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Showstopping bugs can be an argument, if a game is really fundamentally broken. That said, bugs are to be expected in any software, it would really seriously have to be broken, not a chance to be broken or buggy etc.
As for Early Access. That's not a good excuse at all. Don't buy Early Access if bugs/crashes/performance changes are going to make you want a refund. They make it exceedingly clear the game isn't done yet and *will* change.
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Percentage complete will just have developers put production bias on the first xx% of a game and doesn't change anything to your argument that something might be wrong later on in the game, assuming the games even have a way of having some kind of progress meter to begin with.
Yes I've received refunds, but I always make sure to refund before the 2h mark passes.
Maybe they can give publishers the option of increasing it from 2 hours to something higher, but I doubt many would be willing to do that.
SO magically you now want the refund policy to be not only less than 2 hours of gameplay but OVER ONE YEAR SINCE PURCHASE
This sounds NOT like any of the bizarro land examples you gave above
So you want the refund policy to magicaly cover literally NOTHING of what you said above but:
WAAAH I PLAYED 10 HOURS IN A GAME THAT I BOUGHT A YEAR AGO GIMME A REFUND
Nice deflection of the 'actual' problem which is STeam isn't giving you a refund for a game you put 10 hours of NOT idling/launch/screen/early acces/etc problems AND you bought OVER A YEAR AGO.
Exactly, as you posted above, it says "consider". So according to you, they have considered it.
That is it.
2 hours is plenty of time and if people keep pushing on this like we keep seeing they often do, I predict we will go back to the not-so-old ways of having no refunds at all...playtime and time owned meaning nothing at all anymore.
Would you perhaps prefer that instead ? The policy is much better than many other places...forgiving in fact.
Thing is, they once considered going back several months (6 if my memory serves me right) on requests for time owned as long as the 2 hour playtime limit was not breached.
Guess what ? They became more strict with the policy because just like with many good things, it took people to mess it up.
The refund policy we have now is a good thing. I totally disagree. Leave it at 2 hours AND REMOVE that rediculous statement about "but even if you fall outside of the refund rules we’ve described, you can ask for a refund anyway and we’ll take a look." I personally want to see that go away and the limit be 2 hours exactly. I don't think that will happen but I wish it could.
And that would be the user's fault for doing that. How are they supposed to know the difference ? Just because someone told them they left it running overnight ? They go by what can be verified, not what can be made up by people that will be dishonest just to get a refund.
It's really simple start the game after installing it. After the game loads shut the game down then close the steam client. Disconnect the computer from the internet connection, and start up Steam in offline mode. Now Steam can't track the playtime of the game so you are free to play it for under 14 days.
This won't work for always online and multiplayer only games. All other games should work fine by doing this. Personally I only own one title that I wish I could refund but I know I'm way over the time limit both playtime and days owned. So instead of complaining about it I just accept it and moved on.
I'm quite sure a lot of people know that playing in offline mode doesn't add hours to your played time. Just, it makes zero sense to go out of your way to keep playing a game you're going to refund anyway.
It's mostly a tip for those that tend to play older titles that may need a third party patch or mods to make the game fully functional. Depending on many variables owners of that game may have to start and stop the game many times before getting everything set up before they can actually test the game out. Sure some people are not as dedicated and will just refund instantly. Others are that dedicated to at least get the game running just to see if the gameplay is well worth it. If it's not then they just wasted more then the allowed time and may not get the refund.
EDIT: Forgot to note an example of this. New Fallout 3 players have been seen to be this dedicated in trying to get the game running on modern systems.
Be happy there is a refund (no questions asked), Valve could have done as GOG and other gameplatforms, once you have downloaded you game, there will be no refund, unless the game is broken beyond repair/fixing.
2 Hours and less than 2 weeks, is more than enough to figure if the game will run on your HW.
Assuming that you are in fact trying to redirect Rockon's words at me in lieu of your own...first of all, please don't tell me how to feel. Secondly, please note that my earlier post was not a complaint about the refund system, it was an objection to the irrational nature of your post, nothing more. There is no reason to tell me to be happy there's a refund, as I haven't indicated I'm not.
Steam does have horrible customer service no matter what rockon steam lover wants to say dont except them to the help you buy other places.
To be honest, if any game -no matter how old- requires more than 30 minutes (and I'm being generous) of tinkering before starting, it should be an instant refund.
That publisher needs to be slapped with an high percentage of lost sales, and has to stop and put out better versions of the game.
Let them get away with something like this is wrong.
Wrong, let's take GOG as an exsample.
https://www.gog.com/support/policies/gog_user_agreement