flaur 21 Okt 2024 @ 6:40am
Increase artwork size from 5mb to 10mb
For static artworks 5mb is fine, but for gifs it's just not enough.
A gif that's 800x600 has to be literally less than a second long (around 0.80 sec), at this point we may as well just upload a static picture. So if you want to use a gif you have to lower the framerate to something like 15 fps, and compress it 35% (already a 800x600 pic) for it to be under 5mb which just looks horrible, pixels everywhere and low framerate.

I already know there will be people coming out with the typical fake excuses like:
-"Valve reduced it from 8mb to 5 cause higher mb artworks takes longer to load."
If you look at speedtestnet's global index you will see that the average internet speed in 2024 is 56 mbps for download (way more than enough to load a steam profile seamlessly)
-"Storage costs money"
Valve make around $10b every year, they can easily afford it, money isn't the issue.
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Menampilkan 61-75 dari 75 komentar
It would make much better sense for Valve to allow us to use WEBM instead of GIF for animated images. The quality is significantly better (and smaller in file size) in comparison to what we're made to use. They already use this format for their animated backgrounds and avatars that we get from the Points Shop, so it makes no sense why we're stuck using animated GIFs if the cost of bandwidth and storage space is such an issue. :steamfacepalm:

Heck, I'd love it if Valve supported transparent images, in addition to using APNGs (animated PNG). At the very least for avatars anyway--since PNG is an accepted image format, rather than seeing our hard work being forcefully converted into low quality JPG. But I digress...
Nx Machina 22 Okt 2024 @ 10:23am 
Diposting pertama kali oleh William Shakesman:

People always use "its not an affirmation forum" as an excuse to harass the OP or derail the thread. There is nothing wrong with posts that actually address the suggestion or offer constructive criticism but too many users here are too often in the habit of not even doing that.

Harassing?

As in you including my post when replying to another poster as you have done on other threads, despite you having me blocked.

My post included: https://ibb.co/3B6JtkY

Your block: https://ibb.co/Sc82KmD


It definitely is affirmation when you have issues with people not affirming, hence your choice of words.

Diposting pertama kali oleh William Shakesman:
There is nothing wrong with posts that actually address the suggestion or offer constructive criticism but too many users here are too often in the habit of not even doing that.

Are only a specific set of words allowed when expressing an opinion? No.
Terakhir diedit oleh Nx Machina; 22 Okt 2024 @ 11:27am
flaur 22 Okt 2024 @ 2:34pm 
Diposting pertama kali oleh eram:
waiting for your proof its only greed from valve and nothing else. Whenever you are ready

Hahaha, ironically enough i'm not the one who needs to prove anything, I have already presented you the evidence which leads to the most obvious answer.
If you disagree, i'd like you to prove how my analysis is wrong.
Cause yeah: Saying Valve end up spending less money on storage by reducing the artwork size from 8 to 5mb is objectively true.
So go on and pRoVe what other reason there is besides this one.
flaur 22 Okt 2024 @ 2:38pm 
Diposting pertama kali oleh † ßâd•£üç< Îñç™:
It would make much better sense for Valve to allow us to use WEBM instead of GIF for animated images. The quality is significantly better (and smaller in file size) in comparison to what we're made to use. They already use this format for their animated backgrounds and avatars that we get from the Points Shop, so it makes no sense why we're stuck using animated GIFs if the cost of bandwidth and storage space is such an issue. :steamfacepalm:

Heck, I'd love it if Valve supported transparent images, in addition to using APNGs (animated PNG). At the very least for avatars anyway--since PNG is an accepted image format, rather than seeing our hard work being forcefully converted into low quality JPG. But I digress...

"It would make much better sense for Valve to allow us to use WEBM instead of GIF for animated images"
Yeah that's true, idk why they haven't done that yet, some users also shared the same solution which i didn't even think of before posting this tread.

"Heck, I'd love it if Valve supported transparent images, in addition to using APNGs (animated PNG"
Ah, you can already upload pngs with a transparent background, you just need to modify the image data and then use a specific code in the console when you upload your image.
Terakhir diedit oleh flaur; 22 Okt 2024 @ 2:38pm
Seraphita 22 Okt 2024 @ 2:38pm 
It's also silly considering I can view 20 mbs images without much issues. 10 mbs should not be too bad in 2024. For images, we barely need anything. For animations, we do need more data because they are moving images with many frames. So yeah.
Terakhir diedit oleh Seraphita; 22 Okt 2024 @ 2:39pm
rawWwRrr 22 Okt 2024 @ 3:19pm 
Diposting pertama kali oleh flaur:
Diposting pertama kali oleh rawWwRrr:
As long as it's not your money, right?

So you're saying that you rather get worse experience for the sake of profit for a company that already makes $10b every year? Even if it's 0.001% of their income
You have access to the financial records? You are in a position to have an informed opinion based on facts? Last I checked Valve was still a private company and not subject to SEC regulations concerning the publication of their earnings, sales, losses, etc.
BJWyler 22 Okt 2024 @ 4:35pm 
Diposting pertama kali oleh flaur:
Yeah, just how lowering it to 5mb affected a lot of users negatively?
Sure, any change a company makes will negatively affect someone. At the end of the day, the business has every right to make decisions and changes based on what's best for the business. As it should be.

Diposting pertama kali oleh flaur:
Are you gonna argue that there's a minority who have bad internet and it will take them longer to load someone's profile?
No, but it is a completely valid reason.

Diposting pertama kali oleh flaur:
Firstly, this is a gaming platform, which means it automatically filters out most people who have internet so bad to a point where they can't even load an image.
Nah, it really doesn't in reality.

Diposting pertama kali oleh flaur:
There will always be a minority of course, but even when someone takes slightly longer to load an image it's not an issue of "high importance".
And conversely, there will always be a minority of course, so not being able to upload higher quality artwork is not an issue of "high importance."

Diposting pertama kali oleh flaur:
Oh well it's exactly MY money and the other users's money on the line cause we pay for games, steam points, cs2 items, etc etc.
It becomes Valve's money once the transaction is complete. You are more than free to spend your money elsewhere of course, just like Valve is free to spend it's money as it sees fit - including paying overhead for running the service, and ensuring each and every employee gets the paycheck they are legally entitled to.

Diposting pertama kali oleh flaur:
Valve makes their profit from us, so it's only natural to give us a good experience.
Certainly, a good business will always provide a good experience to its customers. But as the old saying goes, you can't please everyone. And trying to do so is a sure way to find yourself heading down bankruptcy road.

Diposting pertama kali oleh flaur:
Oh brother, just look at how much money Valve are making every year and how much it would cost for a better service.
It just boils down to Valve cutting corners and squeezing every cent they can, do you just wanna make the rich richer? Are you just unaware they make way more than enough money?
Again, it's easy to spend someone else's money. Especially when one is completely in the dark about the detailed financials. Many a business have thought they had enough money ... until they didn't, and now they no longer exist.

Diposting pertama kali oleh flaur:
I guess you just haven't yet discovered that all those media contents you mentioned are already a feature here on Steam.
In fact I have, because I already mentioned them:
"Valve has tacked on some basic and rudimentary social features as a way for gamers to connect, but that's all it is and all it ever needs to be. Anything else is simply bloat that weighs down the platform."

Diposting pertama kali oleh flaur:
Wym steam doesn't "need" that? That's just your opinion buddy,
Of course it is. The forums are pretty much nothing but opinions - like the one people have about the artwork limit needing to be increased.

Diposting pertama kali oleh flaur:
they have been pushing artworks and profile designs for ages now.
Just look at the steam points shop, and how many features they have added that are purely based on designing our profiles.
Sure, and like I said:
"Valve has tacked on some basic and rudimentary social features as a way for gamers to connect, but that's all it is and all it ever needs to be. Anything else is simply bloat that weighs down the platform."
Steam can easily exist and continue to be profitable if all these features, including the General Steam forums are removed.

Diposting pertama kali oleh flaur:
Steam USED to be a place where you just play games maybe like, 20 years ago?
It still is, and I would venture to say that most people use Steam for that primary purpose.

Diposting pertama kali oleh flaur:
I guess you have been living under a rock cause they have been improving and expanding their platform ever since.
Nope, I have witnessed plenty of changes to the platform in my tenure. But the one truth still remains is that it is primarily a Gaming Store Platform.

Diposting pertama kali oleh flaur:
Steam is not just for playing games, it's also social media, by DEFINITION.
That is incorrect. Steam, by law actually, is not defined as social media, and I have spoken with US lawmakers who have stated that very fact. Anything outside of that is .... wait for it .... just your opinion buddy.

Diposting pertama kali oleh flaur:
And if you literally disagree with any of these then you're just a 1+1=2 denier.
Nope, and any attempt at logical fallacies like this right here can't change that fact.
Terakhir diedit oleh BJWyler; 22 Okt 2024 @ 4:40pm
Ben Lubar 23 Okt 2024 @ 12:10am 
Valve isn't the only one who needs to spend money on bandwidth when someone loads a page with images bigger than some entire games.

There are a lot of internet service providers out there that charge by the byte. And even you have a plan that charges per month with unmetered bandwidth, it's still not unlimited bandwidth. Nobody has unlimited bandwidth.

If something takes up more of the space your connection has for data, everything else moves slower. And Steam loads artwork on a lot of pages that aren't just the page dedicated to that single piece of artwork.
GGcake 23 Okt 2024 @ 2:32am 
Can't have a art problem if they remove the art page
flaur 23 Okt 2024 @ 11:47am 
Diposting pertama kali oleh rawWwRrr:
Diposting pertama kali oleh flaur:

So you're saying that you rather get worse experience for the sake of profit for a company that already makes $10b every year? Even if it's 0.001% of their income
You have access to the financial records? You are in a position to have an informed opinion based on facts? Last I checked Valve was still a private company and not subject to SEC regulations concerning the publication of their earnings, sales, losses, etc.

"You have access to the financial records?" Yup, they're public, even when they aren't with an accuracy of 100%, it's definitely close enough.

"Last I checked Valve was still a private company and not subject to SEC regulations concerning the publication of their earnings, sales, losses, etc".
Welp, at least you know how to fact check something.
But yeah, on the topic:
The numbers i provided are literally calculated on the games they have sold, there are websites that keep a track of that. Which means they made $10b from just game sales yearly, that's not even counting stuff like steam leveling, community market, cs skins etc etc.
So yeah, it's not even an argument.
flaur 23 Okt 2024 @ 12:30pm 
Diposting pertama kali oleh BJWyler:
Diposting pertama kali oleh flaur:
Yeah, just how lowering it to 5mb affected a lot of users negatively?
Sure, any change a company makes will negatively affect someone. At the end of the day, the business has every right to make decisions and changes based on what's best for the business. As it should be.

Diposting pertama kali oleh flaur:
Are you gonna argue that there's a minority who have bad internet and it will take them longer to load someone's profile?
No, but it is a completely valid reason.

Diposting pertama kali oleh flaur:
Firstly, this is a gaming platform, which means it automatically filters out most people who have internet so bad to a point where they can't even load an image.
Nah, it really doesn't in reality.

Diposting pertama kali oleh flaur:
There will always be a minority of course, but even when someone takes slightly longer to load an image it's not an issue of "high importance".
And conversely, there will always be a minority of course, so not being able to upload higher quality artwork is not an issue of "high importance."

Diposting pertama kali oleh flaur:
Oh well it's exactly MY money and the other users's money on the line cause we pay for games, steam points, cs2 items, etc etc.
It becomes Valve's money once the transaction is complete. You are more than free to spend your money elsewhere of course, just like Valve is free to spend it's money as it sees fit - including paying overhead for running the service, and ensuring each and every employee gets the paycheck they are legally entitled to.

Diposting pertama kali oleh flaur:
Valve makes their profit from us, so it's only natural to give us a good experience.
Certainly, a good business will always provide a good experience to its customers. But as the old saying goes, you can't please everyone. And trying to do so is a sure way to find yourself heading down bankruptcy road.

Diposting pertama kali oleh flaur:
Oh brother, just look at how much money Valve are making every year and how much it would cost for a better service.
It just boils down to Valve cutting corners and squeezing every cent they can, do you just wanna make the rich richer? Are you just unaware they make way more than enough money?
Again, it's easy to spend someone else's money. Especially when one is completely in the dark about the detailed financials. Many a business have thought they had enough money ... until they didn't, and now they no longer exist.

Diposting pertama kali oleh flaur:
I guess you just haven't yet discovered that all those media contents you mentioned are already a feature here on Steam.
In fact I have, because I already mentioned them:
"Valve has tacked on some basic and rudimentary social features as a way for gamers to connect, but that's all it is and all it ever needs to be. Anything else is simply bloat that weighs down the platform."

Diposting pertama kali oleh flaur:
Wym steam doesn't "need" that? That's just your opinion buddy,
Of course it is. The forums are pretty much nothing but opinions - like the one people have about the artwork limit needing to be increased.

Diposting pertama kali oleh flaur:
they have been pushing artworks and profile designs for ages now.
Just look at the steam points shop, and how many features they have added that are purely based on designing our profiles.
Sure, and like I said:
"Valve has tacked on some basic and rudimentary social features as a way for gamers to connect, but that's all it is and all it ever needs to be. Anything else is simply bloat that weighs down the platform."
Steam can easily exist and continue to be profitable if all these features, including the General Steam forums are removed.

Diposting pertama kali oleh flaur:
Steam USED to be a place where you just play games maybe like, 20 years ago?
It still is, and I would venture to say that most people use Steam for that primary purpose.

Diposting pertama kali oleh flaur:
I guess you have been living under a rock cause they have been improving and expanding their platform ever since.
Nope, I have witnessed plenty of changes to the platform in my tenure. But the one truth still remains is that it is primarily a Gaming Store Platform.

Diposting pertama kali oleh flaur:
Steam is not just for playing games, it's also social media, by DEFINITION.
That is incorrect. Steam, by law actually, is not defined as social media, and I have spoken with US lawmakers who have stated that very fact. Anything outside of that is .... wait for it .... just your opinion buddy.

Diposting pertama kali oleh flaur:
And if you literally disagree with any of these then you're just a 1+1=2 denier.
Nope, and any attempt at logical fallacies like this right here can't change that fact.


1. Yeah of course, they can make any business moves they want.
So what's the point in even presenting me that obvious piece of knowledge? I've already seen it first hand with the very initial topic i have made: them doing a business money which cuts corners for the sake of higher profit.
They have also made the business decision that allows people to voice their opinion on changes or just give feedback/suggestions about the platform, which is what i'm doing.
So i'm not sure what you're even trying to argue about here.
If it was an action that had no solution then sure, but there is a solution to said topic.

2. It's not a valid reason, because again: I have already presented concrete proof that the MAJORITY of users have more than good enough internet, which means to "save" that minority that has a problem which is basically irrelevant, they have sacrificed the experience of the majority.

3. Well yes it does, and i have provided a reliable source in this very tread.

4. Oh it definitely is of high importance, because there's a big community here that's enthusiastic about the design of their profile. And Steam providing us with so many profile customization features and them pushing on profile design is a proof of that.
So yeah, the issue is indeed of importance.

5. Yup, i'm exactly handing out MY money to Valve, which is exactly why they have reasons to use a small portion of them on QOL changes.
If you,re worried about their employees getting the legal paycheck they are entitled to, then you should probably know that they have around 350 employee. So yeah doing the math that's 0.008% of their profit.
Lol if valve didn't make enough profit Gabe Newell wouldn't be worth $10b.

6. Which exactly contradicts your previous logic when you stated that they did it to please some people, else they wouldn't have even bothered to make a change.
"And trying to do so is a sure way to find yourself heading down bankruptcy road" - Ah that's just not even close to being reality.

7. Yup, of course it's easy, cause i have discovered how to solve something as simple as 1+1 xD

8. Again, factually untrue, and the proof is literally Valve giving us more and moreeee ways to decorate our steam profiles. Like, even with steam points you can now buy EXTRA slots for artworks, workshops, etc etc.

9. Yeah, the issue is that that "opinion" was presented in a way where it attempts to look objective, which it isn't.

10. Well, they didn't had 95% of the new features they have been providing for the last 3 years, and they keep adding more and more, so yeah. You aren't making any argument here, you're just debunking your own takes on it.
Yup, just how they can exist and be profitable still while increasing the artwork size limit from 5mb to 8mb xD

11. Didn't say it's not, i said it's not JUST that anymore.
Well that's just your opinion, unless you have some real evidence/proof to back it up.
But anyhow, too many people care about the other features too.

12. Well that's just you not being observant enough, but about this topic, it IS primarily about gaming. But people use many other steam interfaces/features which aren't even related to gaming, and there's plenty of them for example:

-Groups
-Backgrounds
-Guides (not even necessarily about gaming)
-Artworks
-Videos
-Forums
-Activity feeds
-Literally anything that has to do with profile designing, and there's like a billion of features related to it, which is in fact part of the main discussion.
-Market
Etc Etc.

13. Oh it definitely IS correct.

Social media: "Social media are interactive technologies that facilitate the creation, sharing and aggregation of content amongst virtual communities and networks. Common features include: Online platforms that enable users to create and share content and participate in social networking"

it's not my "opinion" it's how words work, they have definitions and that's what social media is.

14. "No" isn't an argument.
flaur 23 Okt 2024 @ 12:41pm 
Diposting pertama kali oleh The Squire of Gothos:
OP really just arguing for the hell of it to keep the thread alive at this point.

You have it wrong, i made a suggestion about Steam on a forums about suggestions, so i'm just responding to people who are arguing about 1+1=2.
But yeah, your meaningless comments are providing any value to this topic
Terakhir diedit oleh flaur; 23 Okt 2024 @ 12:48pm
Diposting pertama kali oleh flaur:
Diposting pertama kali oleh The Squire of Gothos:
OP really just arguing for the hell of it to keep the thread alive at this point.

You have it wrong, i made a suggestion about Steam on a forums about suggestions, so i'm just responding to people who are arguing about 1+1=2.
But yeah, your meaningless comments are providing any value to this topic
As you can see, some of the regulars here get really upset when they do not get an echo chamber.

That said the idea that OP is just arguing for the hell of it but all the people who say "Just get rid of artwork" are making valuable contributions to the discussion is certainly a remarkable one.
Terakhir diedit oleh William Shakesman; 23 Okt 2024 @ 1:56pm
Diposting pertama kali oleh flaur:
"You have access to the financial records?" Yup, they're public, even when they aren't with an accuracy of 100%, it's definitely close enough.
imagine trying to balance a checkbook with less than 100% accuracy (publicly)
Terakhir diedit oleh Dendrobates Tinctorius; 23 Okt 2024 @ 3:19pm
Diposting pertama kali oleh Dendrobates Tinctorius:
Diposting pertama kali oleh flaur:
"You have access to the financial records?" Yup, they're public, even when they aren't with an accuracy of 100%, it's definitely close enough.
imagine trying to balance a checkbook with less than 100% accuracy (publicly)
I don't have to imagine. It's called a government budget
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