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And both can and should be editable. Here's the example I usually provide of how this would work: With display and sort titles separately editable, we can have...
* "FINAL FANTASY VIII" - display as "Final Fantasy VIII", sort as "Final Fantasy 08"
* "FINAL FANTASY IX" - display as "Final Fantasy IX", sort as "Final Fantasy 09"
* "FINAL FANTASY® XIII" - display as "Final Fantasy XIII", sort as "Final Fantasy 13 part 1"
* "LIGHTNING RETURNS™: FINAL FANTASY® XIII" - display as "Lightning Returns: Final Fantasy XIII", sort as "Final Fantasy 13 part 3"
* "FINAL FANTASY XIV Online" - display as "Final Fantasy XIV: A Realm Reborn", sort as "Final Fantasy 14"
Note how this means that the user can have the FF games in their proper order (despite the very inconsistent naming that Squenix provided), but also have them displaying more proper titles, and also remove trademark symbols (which Squenix didn't even apply consistently).
This dual functionality is already available in GOG Galaxy, so that's a nice proof of concept you can play around with.
(Note: If you want to play around with it but have never bought GOG games before, there are a few freebies, but note that you don't have to have GOG games to use Galaxy -- it's designed as a universal launcher and can be used to launch Steam games as well as anything you manually add.)
2) Download SteamEdit
Scroll to the game or games you want to change, and below the default name type in (for example) Doom 01, Doom 02 etc, save each entry, exit then boot Steam and they will be in the order you require.
Note: if Steam gets an update, it may reset the order but simply reboot SteamEdit and scroll down to entries you previously edited and saved and simply save them again, no need to edit.
Reboot Steam and they will be again listed in the order you set them.
Screenshot attached showing previous edited, saved entries listed.
https://ibb.co/9vVGdMt
Screenshot attached showing Baldur's Gate in the order i set them.
https://ibb.co/Ky2z0Jt
Isn't that for 3rd party accounts? EOS doesn't require an account. It can just be a back-end for multiplayer, cross platform and other aspects of a game. It is a part of the Epic Game Engine.
https://dev.epicgames.com/docs/services/en-US/index.html
https://dev.epicgames.com/docs/services/en-US/GameServices/Overview/index.html
it doesn't require an account, its just software and no different then the multiplayer connectivity that basically any game uses.
Its going to be used more and more, and its a pretty decent service for crossplay that unlike their store is actually a good product.
Yep correct, its non invasive and doesn't require an account
And that's fine that you feel that way, but it would be very nice to have it at least listed on the game's store page so that folks who don't want EOS on their machines will know up front that it's in the game.
I'm not against the idea, but its getting to a level of granularity that is becoming unrealistic. Games can contain hundreds of pieces of software that are used to provide the experience that people might not want due to ignorance.
Every multiplayer game has some sort of service running for that connection, an engine, etc. Steam doesn't control that information, and they wouldn't know what the software uses so its not really a steam suggestion.
its up to the developers to provide that info.
And it is fine for people to feel that way as well, but aside from their feelings, is there really any reason to add it? It is non-intrusive and simply used to facilitate the multiplayer aspects of a game.
Is there a reason to point out to it and not do the same with others? Unity, PlayFab, Godot, Google, Microsoft, Valve/Steam, ect, all have multiplayer APIs as well that do the same or similar things as the ESO api does. If one is listed, should they all be listed, even if a few people don't want to use them?
Look, I don't like Epic Store anymore then anyone else. I even had my account deleted shortly after Epic created it, but I don't really see an issue with EOS, provided they don't require me to have an Epic Account (and if an Epic Account is required, then the store should already state it) then I don't really see an issue. It is ESO is just a common, multiplayer API.
Which is entirely on the developer, publisher to provide as they maintain the store page.
Not to mention that steam can't enforce it as they don't know what API's are used by the game.
Well, they can, but it would have to be after the fact and if people even bothered to report it.
Just like how there is a part of the store page where 3rd party account requirements are supposed to go.
Though it is also based on a publisher/developer's honesty that it be there to begin with.
I know at least one game that still does not state micro-transactions tag on it's store page, despite many people reporting it as having them. That has been on-going for years. Some developers will forever remain dishonest... hence why I blacklisted the developer from my one purchases.
The more information the better, yes. I have EOS blocked in my hosts file, but I know from discussion on some other boards that I've seen some people say that they've had games where some aspects of it were impacted such as DLC that were inaccessible without connectivity to EOS, so that's the reason I'd be interested in knowing if a game has EOS or not. Would save the trouble of contacting the developer directly to inquire, basically if there was more information on the store pages.
Assuming people even KNOW all the API's being used.
Except that has nothing to do with EOS and is the decision of the developer. As EOS is a multiplayer API, the issue is less likely EOS and is another component that checks for the rights to the DLC (or something similar).
Exactly. There are likely 10,000s or more APIs out there that are being used by developers (not just multiplayer APIs). Not all can be listed and trying to do so will simply lead to information overload for the average user.
I have no idea why EOS is seen as an issue, except for people wanting to avoid Epic, yet have no issues buying a game that uses the Epic Game Engine.