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Except if the developer was ok with selling the game at a lesser price they'd just do a sale. The only way used game sales would work is if hte developer and steam gets to set the price, Otherwise people would just buy 1 game and then "sell" it to all their friends for $1 or as cheap as possible after they beat it which would cost developers millions.
Developers actively try to STOP used game sales
Anything is possible, however discussing the problems with ideas and why they are likely to not be implemented especially when people don't search and re-post the same things is important.
Most of us are able to discuss these features in a productive way, others.....not so much sadly.
Guess which one will developers pick 10 out of 10 times.
Consider physical game resale only works because there's a part (the developer) who doesn't get any money out of every resale.
And devs aren't going to settle for a meager share like in the marketplace. Remember what happened to the dev share with paid mods.
This would at least mean some of it goes to the developer.
if you want to resell your games, then use a different platform. robot cache lets you resell them. ever notice how you rarely ever hear about them? they were planning on being the big thing that takes on Steam. then Epic showed up and tossed them off the side of the mountain.
That would be another thing that would vanish if this were to happen... Developers would stop selling the game keys on other websites and stop putting them in bundles and stop giving them away like they do now and then.
Personally I like getting games at 90% off or more with most of that money going to the developer. But its THEIR choice to put the games in bundles and sell them that cheap.
Having a secondary market for used digital games is just not going to happen because they are still selling those games somewhere and getting what they want for them.
This is a computers answer:
I guess us 80's must keep drooling about how it was back then