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Were you using the Local Network Game Transfer?
https://help.steampowered.com/en/faqs/view/46BD-6BA8-B012-CE43
Yes, the issue is that it was downloading via Local Network Game Transfer, which was quite slow, rather than switching to the Steam download servers.
You should read/join this thread...
https://steamcommunity.com/groups/SteamClientBeta/discussions/3/3775742435228207990/
Since steam has to calculate, send over the patch data, then re-calculate the file, it may or may not be slower than downloading over the internet.
These are generally local processing problems, which you will in general have no matter where you get the source patch files from