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Not to mention that Valve are small fry compared to Sony and Nintendo so they could use a loyalty program thats better than theirs instead of one thats a complete joke in comparisson.
Especially now that the PC gaming community is hurting so much due to Nvidia and AMDs lack of concern for PC gamers needs. The grass is starting to look a hell of a lot greener elsewhere.
It is on the one hands a way to reward ciontributors and those who enrich the various communities.
On the other hand...
I, and many other people, enjoy various fluff and community features, that allow additional interaction; not only on Steam, but in general. The problem arises when 1) there is so much useless stuff that it detracts from communication and damages the flow of information, 2) inevitably gets exploited down to nuclear level.
Humans be humans, and they exploit and abuse every bit available. It requires careful thought and planning, something that Valve did not really do in regard to this whole system.
Not to mention that due to the nature of the platform, its userbase is extremely volatile. This aint some cross-stitching club. Though I've seen countless atrocious bloody wars in that too, so...
Meanwhile the rest of us has actually lived through the past five+ years.
I mean, sure you are entittled to you opinion. But considering what platform you made that statement on, you might want to rethink.
Everything, move sales.
Everything, costs.
To reply to op: points will be mantained like this, it's not economic for Valve otherwise, twas another way to milk. Many reasons already stated by "regulars" because "they know".
Nonetheless, you can search on the trading discussion forum for "points" and "awards", and get yourself an idea on what you can currently do with your unused points.
Not exactly prime examples and very forgettable.
Underlords funnily enough was developed by Campo Santos after their acquisition by Valve.
Anyway, just cements that they haven't made a good game for quite some time. Hell, even CS:GO and L4D2 was developed mainly by Turtle Rock if I am not mistaken.
Also: what does Job Simulator has to do with Valve?
I think he means that Aperture Desk Job "game" that´s basically an half hour long tech demo for the Steam Deck.
Aperture Desk Job: 30 min tech demo for the Steam Deck.
Alyx: Leveraging the Half Life brand to sell a few more VR kits, while Half Life fans wait for a new mainstream installment.
DOTA Underlords + Artifact: Greedily chasing that esports/lootbox money and delivering 2 unappealing products that are inferior to games they are copying.
Comparing these to the kinda stuff Sony and Nintendo put out is utterly absurd.
Apart from CSGO and DOTA 2. all the value Steam has as a platform comes from third party developers.
That´s one of the many reasons why it would be in Valve´s best interest to deliver a loyalty program that´s not a complete joke.