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It's already here. The problem is it doesn't replace the need/want for PC's or consoles.
Valve doesn't curate PC games on their store. But Valve should launch a mobile store, pay Apple/Google 30% of the sales, on top of Valve's 20-30%. One wonders why developers would agree to that. You seem to overvalue Steam as a universal gaming brand. And also Valve needs to curate it to be the high quality utopia you want? Sounds expensive and time consuming.
If it's such a good idea why don't you do it? Why hasn't anyone else done it? There's other stores besides Steam.
This is certainly an idea where it sounds like you really like Steam and you can't accept the major impediments at the moment make it a non-starter for mobile developers and Valve. Being dominant in the PC space doesn't translate to consoles or phones, regardless of how optimistic your imagination is.
No one is saying mobile games can't be good or anything. The existence of AAA games on mobile devices doesn't make every idea relating to mobile games reasonable. You have to deal with the reason it's a bad idea, and the obvious problems Valve would have to overcome. You can't just harp on what a great idea you think it is.
Also neither of those games are on Steam. So why not ask Epic how their lawsuit with Apple is going. Or ask BlizzardActivision when their mobile store of curated games will launch since they're already making mobile games...
In PC games lacking originality we have too.
Well bro, Valve said long time ago that they don't want to support mibile games, but now times changing and Steam should better accommodate on new situation in world gaming industry.
I didn't found Android OS games store, on this Steam hub on my desktop PC as I'm writing now. My point is to games getting played on phones cause some of the people have only mobile phone as digital device! That's some of the reason why on the planet we have more mobile phone users/gamers than on rest digital devices like PCs, Consoles, VRs etc.
Nothing there seems mixed, it seems more like they're playing some mobile game on a bunch of devices
The top device looks like a tablet; nothing on there tells me anything like what you say on a friend setup it seems more like grinding on a few accounts?
Anyway, Mobile may be growing, but it still has a bunch of issues to pass one of them is the controls, lots of games these days use controls that are basically controllers control using touch, that at least for me, never found them as a good experience, and that is beside the point of you covering your view with your fingers while you play that dose does not seem like the best thing for fast passed games or even horror.
AAA mostly port old games (that are almost not really selling on PC anymore) or games with low specs overall; it's rare if at all, to see a new game coming out on mobile and PC in the same time or same year, even
Even more, Sanders is 7$ on the play store, I guess they don't think the mobile market will pay much for a game, and it's just a way to get money on old stuff that doesn't sell anymore.
Besides Steam has enough to deal with as is, without trying to make more ways more systems, and more markets from what they got
They got games to make
They got games to update
Deck to update
VR to improve
Paid Moderators to educate
And most likely more projects we don't know about being worked under the hood
Except there's far more original material and more capabilities on PC than mobile.
If they don't want to support it, that is their choice. What's popular in one area, presumed by a screen of a person just paid to play games for others, doesn't really equate to needing to adopt android/ios based clients, when such stores already exist. They don't need to start making or hosting mobile, xbox/playstation games etc. They've made it clear they're a PC gaming store.
Google play is for android... as is any other android based store.
Not really Valves concern or priority, though. They're a PC store, they sell PC games.
More phones existing does not equate to playing games on such or popularity of such. For many, 'mobile gaming' is a time burner for when you're not where your PC is, which is usually in time limited scenarios as well.
There's really no reason for a PC store to suddenly add a mobile market that already clearly has their own stores that handle the mobile operating systems.
Agree! I don't like "fingers on my screen" either but those poor mobile gamers don't have so much choice! They playing games tapping with fingers.
Not quite agree with you. Those "AAA games for mobile" I'v posted on my pic of my google search, is just a beginning! Things will roll-out more and more. Big AAA players, publishers, turning to mobile gaming market.
I believe that Valve can make something for mobile phone gaming market, I'm sure. That's why I'm posting all this.
To picture situation of mobile user as a gamer, in poor countries or in low money income people cases... that gamer have just one phone, nobody told him how to play or to expand his gaming experience. He just turn on his phone and play his favorite game. Nothing more. But from those gamers some gaming publishers earning money and we here in higher standard countries, reading statistics on online websites how that Asian Mobile Gaming Market generate big earnings, cause everyone something buying (more or lesser) or just "making the number" in those mobile games.
1st pic I've posted, to people see, telling us how large can be mobile market from one 'mobile phone gamer'. Sooner or later everything will be small as a phone and will fit in a pocket or bag. When you come home you will put that phone thing in the dock connected with keyboard and mouse and monitor, and you'll start using it as a "PC".
Some people don't care for graphics, but they have some "blocky graphics" game and they paying some money there. They don't care. They don't know nothing about you and me and any advanced gamer, they never heard. That's that "poor gamer" persona. They are millions in Asia and in South America poor countries.
Valve knows that mobile gaming is an interesting market. That's why they came with the Steam Deck. A mobile device that plays your PC games. Valve also is quite invested in Proton and making gaming on Linux better.
You should take into consideration that it's very possible that the actual mobile gaming market isn't interesting to them. And that companies can have different interests and goals from part of the userbase. That could change, of course, but personally I doubt that it will when it comes to this.
Same is with PC. Someone plays, someone less.
If Valve wants more money then is a reason to make 'mobile gaming store' part of their hub. If not, you're right.
Al to of MMOs have lots and lots of grain to add the play time, so using more than one is not a bad thing at all if its slow enough to be played in a few places
Regardless don't think it shows much, besides maybe that there they may have a market, even that again you're talking about dealing with companies that are already in the market, and pretty much offer all that Valve is offering on PC... but they all ready got it
Well poor mobile gamers are not a great market to get into
But I am trying to mostly say that mobile for now still has a lot of limits on a play, and I believe is a big reason that it is yet to take off
Maybe someday... but not any time soon
I like to point out that what you posted where all around for a very long time before they did it, there opened more markets for them self
And if its the same game as is, maybe it was not that hard for them to do so making it worth it as they had it, and did not cost too much to port
So or so I don't think that shows too much overall
If I would point out a game that will be Among Us a Mobile game that got to PC
Valve most likely can make it, but what can they give that Google does not?
Google has a Play Store, it comes with the phone, and it has the default power making it hard to beat
I also like to point out Amazon try (not sure if there even still doing it or not) with there amazon app store, as much as I know its not going too well, as its passing more loops and stuff to get the ability to use it, and pretty much anything they offer Google Play offer as well (With more options like Payment handling, distribution, advertising)
For Valve to get into the mobile market now they will first of all have a up stream battle to do.
And google if Valve dose start to work it out, likely take out there big guns to fight back
Also, remember most likely Steam will not be able to use Google Play to send out there app, they will need for you to go to Steam site, download an app install it as an unknown source app and give it permission to download and so on and so on
Its going to be a real pain
And over all I am not sure how much they will even really profit from it, if it works out, at least for the time being
Go install and operate with the Amazon appstore for a time.
I actually ended buying many of the apps I had from the Amazon appstore back on Google Play just to save me the hassle of having to work through a third party appstore.
And let's not forget Apple removed the Steam Link app from their appstore because you could reach the Steam Store from within.
if they choose to get into it, i can only hope it is a completely separate store. i do not want to wade through a crap ton mobile games or start getting ads for them on my pc