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I doubt Valve would add anything like this as it would be messing with the game developers vision for their game as I know there was at least one game that didn't allow people to pause it or something like that and people were upset.
But if you want to be able to pause a game, go ask the game developer to put that into their game.
In this case it's not doable as Steam CANNOT alter anything from games not developed by Valve.
That said, implementing it would likely require support. Do all games handle those sig commands gracefully? If not, it becomes Steam's problem when they implement this feature.
Just because they disagree with you, doesn't mean they hate you.
Which Valve/Steam CANNOT do for games not developed by Valve.
Steam is not gamings mom and it is not their job to mess with other developers games.
Somehow you do manage to be correct about Steam not typically wanting to create standards for devs to follow. They almost never do that in any measure.
Again, this has nothing to do with Valve.
Sigstop is an OS function as well, linux mainly. Windows use Sus[endthread etc.
It's game dependent, and OS dependent.