How to prevent cheaters in CS2 and TF2
Maybe steam should make you have to have at least one game purchased for $5 or more so it costs cheaters money to cheat.
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Beiträge 114 von 14
CS2 has has Prime Status already, for $14.99 USD, and that hasn't stopped cheaters in competitive.
Considering some cheaters pay 70 for games and then pay for cheats, your $5 isnt going to make as much of a difference as you expect
Professional Cheating Software are subscribed for 120 EUR per Month . . . single and/or selected "modules" less, so now imagine . . .

Here a "REAL LIFE" example from 2015, it had costed 120 EUR / month:
https://imgur.com/a/EV5RPCX

Today, these are of course more advanced than 10 years ago ... !!!
And especially "UNDETECTED" for older engines as the good old Source Engine as for CS:S, TF2, DOD:S, etc ...

The most common cheats/hacks are still AIMLOCKS and TRIGGERBOTS . . . not even a full aimbot be used to be more subtile . . .

There are "public" cheats and hacks and cheaply build cheats and hacks or plainly fake-hacks (money stealing, system infection) available which may instantly trigger VAC, but this is an other story . . .

Yet a best idea still would be to register your ID Card or similar on Steam . .. once banned, stay banned forever . . . maybe with a second chance available by additionally limiting a Steam Account and Access . . .

There is also an other idea I have but dont share it . . .

P.s.:
"INOFFICIALLY" VAC hasnt been further developed and updated for the Source Engine . . .
So we all wait for it, after a decade ... you know ?

And last time I had touched CSGO/CS2 was when Danger Zone was released, and so heavily infected with cheater after a week . . .

CSGO/CS2 is a very :DSTpoop: game . . . with worst hitreg and whatever . . . worst Ego Shooter in history . . . it is simply that popular in between of cheater and gambler and scammer . . . nothing else.
Zuletzt bearbeitet von N3tRunn3r; 1. Juni 2024 um 9:55
Ursprünglich geschrieben von ripednail:
Maybe steam should make you have to have at least one game purchased for $5 or more so it costs cheaters money to cheat.

As others mentioned, people were already buying games over and over again so when cheating so just wanting 5 bucks wouldn't change anything.



Copy and paste for every time a "I have a great idea to stop cheating" and the "DO SOMETHING" posts that always happen because people don't bother to use the search feature...

While below is mainly aimed at VAC, it can be said about any anti-cheat software.

Do you really think that they just sit there saying, "oh we have the perfect way to stop all hackers/cheaters once and for all, but we're just not going to do it cause we're lazy, ohh look at that, more money just rolled in, time to sit back doing nothing again"....

You have no idea how hard it is to stop hackers/cheater.

Blocking IPs are pointless, IPs can be changed in seconds, also if you block a single IP you could end up blocking lots of innocent people specially if the ISPs reuse IPs.

Blocking Hardware IDs is also as pointless, they can be changed and if you sell off your hardware, anyone who gets it will be banned.

Asking for some form of ID is pointless without anyway for Valve to actually Verify that ID is actually real. There is this thing called photo editing, its easily done by just about anyone. So sending pictures of the ID is pointless. There is no government databases that Valve can tap into from every single country they sell in the world because no government in their right mind would ever allow a game company access to private information.

Take the US all on its own, there are 50 different states, each with their own IDs, there is no single US ID so that would be 50 different databases Valve would need access too. Canada, same thing, each province and territory has their own Provincial ID, no actual Canadian ID. Now think about the hundreds of countries out there that are setup the same way.

There is no place that people can take their IDs to get verified because it would cost Valve a lot of money to pay those places to do that for them. You would also need a lot of places because no one is going to drive even miles every time they need to get their ID checked.

Most people do not have passports and to get one is very expensive, least it is in my country and its only good for a few years. If I'm not traveling outside of my country why do I need a passport?

Phone calls to talk to someone, pointless & expensive.

Require phone numbers won't work because there are free services out there that allow you to get free numbers and free texting. Also not everyone has a cell phone.

Sending someone to persons home, very expensive.

Limiting the number of accounts people can make is not possible. For one thing, Valve has no idea who is sitting at the keyboard. If you have 1 PC but have a family of 4 or 5 or more that all use that PC for gaming, and each of them has their own account, you just made it impossible for that family to have their own games on their own accounts, which is better then every single game for kids and adults on one account.

Valve can't even use a camera on the PC to see who is behind the keyboard because not all PCs have webcam. I (and may of my friends) don't use webcams. If I had a laptop with one, I would have tape over it. Cell phone has a case that covers the selfie camera.


Valve has to know about the hack and has to get their hands on it.
Then they have to figure out how it does its thing.
Then they have to figure out how to detect someone using it.
Then they have to figure out how to make sure they don't get any false positives.
Then they make it go active for a few weeks before actually hitting the kill switch.

Even before hitting the waiting time, this could be a few weeks work or more.

Why do they wait a few weeks to hit the kill switch? To get as many cheaters as they can in the net so that once they turn it on, the roaches don't go screaming to people "don't turn on the hack, its been detected".

Valve is also working on an automated way to detect cheating with teaching an AI what to look for. BUT this takes a long time to do and even then its not going to be perfect. Valve needs it to be perfect, to not create false positives that ban people who didn't actually cheat.

Now, do you know how easy it is for a cheat maker to change the cheat to make it undetectable? Sometimes its as simple as changing a few lines of code and thats it. Basically a few minutes work, then compile the program, test it, and upload it somewhere.

So if you want to help Valve, stop making posts like this. Look for people spreading urls to websites with hacks and send those urls (for the hacks and hack sites) to steam support. Don't post them in public, just send it to steam support.

If the game is not VAC protected, then you have to contact the game developer/publisher via the games discussion area and ask them how to submit the stuff to them.
Ursprünglich geschrieben von ripednail:
How to prevent cheaters in CS2 and TF2

On the flip side maybe Valve should do away with VAC and let cheaters just go at it. But no see, cheaters make Valve money, locked accounts, inventory. Those people just start all over, starting with new $5 unlocked Steam Account admission fees new inventory crates / keys. Or maybe they just phish someone else's account to use.

Valve could then sell its own cheat, subscriptions. They could be better than all the free and third party cheats. This would make cheat makers really mad huh? lol You want the BEST CHEATS you buy them from VALVE!
Zuletzt bearbeitet von CANCELCULTURE; 1. Juni 2024 um 11:08
Ursprünglich geschrieben von CANCELCULTURE:
Ursprünglich geschrieben von ripednail:
How to prevent cheaters in CS2 and TF2

On the flip side maybe Valve should do away with VAC and let cheaters just go at it. But no see, cheaters make Valve money, locked accounts, inventory. Those people just start all over, starting with new $5 unlocked Steam Account admission fees new inventory crates / keys. Or maybe they just phish someone else's account to use.

Letting cheaters do what ever they want will drive off more paying players then the money they get from cheaters rebuying stuff...

Also cheaters don't need to pay the 5 dollars for a full account to be able to get the game and cheat again. An unlimited account doesn't get you any further into the game, you would have to buy the Prime Status for the game itself to get to other servers.... but they also don't care about that. Cheaters just want to cause problems for other people and they can do that without having to pay any money at all.

If Valve wanted to make lots of money off cheaters, they would make the game 60 bucks, never put it on sale and not do anything about cheaters again. But again that would drive off the vast majority of players who actually buy stuff in games, which would mean there would be far less players for the cheaters to annoy, meaning there would be less cheaters rebuying the game, meaning dead game sooner rather than later.

At least Valve is trying, but its a never ending game of whack-a-mole. Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, and so on and so on.... till one day, one side gets bored and finally stops.
Ursprünglich geschrieben von Gwarsbane:
Ursprünglich geschrieben von CANCELCULTURE:

On the flip side maybe Valve should do away with VAC and let cheaters just go at it. But no see, cheaters make Valve money, locked accounts, inventory. Those people just start all over, starting with new $5 unlocked Steam Account admission fees new inventory crates / keys. Or maybe they just phish someone else's account to use.

Letting cheaters do what ever they want will drive off more paying players then the money they get from cheaters rebuying stuff...

Also cheaters don't need to pay the 5 dollars for a full account to be able to get the game and cheat again. An unlimited account doesn't get you any further into the game, you would have to buy the Prime Status for the game itself to get to other servers.... but they also don't care about that. Cheaters just want to cause problems for other people and they can do that without having to pay any money at all.

If Valve wanted to make lots of money off cheaters, they would make the game 60 bucks, never put it on sale and not do anything about cheaters again. But again that would drive off the vast majority of players who actually buy stuff in games, which would mean there would be far less players for the cheaters to annoy, meaning there would be less cheaters rebuying the game, meaning dead game sooner rather than later.

At least Valve is trying, but its a never ending game of whack-a-mole. Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, Valve smacks down a cheat, a new cheat pops up, and so on and so on.... till one day, one side gets bored and finally stops.

But you miss the point. If everyone is allowed to cheat, and the best cheats come from Valve, there is nothing really to be mad about. We currently say you don't like cheaters don't play.
But no we'll continue on the same ol' path of playing with cheaters and complaining, as if that is not running people off too.

I want to see cheat makers complaining, that it's not fair that Valve has the inside track for making and selling the best cheats, putting them out of business.

Valve currently gets blasted for having the WORST anti-cheat anyway, lets see what they can do making cheats. they've had 20 years of trying to stop other peoples, surely they have learned something.
Zuletzt bearbeitet von CANCELCULTURE; 1. Juni 2024 um 11:27
Zefar 1. Juni 2024 um 11:38 
Ursprünglich geschrieben von CANCELCULTURE:
But you miss the point. If everyone is allowed to cheat, and the best cheats come from Valve, there is nothing really to be mad about. We currently say you don't like cheaters don't play.
But no we'll continue on the same ol' path of playing with cheaters and complaining, as if that is not running people off too.

I want to see cheat makers complaining, that it's not fair that Valve has the inside track for making and selling the best cheats, putting them out of business.

Valve currently gets blasted for having the WORST anti-cheat anyway, lets see what they can do making cheats. they've had 20 years of trying to stop other peoples, surely they have learned something.

Cheat makers wouldn't be complaining. Because they could just have 1 cheat and never work another day.

This also wouldn't solve anything.

Valve does not have the worst anti cheat.
https://steamcommunity.com/discussions/forum/9/
Cheaters are confused on what got them banned. They have been complaining about it since the very start.

VAC has most likely banned more people than any other anti cheat on the market.
You also can't just stop cheating. If you found a way to stop cheating you'd be a very rich person because game companies would literally pay you millions to use it. Maybe even more to be the sole user of that anti cheat.

Because a cheat free MP game is worth far more than one with cheaters in.
Ursprünglich geschrieben von N3tRunn3r:
Professional Cheating Software are subscribed for 120 EUR per Month . . . single and/or selected "modules" less, so now imagine . . .

Here a "REAL LIFE" example from 2015, it had costed 120 EUR / month:
https://imgur.com/a/EV5RPCX

Today, these are of course more advanced than 10 years ago ... !!!
And especially "UNDETECTED" for older engines as the good old Source Engine as for CS:S, TF2, DOD:S, etc ...

The most common cheats/hacks are still AIMLOCKS and TRIGGERBOTS . . . not even a full aimbot be used to be more subtile . . .

There are "public" cheats and hacks and cheaply build cheats and hacks or plainly fake-hacks (money stealing, system infection) available which may instantly trigger VAC, but this is an other story . . .

Yet a best idea still would be to register your ID Card or similar on Steam . .. once banned, stay banned forever . . . maybe with a second chance available by additionally limiting a Steam Account and Access . . .

There is also an other idea I have but dont share it . . .

P.s.:
"INOFFICIALLY" VAC hasnt been further developed and updated for the Source Engine . . .
So we all wait for it, after a decade ... you know ?

And last time I had touched CSGO/CS2 was when Danger Zone was released, and so heavily infected with cheater after a week . . .

CSGO/CS2 is a very :DSTpoop: game . . . with worst hitreg and whatever . . . worst Ego Shooter in history . . . it is simply that popular in between of cheater and gambler and scammer . . . nothing else.


Thank you for this post it is very interesting. I also thought of something maybe your computer serial numbers registered to the hardware are logged and you receive a 1 year ban.
Ursprünglich geschrieben von ripednail:
Thank you for this post it is very interesting. I also thought of something maybe your computer serial numbers registered to the hardware are logged and you receive a 1 year ban.

Already covered that in my copy and paste as its something that people who have no knowledge of computers keep bringing up when they make suggestions for Valve to stop cheaters. That number can be easily spoofed/changed. You would also end up banning innocent people who live in the same home that use the same computer that also use Steam.

Again its not as easy to ban a cheater from a game as people think it is. People think Valve are just sitting back doing nothing. If it was as easy as people thought it was, it would have been done long ago and cheating would be a thing of the past.
Ursprünglich geschrieben von Gwarsbane:
Ursprünglich geschrieben von ripednail:
Thank you for this post it is very interesting. I also thought of something maybe your computer serial numbers registered to the hardware are logged and you receive a 1 year ban.

Already covered that in my copy and paste as its something that people who have no knowledge of computers keep bringing up when they make suggestions for Valve to stop cheaters. That number can be easily spoofed/changed. You would also end up banning innocent people who live in the same home that use the same computer that also use Steam.

Again its not as easy to ban a cheater from a game as people think it is. People think Valve are just sitting back doing nothing. If it was as easy as people thought it was, it would have been done long ago and cheating would be a thing of the past.

Ahh okay well i tried.

It just seems like cheating is rampant in cs2 and its hard to get people to report/kick the cheater.
Ursprünglich geschrieben von ripednail:
Ursprünglich geschrieben von Gwarsbane:

Already covered that in my copy and paste as its something that people who have no knowledge of computers keep bringing up when they make suggestions for Valve to stop cheaters. That number can be easily spoofed/changed. You would also end up banning innocent people who live in the same home that use the same computer that also use Steam.

Again its not as easy to ban a cheater from a game as people think it is. People think Valve are just sitting back doing nothing. If it was as easy as people thought it was, it would have been done long ago and cheating would be a thing of the past.

Ahh okay well i tried.

It just seems like cheating is rampant in cs2 and its hard to get people to report/kick the cheater.

Reporting cheats does very little, the anti-cheat has to catch them in the act. And yes there are lots of cheaters in the game, but there are lots of cheaters in every multiplayer game.

Its a never ending battle that will go on for as long as there is games to play.
Ursprünglich geschrieben von ripednail:
Maybe steam should make you have to have at least one game purchased for $5 or more so it costs cheaters money to cheat.
Just change the games to be paid from the start (not free to play), and set the sale price at $1000
since $5 is just way too low.
Host your own server, install anti-cheat and cheat detection plugins, and monitor it to manually ban cheaters.
Ursprünglich geschrieben von Nebsun:
Ursprünglich geschrieben von ripednail:
Maybe steam should make you have to have at least one game purchased for $5 or more so it costs cheaters money to cheat.
Just change the games to be paid from the start (not free to play), and set the sale price at $1000
since $5 is just way too low.
Host your own server, install anti-cheat and cheat detection plugins, and monitor it to manually ban cheaters.

And you'd have a drastic player count because the vast majority won't pay that sort of money to buy a game.
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Geschrieben am: 1. Juni 2024 um 7:10
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