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Some developers already use emulated versions of older games when they re-release them on modern software. For example, on the Nintendo Switch, Nintendo released Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy in a bundle. All 3 of these games are actually being emulated rather than true ports for the Switch.
Right now that is already the case. There are several games on Steam that are effectively emulated. It's ok if the actual owner of the IP does it.
Sony is irrelevant, they didn't make GTA Vice City.
https://store.steampowered.com/app/1546990/Grand_Theft_Auto_Vice_City__The_Definitive_Edition/
Which has a PC version you can play.
But as for paying for the games.. that's already a thing. The KOnami collections, the Namco Collection. The Sega Genesis X megadrive collection, the megaman collections. This are literally just inhouse emulators.
ANd if you want proof about the emulators thing. Just look art retroarch
Problem with the one that was removed, is they used code from the Nintendo Console to do so. It wasn't removed because people could use it for playing said games, otherwise RetroArch wouldn't be on Steam (a multiple console emulator).
Adding games for official use would be up to each developer/publisher and/or copyright holder of the game, so not something Valve can decide to do.
Also as stated its on a per dev basis, nothing Steam can do about it.
Right.
There are console games on Steam running on an emulator that are available to pay for and play today. Titles like "Ninja Turtles Cowabunga Collection", "Namco Museum Archives", "Castlevania Anniversary Collection", "Contra Anniversary Collection" and plenty more.
I like where your head is at, but you're not the first to say this. Ultimately, such releases would be entirely at the discretion of the rights holders of those individual games. Historically, those rights-holders would much rather they remain in control of their games, and they would rather not put that control into the hands of the gamers. So if you do see emulated releases of such console games, expect it to be a packaged sort of "boutique" thing, like the previously mentioned collections already available on Steam.
Like I said, it would entirely be up to the rights holders of the individual games. Lots of Playstation titles are not owned by Sony. It would be exceedingly difficult to obtain some kind of blanket license for all the games available on an old console, and so unlikely to happen as to consider it impossible.
Old games, old consoles, and emulators aren't things that Steam, Sony or Rockakstar (for example) have forgotten about. Option three seems the most likely to me, option two would be next, and option one obviously hasn't occurred yet.
Well that's a slightly different subject than what OP is suggesting, and I'm specifically responding to OP's suggestion. I'm not claiming emulation is never used under any circumstance, obviously.
All the console games included in Nintendo Switch Online are using emulation.
And I suppose the Capcom Arcade Stadium is probably using emulation for its arcade games. But again, it's not something developers and IP owners have forgotten about. If they want to do it they will, and if not they won't.
But since most console/arcade games aren't published on Steam I'm not sure how you say 1 is the most common.
People are still going to do what they are going to do regardless, the internet isn't exclusive to Steam. The emulator is not illegal, if they own the game, it's questionable if they have the rights to do the emulation. Steam is just dodging a legal battle.