll allow, before speed gets throttled.
It would be better if people could simply choose when to download the Steam client update. And also know how big it is. Like, y'know, how Steam presently handles game downloads. Then people can know "I want to wait until I get home to download this update", for example.
That is exactly the purpose of the "metered" flag
I agree that this feature would be nice to have. In fact, there are programs that allow you to do that, maybe even based on connection tcp ports and protocols. The problem is that they don't know which data should be blocked and which not. "certain applications" abstraction is different from "certain data" one.
For example, you want to open Steam because of its social features (to chat for example - Despite being a separate application, Chat cannot be opened without opening steam) - in this case steam can allow you to chat or browse the store, but updating a game or updating itself can be postponed till you connect to a connection that isn't metered. Or at least it can ask user if he/she wants to download it (like Google Play does - it says that an app is too big and will be downloaded using WiFi, but you have a button "download using carrier network").
Not really. The Metered Connection feature is relevant to laptop users, who may take their laptop anywhere and anytime. During the same time in the schedule they can be at home or be out. Barely anyone lives by a strict schedule.
And I think not many users like to hear CPU cooler spinning when they go to sleep, so 2-3am isn't always an option.
And it doesn't apply to Steam updates
And those 100 MB can matter in some cases. You can use the internet whole day and still be in a 100 MB limit, imagine if you spent these megabytes on an update and traffic is gone.
And will get another, like waiting for updates to download before playing. What will you suggest in this case, to get rich or to not go out?
- User wants to open steam!
- Open the connection!
- But it's metered WiFi!
- Close the connection!
- User wants to get a free game!
- Open the connection a little! (so updates anyway start to download, and pages take ages to load)
It can do this for games, so it can do this for itself.
Edit: Oh wait, this thread is two years old and I've even posted in it before.