temps 6 DIC 2023 a las 1:01 a. m.
Please Get Rid of Lens Glare & God Rays When You Make Valve Index 2
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.

Otherwise, it's a great VR headset and I'm happy I bought it.
Última edición por temps; 6 DIC 2023 a las 2:49 p. m.
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eram 6 DIC 2023 a las 1:10 a. m. 
lens flair and god rays are not built into the hardware
temps 6 DIC 2023 a las 1:31 a. m. 
Publicado originalmente por eram:
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
eram 6 DIC 2023 a las 1:38 a. m. 
Publicado originalmente por temps:
Publicado originalmente por eram:
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
turn them off in the in game settings. its not a built into the hardware
Gwarsbane 6 DIC 2023 a las 7:58 a. m. 
Publicado originalmente por temps:
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.

Turn off some settings in your games graphics options. This has nothing to do with the hardware as already mentioned. You might have to play with different settings to figure out which ones do which, but again its not the hardware doing it.

If you don't have the option to turn certain them off, then go ask the games developer to put those options in.
Crashed 6 DIC 2023 a las 8:07 a. m. 
Publicado originalmente por temps:
Publicado originalmente por eram:
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
Is it something about the brightness, contrast, and color reproduction of the Index's displays?
Knee 6 DIC 2023 a las 8:22 a. m. 
Publicado originalmente por Crashed:
Publicado originalmente por temps:

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
Is it something about the brightness, contrast, and color reproduction of the Index's displays?
Sometimes there's a glow around the edges of brightly colored objects when looking through the lens, is what I think OP is referring to. I haven't used other headsets to notice a difference, I thought it might be something present in all of them. I wouldn't call them god rays, but it does resemble a bloom effect.
Última edición por Knee; 6 DIC 2023 a las 8:23 a. m.
temps 6 DIC 2023 a las 10:39 a. m. 
Publicado originalmente por eram:
Publicado originalmente por temps:

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
turn them off in the in game settings. its not a built into the hardware

There is nothing in game settings that determines whether you see lens glare or god rays. It has to do with your VR hardware, the optics used, the type of lenses used, the type of display panel used, etc. There are a combination of several factors in the VR headset hardware that make it more or less likely that lens glare or god rays will be visible to the VR player.

Some VR headsets have more or less of a problem with lens glare and god rays than others. This is an issue that can and should be fixed at the hardware level.
Última edición por temps; 6 DIC 2023 a las 10:53 a. m.
nullable 6 DIC 2023 a las 10:55 a. m. 
I think your mistake is co-opting graphics effect terms to describe issues with device. Although not having used the Index I can't imagine how the screens can create a similar type effect as a result of hardware issues/limitations.

My advice is if you are going to co-opt those terms you need to carefully to define your usage as the screen quality is such you get unwanted glare, something like lens flare, and unwanted lighting, like god rays.

Otherwise what you're saying is ambiguous and it's hard to know if you have an issue with the device or don't know how to configure game settings.
Stellar Remnant 6 DIC 2023 a las 11:23 a. m. 
Publicado originalmente por temps:
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.
Do you have any eye problems like astigmatism?
temps 6 DIC 2023 a las 2:03 p. m. 
Publicado originalmente por MiniHerc:
Publicado originalmente por temps:
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.
Do you have any eye problems like astigmatism?

No.

Publicado originalmente por nullable:
I think your mistake is co-opting graphics effect terms to describe issues with device. Although not having used the Index I can't imagine how the screens can create a similar type effect as a result of hardware issues/limitations.

My advice is if you are going to co-opt those terms you need to carefully to define your usage as the screen quality is such you get unwanted glare, something like lens flare, and unwanted lighting, like god rays.

Otherwise what you're saying is ambiguous and it's hard to know if you have an issue with the device or don't know how to configure game settings.

What am I supposed to do in the settings to get rid of lens glare and god rays?

I'm not "co-opting" these terms, I'm using the standard terms that have been used for years to describe this issue. Lots of people have mentioned lens glare and god rays in particular to describe some of their experiences playing with the Valve Index.
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Publicado el: 6 DIC 2023 a las 1:01 a. m.
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