Please Get Rid of Lens Glare & God Rays When You Make Valve Index 2
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.

Otherwise, it's a great VR headset and I'm happy I bought it.
Dernière modification de temps; 6 déc. 2023 à 14h49
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lens flair and god rays are not built into the hardware
eram a écrit :
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
temps a écrit :
eram a écrit :
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
turn them off in the in game settings. its not a built into the hardware
temps a écrit :
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.

Turn off some settings in your games graphics options. This has nothing to do with the hardware as already mentioned. You might have to play with different settings to figure out which ones do which, but again its not the hardware doing it.

If you don't have the option to turn certain them off, then go ask the games developer to put those options in.
temps a écrit :
eram a écrit :
lens flair and god rays are not built into the hardware

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
Is it something about the brightness, contrast, and color reproduction of the Index's displays?
Crashed a écrit :
temps a écrit :

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
Is it something about the brightness, contrast, and color reproduction of the Index's displays?
Sometimes there's a glow around the edges of brightly colored objects when looking through the lens, is what I think OP is referring to. I haven't used other headsets to notice a difference, I thought it might be something present in all of them. I wouldn't call them god rays, but it does resemble a bloom effect.
Dernière modification de Knee; 6 déc. 2023 à 8h23
eram a écrit :
temps a écrit :

Not all VR headsets have as much of a problem with lens glare and god rays as the Valve Index.
turn them off in the in game settings. its not a built into the hardware

There is nothing in game settings that determines whether you see lens glare or god rays. It has to do with your VR hardware, the optics used, the type of lenses used, the type of display panel used, etc. There are a combination of several factors in the VR headset hardware that make it more or less likely that lens glare or god rays will be visible to the VR player.

Some VR headsets have more or less of a problem with lens glare and god rays than others. This is an issue that can and should be fixed at the hardware level.
Dernière modification de temps; 6 déc. 2023 à 10h53
I think your mistake is co-opting graphics effect terms to describe issues with device. Although not having used the Index I can't imagine how the screens can create a similar type effect as a result of hardware issues/limitations.

My advice is if you are going to co-opt those terms you need to carefully to define your usage as the screen quality is such you get unwanted glare, something like lens flare, and unwanted lighting, like god rays.

Otherwise what you're saying is ambiguous and it's hard to know if you have an issue with the device or don't know how to configure game settings.
temps a écrit :
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.
Do you have any eye problems like astigmatism?
MiniHerc a écrit :
temps a écrit :
Valve, please get rid of the lens glare and god rays in the Valve Index. Yeah they don't appear that often in VR games, but when they do they are pretty distracting. And they seem to occur very frequently when watching movies or tv in Bigscreen with the Valve Index.

Better colors (maybe from OLED displays?) would be nice too.
Do you have any eye problems like astigmatism?

No.

nullable a écrit :
I think your mistake is co-opting graphics effect terms to describe issues with device. Although not having used the Index I can't imagine how the screens can create a similar type effect as a result of hardware issues/limitations.

My advice is if you are going to co-opt those terms you need to carefully to define your usage as the screen quality is such you get unwanted glare, something like lens flare, and unwanted lighting, like god rays.

Otherwise what you're saying is ambiguous and it's hard to know if you have an issue with the device or don't know how to configure game settings.

What am I supposed to do in the settings to get rid of lens glare and god rays?

I'm not "co-opting" these terms, I'm using the standard terms that have been used for years to describe this issue. Lots of people have mentioned lens glare and god rays in particular to describe some of their experiences playing with the Valve Index.
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Posté le 6 déc. 2023 à 1h01
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