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Your option and my option each come from our own experience, we can both be right, and yet both be wrong, as long as there is no facts and stuff that can be shown
Pepole linked to stats of sales of Mac in the US, the over all market of macs on Steam and you have linked nothing but just keep saying how everyone are wrong
I am asking please show stuff to show your claim over just making them out of thin air
Power, and performance, is now relevant not only for windows, as I wrote earlier, apple has quite a lot of interesting technologies that can compete with windows/
There is no reason to doubt
An interesting experience, but time has changed, and now things are different. Development for apple is not the same as before.
It's strange that the argument: development and success under linux will make linux more popular, everyone is seriously considering and even discussing, and the same thing under mac, for some reason, no one adds up. Developing for a mac won't make it more popular? But no, sorry, it's different.
Although Windows is not for their own computers, most of them are also closed source software, and this did not prevent anyone from making it the number 1 system for games. Second: About the wrong decisions for game developers, are you talking about your own store? It doesn't matter at all, this is their store, their rules, but no one prevents you from building your ecosystem, such as valve, your store, and apple has not shown any influence on developers outside of its store. If there was such a thing, specify an example.
I indicated my intentions explicitly and openly in my first message. I would like all developers and people who can influence them not to be led by incomprehensible statistics that mislead everyone. When they confuse the effect with the cause and change their places. But the result of what I wrote here gave me the idea that most likely the reasons are that apple and valve simply could not agree on a mutually beneficial relationship. That's the only reason it's so bad. I mean exactly valve games, their launcher, and no motivation for the developers of their store. Although it is obvious that $11 billion in revenue for the 3rd quarter, this is a lot of apple computers)
Look, the message again has nothing to do with reality. 2 years ago, I bought the first mac on m1, then I might have thought that everything was because I couldn't launch any games from steam, but now the situation, though not much, has changed. I can play cs go at 70-90fps, and on m1 pro, much more. I don't think that in a year, everything will get worse and I'll forget. Now I think that apple and steam will agree on cooperation.
1) M1 processors are not compatible with x86 intel based code
2) Apple has all but abandoned OpenGL the only cross platform graphical API, meaning devs need to support multiple graphical pipelines to support Metal on Macs
3) Developers need to functionally recompile and recreate their games, from scratch, to make them compatible with M1 processors. No one is going to do this for older games
4) Apple has all but declared the Mac is now a walled garden. Meaning that programs like steam functionally can't exist on the Mac store
5) Developers by and large are sick of Apples utter nonsense over the past few years. Dropping 32-bit libraries. Requiring constant digital signing of games. OpenGL is basically dead in all but name. The M1 conversion that will, in a few years, make your entire steam library utterly and totally unplayable once Rosetta2 dies. AND ROSETTA2 WILL BE KILLED do not think Rosetta2 is somehow going to magically survive into future MacOS updates. You've got maybe 2-3 years before Apple removes it
The message isn't that old, and it's happening as basically any industry pro has predicted.
Since there's no real suggestion for valve/steam and you just want to insist everyone else is wrong including even those with first hand experience, I don't believe you're really here to have an honest discussion.
Contact any developer or publisher you want to add m1/Mac support to, though I doubt they'd go for such a very small number and that overly specific of a proprietary combination.
You seem to just keep saying "your wrong" without showing stuff that really prove anyone here wrong as much as you say you can
Because one can be installed on any PC you wish, one makes it so you have to buy a very specific hardware to be able to access it, so yes its different
Any user on Windows or Mac can switch to Linux
Only users on Mac hardware can switch to Mac software
So yes its different
Windows how ever is working hard to make sure stuff has back compblity, I can still play really old games on a Windows device, as much as I know Mac keeps pushing ahead dropping support for stuff left and right
Or is that also incorrect? and they got support for older software?
M1 processors on ARM architecture, which is not so successful, but still used in windows, compilers have been recompiling everything in semi-automatic mode for a long time.
I agree, there is a problem, but everything is probably not so simple, there are adequate reasons to abandon this technology in favor of your own.
No one is talking about the old games, you need exactly one of the most popular new games at the moment. And to begin with, at least update the valve launcher itself
What did Apple almost announce? Where exactly? What are your reasons for thinking that he will declare? And steam initially does not correspond to the idea and business model of the apple store) How should it appear there? The argument is so-so. Not serious.
Maybe steam and apple will agree after all) that's more likely to happen
I don't see anything wrong with getting rid of junk, and dragging gigabytes of code into each system with you, as Windows does, is not the way of apple.
First:The offer is real, and I have already written it several times! Secondly, I am the one who partially has first-hand experience. What you write here is far-fetched and is either your or someone else's fantasy. The third: What exactly did I say in contradiction to someone who has experience?
Your doubts are in vain, all companies that respect users have long released optimized applications for m1, and companies like Whatsapp Meta simply do not release them because they do not want to. It's the same with the steam launcher, it's obvious to any developer that it costs nothing to release a steam application for m1, absolutely no labor costs) Everything has already been done for them.
It's very strange that you say that. But I even wondered if you would publish your suspicions about this, because I don't understand what exactly seemed wrong to you in my dialogue with all users?
This just reeks of fanboyism.
Apple isn't this great computer that has no competition in terms of performance and quality.
What you're suggesting, is of no benefit. It's also more for developers en-masse, that is not what this section is for.
Valve is also immensely unlikely to work with a party that has habits of being proprietary and largely making poor decisions for gaming as mentioned. They are not compatible parties.
Valve isn't the party that makes other people's games, the various developers yet again choose what is to develop for. The new chips and Mac combo, is not worth investing time in as non Mac developers as a majority.
Having backwards compatibility and numerous points of compatibility is overly important in an environment that caters to everything, something Apple is not about.
If it's an offer, then you'd cover the development costs for these parties?
"partially". I worked for one of the more recognized hardware companies. Hence why I asked what you ignored in regard to buying a game for more to have compatibility.
Seems you're just trying to bait people into arguments with people than have an actual discussion.
We didn't. We won't.
The whole meta, etc - everything requires labor, nothing truly has no cost. Development costs money.
Everything.
Did you actually just say Mac computers never have a CPU above 35°?
Lol.
If there really was this large potential market, developers would be all over it. Reality is that it's come to the point that it isn't worth it for developers to try and keep up with Apples antics.
Apple might have a good chip there, sure, but that doesn't magically make it of interest for gaming or a large potential market.