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Case in point: I tend to read only negative reviews when considering if I want to purchase game or not. Most of the positive reviews are useless for that beyond overall rating for the game.
Dislike button is needed.
Yeah no. If dislikes affect you this much, then maybe the internet in general is too much for you. I post mods too, and dislikes have never been an issue. If you're getting massive amounts of dislikes, maybe it's a quality issue than the community just being negative.
Valve instead uses some funny math-washing calculation to lower the count on the shown likes number for every dislike
Where are the dislikes counts?
https://store.steampowered.com/news/collection/steam/?emclan=103582791457287600&emgid=6216734321444879616
I don't even see that workshop ugc shows number of likes or dislikes, so what's the point?
They sure show the number of awards though. And exactly how is the 5 star rating determined?
https://steamcommunity.com/?subsection=workshop
Agreed.
As you pointed out, it does have an effect on the rating. There would be no rating, if there wasn't an up and down vote.
The math is a basic percentage calculation. The more votes, the more accurate it becomes. Nothing really "funny" about it.
For workshop items, there is a place for the owner of the item to view the likes and dislikes. It is listed under "Item Stats" on their workshop page. It just isn't made public as it isn't really relevant when you have the overall rating.
This is what it looks like for the owner of the workshop item:
Great mod
Needs work
So let the LLM answer and just state the facts the AI has analyzed:
In my personal view, the Dislike button is completely unnecessary and even ridiculous. A better indicator of an item's quality would be the subscribe and unsubscribe ratio (additional to the existing system). As a creator of complex Stellaris mods that require updates every couple of months and if this receiving numerous downvotes there is not much motivation to update or continue this mod anymore. If my mod has 20K subscribers, I'd rather re-upload it than update it due to excessive downvotes. This trend forces some creators to release a new version of their mod with every vanilla update (which should be somehow inefficient).
I’ve also experienced a significant drop in rankings (about 20 places) due to a single downvote, which seems disproportionate. Additionally, the "Most Subscribed" list is flawed. It features mods that are eight years old, not updated, and with much fewer subscribers than newer, more relevant mods, yet they still rank at the top. This outdated ranking system undermines the discovery of current and functional mods.
Best regards
Using AI for your argument is a bad idea. It really isn't a reliable way to post an argument and often has many errors. It has been know to state false and non-existent case laws, leading to a fine for the lawyers as well.
There are issues too, with the one you posted. I see so many counter arguments in the same article, it is ridicules. You really should re-read it.
Subscribe and unsubscribe ratio is a horrible and inaccurate way of doing it. People can and do subscribe to a mod, then dislike a game and refund it. You can even subscribe to mods for games you do not own.
There are other who unsubscribe from mods after beating a game.
Subscribe and unsubscribe ratio would be very chaotic with it changing far more then a rating.
The most subscribed is just that, the most subscribed. You already pointed out another huge flaw in using it as such. Mods not being updated or no longer working will always be an issue. I tend to look at most popular (that uses the rating) or recently updated... both, if there is an option to do so.
Making a lot of mods doesn't mean you know any better about the rating system then anyone else here, just that you have made a lot of mods. Valve, however, does know about the rating system and how it works. Best to leave it up to those with the number and statistics.
And as for the reviews, I also usually read the negative reviews first. With the dislikes people leave bieind on workshop items there is nothing to read, the dislike is meaningless while it does have an effect on the visibility rating of the workshop item.
A downvote for a modder is like a slap in the face and means "it's not finished yet" (even if the mod itself says it's in beta and not finished yet).
It's just funny to read the comments and non-arguments here. But I accept the counter-arguments at Subscribe and Unsubscribe.
@Lily McFluffy Butt: is just going personal for no reason. I mean writing a topic fully from an LLM should be most impersonal what I (or you) can do here.
@Spawn of Totoro: just saying the arguments are false because they are from an LLM without arguing, makes no sense in terms solving the problem. It just saying, because someone was false in the past he will be forever not reliable.
But I honor you give a longer answer.
But that you are saying ""Making a lot of mods doesn't mean you know any better about the rating system then anyone else here" is just completely illogical conclusion and just another attempt to neutralize my point of view with non-arguments.