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The least they could do us some basic web code for mobile users so the size/scale setting change isn't necessary when not using the app.
I'm still fairly amazed they didn't switch to just hand coding, but I'm not too surprised when people use others framework because it's easier from a more lazy perspective.
CES is a risk, considering Google's heavy control of its codebase, but it is ostensibly still an open project. Much like Xinput, its popularity as a framework comes from its ease of integration and robust featureset (sounds a lot like Steam's call to popularity). If a more attractive alternative were to appear with ease of migration, I'm more than certain Valve would jump at it to continue to advance the service.
What Valve could do is migrate from Chromium to Ungoogled-Chromium, but I'd hazard a guess that they make use of some of OG Chromium's embedded analytics.
As you've learned, Chrome is ♥♥♥♥♥♥♥ trash. And Valve isn't any better at copying Chrome than they are building their own (No seriously they are the back button is just functioning precisely as Valve intends. Gamers love random chance right?!) but the issue is still a rock and a hard place and the real problem is the feature creep of the modern browser is awful.
That having been said, Amazon's app doesn't have these problems, so it's certainly not a carte blanche excuse.
And then they'd have to build in the features and frameworks they want and basically spend a butload of cash and time just to get back to this point where you'll be making the same complaints.
Microsoft, a company with more resources and money than most countries, gave up making their own browser engine. This is a company that burned BILLIONS of dollars every year on their Xbox division for a DECADE.
What makes you think any non Fortune 5 company can even maintain one now. It’s either Chrome, Apple WebKit, or Firefox. And Firefox is a dumpster fire.
Everyone uses Chromium for a reason
Everyone uses Chromium because everyone uses Chromium.
The reason is literally cyclic reasoning. They reached critical market volume which causes a feedback loop where the entire industry itself is focusing first and foremost, or even only, on supporting Chromium along with all the (many times non-standard) features that Google forces into it.
This should sound familiar if you've lived through the digital '90s.
"Best viewed with Internet Explorer," remember?
Google built up that market share by being the fastest, snappiest, and modern browser there was. And by heavily, h-e-a-v-i-l-y pushing developer advocacy based on the promise of all the non-standard new-and-shinies they'd been adding to it, to get developers to grassroots for Chrome within their companies.
Simultaneously, they reduced funding to Mozilla as Chrome's star was rising - which squeezed Firefox and pretty much ensured that Firefox had to settle into a slower rhythm where it just couldn't keep up anymore.
Microsoft switching from EdgeHTML to Chromium/Blink as the underlying stack for Edge was done out of consideration for spending resources, but also because developing directly on Chromium next to Google as the second largest body invested in the Chromium project gave them more sway over the project than most other smaller development partners would. It's what allowed to exert some control over what Google is using Chromium for and where it wants to take it.
Safari meanwhile started cocooning and withdrew back to its own platforms.
Also- if we want to talk 'dumpster fire' then Safari has far more claim to that title than Firefox. The amount of missing; incomplete; and outright broken features that have festered in Safari for literally decades is painfully embarrassing.