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Suggestion. Remove Auto Delete Of Mods Removed By Developer
If there's one thing I worry about once iv subscribed to a mod, is that one day that same mod will be deleted from my game. And ill no longer be able to enjoy my favorite mod. I believe once you've subscribed to a mod, Its yours forever until you've deleted it your self. I believe it would be very wonderful if this was reality.
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The question is HOW do i make a manual backup. The online workshop downloader is pretty much useless thanks to valve. And im not sure of any other ways.

EDIT: If ANY of you know how to backup L4D2 mods PLEASE tell me you will be a godsend if you tell me.
Ultima modifica da レイン; 31 lug 2022, ore 14:42
Messaggio originale di cb64:
The question is HOW do i make a manual backup. The online workshop downloader is pretty much useless thanks to valve. And im not sure of any other ways.

EDIT: If ANY of you know how to backup L4D2 mods PLEASE tell me you will be a godsend if you tell me.

Sorry, I only know how to backup gmod mods.
Messaggio originale di deneb altair vega:
Messaggio originale di cb64:
Also Im referring to the MOD developer deleting the mod not the GAME developer.
yes, respect the wishes of the mod developer who removed the mod for whatever reason they had, they don't want the mod up in public space anymore.

How about respecting the wish of mod subscriber who wants to continue using the mod?
Messaggio originale di Austrian Painter:
Messaggio originale di deneb altair vega:
yes, respect the wishes of the mod developer who removed the mod for whatever reason they had, they don't want the mod up in public space anymore.

How about respecting the wish of mod subscriber who wants to continue using the mod?
Mod subscribers aren't the one who hold copyright over the mod, the creators are. They get to decide what to do with it.
I actually have the exact opposite opinion from the OP. If a mod is removed from the workshop, there should be a function that automatically removes it from a player's subscriptions. I left Conan Exiles for a while, and just came back. For a week now, I haven't been able to play because the game would crash within minutes of loading. I kept editing my mod list, looking for mods that hadn't been updated recently (therefore likely broken by recent updates and patches,) and finally discovered that 2 - from the same publisher - no longer existed in the workshop. They were still in my subscription list, and showed updates within the past few months, but when I tried to go to their individual pages, I got an error that they didn't exist. If the mods are no longer there, how was I still subscribed? When a mod is removed from the workshop, subscriptions to that mod should be deleted as well.
Mod authors simply do not have the right to delete files off users PCs. That's an absurd expectation. You can't unmake and unrelease a mod. Nor should you ever.

That having been said Valve providing a turnkey one button app store style modding solution appears to be impacting users ability to control their game installs. Mods shouldn't be managed in the format Valve is providing to BEGIN with precisely because of this ridiculous "suddenly, yoink!" possibility. We have had numerous mod makers update their mods maliciously through this system. The system ought to be designed with this in mind. I believe these needs can be met, in part, by ensuring all mods have a plainly readable easily accessible file manifest so users know which files are part of which mod. If the situation allows, the mod system should retain as an archive one previous version of the mod local to the user's computer. Users would have access to this old folder to restore old versions manually; only people who are savvy enough to care to fix it manually should even be aware of this feature. This would keep the system in place with no impact to the majority of users but would provide needed functionality to power users.

It doesn't stop malicious actors from posting two malicious updates in a row but designing the entire system to thwart THEM is a waste of time when we have a valid user need here.
Messaggio originale di William Shakesman:
Mod authors simply do not have the right to delete files off users PCs. That's an absurd expectation. You can't unmake and unrelease a mod. Nor should you ever.

That having been said Valve providing a turnkey one button app store style modding solution appears to be impacting users ability to control their game installs. Mods shouldn't be managed in the format Valve is providing to BEGIN with precisely because of this ridiculous "suddenly, yoink!" possibility. We have had numerous mod makers update their mods maliciously through this system. The system ought to be designed with this in mind. I believe these needs can be met, in part, by ensuring all mods have a plainly readable easily accessible file manifest so users know which files are part of which mod. If the situation allows, the mod system should retain as an archive one previous version of the mod local to the user's computer. Users would have access to this old folder to restore old versions manually; only people who are savvy enough to care to fix it manually should even be aware of this feature. This would keep the system in place with no impact to the majority of users but would provide needed functionality to power users.

It doesn't stop malicious actors from posting two malicious updates in a row but designing the entire system to thwart THEM is a waste of time when we have a valid user need here.
Developers aren't required to use the workshop.
Mods should work like games / free games, where users gain a license for their account to use it - if a game is removed from Steam, no new purchases for it can be made, but anyone who bought it or had a license for it retains access to download and use it (even if it's "no longer" on Steam)

Mods should add a license in a similar way - sure the mod can be removed from Steam for any user that did not gain a license prior to that, but any user that used the mod will retain a license to download and use the mod regardless.
(Mods that break rules / laws / copyright and are removed for legal reasons would become unavailable even for users that have a license, but existing data on an end user's pc should not be deleted automatically)
Ultima modifica da [N]ebsun; 24 gen 2024, ore 18:01
this is something that will forever annoy the crap out of me
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Data di pubblicazione: 31 lug 2022, ore 1:04
Messaggi: 25