Sharki Nov 20, 2023 @ 9:55pm
Fix Regional Pricing ( Its Unaffordable)
New Mena Latam Region pricing are crazy high to a point its 500-700% inflation. No one can afford game prices in most of the South America , Asia , India , Easter Europe region... What's the point of this regional prices if no one can afford them?
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Showing 1-15 of 17 comments
rawWwRrr Nov 20, 2023 @ 9:58pm 
Valve created regions for the publishers to adjust their prices to match those regions' ability to pay. Whether those publishers actually make the effort to adjust their prices is something Valve can not enforce.

If a game that you want to buy is too expensive, your argument is with that game's publisher, not Valve/Steam.
Zarineth Nov 20, 2023 @ 9:58pm 
Spamming will not make Valve see your threads.
Last edited by Zarineth; Nov 20, 2023 @ 9:59pm
GeorgioArmeni Nov 20, 2023 @ 10:49pm 
It was ok yesterday. Today im 3x poorer. Cool, our gov f with us. Now valve f us for good. No games for me, no peso for you.
Crazy Tiger Nov 21, 2023 @ 12:49am 
Wouldn't be the first time devs/pubs don't respond timely to currency changes. If they don't set prices for the new regions, the price defaults to usd standard.

Reach out to them to adjust the pricing.
Cathulhu Nov 21, 2023 @ 1:28am 
Indeed, Valve doesn't set prices, the publishers do.
And if they simply didn't bother to put new prices, Steam automatically uses the base US Dollars price the publisher set for the game.
They had a month to enter a few numbers in a text field. If they don't care about your country to do something that takes less than five minutes, that should get you thinking.
カタリナ Nov 21, 2023 @ 1:45am 
Originally posted by Cathulhu:
Indeed, Valve doesn't set prices, the publishers do.
And if they simply didn't bother to put new prices, Steam automatically uses the base US Dollars price the publisher set for the game.
They had a month to enter a few numbers in a text field. If they don't care about your country to do something that takes less than five minutes, that should get you thinking.

That's the ♥♥♥♥♥♥ up part. Why didn't Steam just automatically apply their suggested pricing model like they used to do with the TL? It makes no sense. Steam is just as responsible as any other dev. They enforced that back when it was the TL, now the USD they just randomly reset to the base US price? lol
Zombex Nov 21, 2023 @ 2:45am 
indie games going from 3$ to 10-20$ is fckd , am probably going back to playin games from Fitgirl at this point
You all do know that the USD prices are even hard for people living in the USA if they are making federal minimum wage which barely pays for food monthly. Hell, it wont even pay one weeks worth of rent.

You are not alone and there are plenty of people who are just as bad off (and worse off)...

People need to stand up to their governments or else.
Last edited by Phénomènes Mystiques; Nov 21, 2023 @ 4:02am
WhiteKnight Nov 21, 2023 @ 4:03am 
Remember how Valve won our hearts by making games easier to afford. It was back then Valve cared about us and also cared making single-player games.

Now they are just full of greed and don't even makes sp games anymore. Heck they have been collecting 30% tax for so long and making billions they could have easily funded so many games but didn't instead they done nothing.
Crazy Tiger Nov 21, 2023 @ 5:12am 
Originally posted by WhiteKnight:
Remember how Valve won our hearts by making games easier to afford. It was back then Valve cared about us and also cared making single-player games.
Valve never cared about people, that's just the marketing they did. Seems to have worked well on people in the past.

"Won our hearts". Pffft, nonsense.
Brian9824 Nov 21, 2023 @ 5:19am 
Originally posted by マキマ:
Originally posted by Cathulhu:
Indeed, Valve doesn't set prices, the publishers do.
And if they simply didn't bother to put new prices, Steam automatically uses the base US Dollars price the publisher set for the game.
They had a month to enter a few numbers in a text field. If they don't care about your country to do something that takes less than five minutes, that should get you thinking.

That's the ♥♥♥♥♥♥ up part. Why didn't Steam just automatically apply their suggested pricing model like they used to do with the TL? It makes no sense. Steam is just as responsible as any other dev. They enforced that back when it was the TL, now the USD they just randomly reset to the base US price? lol

Because Valve cannot set the prices of other people's games. If they don't update the pricing Valve can't legally dictate what someone else's item will sell for.
nullable Nov 21, 2023 @ 6:11am 
Originally posted by マキマ:
Originally posted by Cathulhu:
Indeed, Valve doesn't set prices, the publishers do.
And if they simply didn't bother to put new prices, Steam automatically uses the base US Dollars price the publisher set for the game.
They had a month to enter a few numbers in a text field. If they don't care about your country to do something that takes less than five minutes, that should get you thinking.

That's the ♥♥♥♥♥♥ up part. Why didn't Steam just automatically apply their suggested pricing model like they used to do with the TL? It makes no sense. Steam is just as responsible as any other dev. They enforced that back when it was the TL, now the USD they just randomly reset to the base US price? lol

When Valve adds new regions they recommend pricing, but the developer/publisher has to make the decision and if they make no decision prices default to U.S. pricing. That's how they handle new regions, and these are new regions.

And even the recommended pricing, which generally looks to be about 50% of U.S. pricing is bound to be more expensive than some people are used to paying.

Also Valve didn't just apply prices to the TL, it was an accepted currency for so long you got stability from that. Newly released games publishers decided to accept the recommended pricing or not. And any games that had to have TL pricing set back from original adoption had been addressed. So what I think you're imagining covers a bit different situation and you're just ignoring what adopting a new region entails (or you just think it should be different for your convenience). There's going to be some transition pains, and nothing is going to change that today. But things will smooth out over time. That has always been your best case scenario with this.
Last edited by nullable; Nov 21, 2023 @ 6:12am
Spawn of Totoro Nov 21, 2023 @ 6:24am 
Originally posted by Sharki:
New Mena Latam Region pricing are crazy high to a point its 500-700% inflation. No one can afford game prices in most of the South America , Asia , India , Easter Europe region... What's the point of this regional prices if no one can afford them?

Sounds like the developer didn't set a new price for the region, so it defaults to the USD price.

Best course is to contact the game's developer or publisher to remind them of the change.
Gekko Nov 21, 2023 @ 6:53am 
Originally posted by Zombex:
indie games going from 3$ to 10-20$ is fckd , am probably going back to playin games from Fitgirl at this point
it is really interesting to see how this will play out as steam pretty much has lost two countries with millions of users.
Brian9824 Nov 21, 2023 @ 7:35am 
Originally posted by Gekko:
Originally posted by Zombex:
indie games going from 3$ to 10-20$ is fckd , am probably going back to playin games from Fitgirl at this point
it is really interesting to see how this will play out as steam pretty much has lost two countries with millions of users.

Eh the windows 7 being discontinued would probably be an impact. The whole region is only around 2-3% of steam's sales, and within the next week or two the dev's who forgot to update the pricing will do so.
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Date Posted: Nov 20, 2023 @ 9:55pm
Posts: 17