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FOXDUDE69 2022 年 10 月 9 日 上午 11:02
7
I want more free stuff.
Steam doesn't give it's users enough free stuff. In fact, we don't get any free stuff at all from them.

Epic gives you 2 games a week (thanks daddy Sweeney).
GOG gives you a free game almost every sale, mostly old games but more than Valve gives us.
Nintendo lets you trade in Nintendo Coins for games.
I've even gotten multiple free games from Sony over the years! Good games, too! Like the Uncharted trilogy.

Steam on the other hand can't even give us an exclusive skin for playing CSGO for 10 years.
Valve needs to start showing they care about their customers and kick back some of that cheese to the Steam community.

Step up your game Valve!
Give us some Xmas presents in december, free games, coupons, skins.
Send a Steam Deck per month to a random user with more than 1500 games on his/hers account. There's so much you can do to give back to this community that supported you for decades now.
最後修改者:FOXDUDE69; 2022 年 10 月 9 日 上午 11:02
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目前顯示第 316-330 則留言,共 503
Pierce Dalton 2022 年 10 月 20 日 上午 10:16 
引用自 Crazy Tiger
引用自 brian9824

Lots of direct drive titles didn't require steam. However some just like today also choose to use Steam DRM as their primary source.
Would also have been better if Pierce actually quoted all the relevant text: "In 2009, the site made headlines by refusing to sell Activision's Call of Duty: Modern Warfare 2 due to that game's integration with Valve's Steamworks service. Users buying Modern Warfare 2 from a reseller such as Direct2Drive would be forced to also download and install the Steam client.[6]"

D2D did NOT want to sell MW2 due to the Steam integration.

They sold Steam keys for the game, at least that's what it looks like.
Boblin the Goblin 2022 年 10 月 20 日 上午 10:16 
引用自 Pierce Dalton
引用自 Crazy Tiger
Stardock Central (2004, later became Impulse in I think 2008), Gamersgate (2006), GoG (2008), Games for Windows (2007) and such all existed in the early days of Steam, being competitors. Keep in mind that Steam opened up to 3rd party devs in 2005 and only really started getting bigger 3rd party publishers in 2007/2008.

Steam did have competition, it just did things better and grew faster than the competition.

Please, Gamersgate and GOG didn't have DRM, they can't be considered competition to Steam.


Oh, this is going to be one of those forever moving goalposts on what is considered a competitor.

Well, at least you made that clear before it went on too long.
Pierce Dalton 2022 年 10 月 20 日 上午 10:17 
引用自 brian9824
引用自 Crazy Tiger
They were in the beginning, especially Gamersgate. It got a boost in titles somewhere around 2007/2008 as well.

Not aware you need to have DRM to be competition to Steam, guess all the people comparing Steam and GoG are wrong....

That would be a very unfair competition lol, since most devs wouldn't want to put their games on a DRM free platform, like I said for obvious reasons.

In short, Steam offered an advantage that GOG didn't.
最後修改者:Pierce Dalton; 2022 年 10 月 20 日 上午 10:18
Boblin the Goblin 2022 年 10 月 20 日 上午 10:18 
引用自 brian9824
引用自 Crazy Tiger
They were in the beginning, especially Gamersgate. It got a boost in titles somewhere around 2007/2008 as well.

Not aware you need to have DRM to be competition to Steam, guess all the people comparing Steam and GoG are wrong....

Wanna know something funny? I'm pretty sure he was defending Fox in another thread when Fox said that physical stores and console shops are competitors to Steam.
Pierce Dalton 2022 年 10 月 20 日 上午 10:20 
引用自 KittenGrindr
引用自 Pierce Dalton

Please, Gamersgate and GOG didn't have DRM, they can't be considered competition to Steam.


Oh, this is going to be one of those forever moving goalposts on what is considered a competitor.

Well, at least you made that clear before it went on too long.

Do you also think a pickup "competes" with a sports car?

Different purposes, different public.
Pierce Dalton 2022 年 10 月 20 日 上午 10:22 
引用自 KittenGrindr
引用自 brian9824

Not aware you need to have DRM to be competition to Steam, guess all the people comparing Steam and GoG are wrong....

Wanna know something funny? I'm pretty sure he was defending Fox in another thread when Fox said that physical stores and console shops are competitors to Steam.

LOL no idea what you're talking about, the few physical stores that still exist are resorting to sell all kinds of stuff to survive.
最後修改者:Pierce Dalton; 2022 年 10 月 20 日 上午 10:22
Crazy Tiger 2022 年 10 月 20 日 上午 10:27 
引用自 Pierce Dalton
引用自 brian9824

Not aware you need to have DRM to be competition to Steam, guess all the people comparing Steam and GoG are wrong....

That would be a very unfair competition lol, since most devs wouldn't want to put their games on a DRM free platform, like I said for obvious reasons.

In short, Steam offered an advantage that GOG didn't.
That doesn't change that they are and were competitors. Especially since Gamersgate had quite the overlap in titles with Steam in the early days. Stuff like Civ 4, Fallout 3 and such was also on Gamersgate back then.

The thing that mostly was an issue for Gamersgate back then were download speeds. They were painfully slow compared to Steam.
Tito Shivan 2022 年 10 月 20 日 上午 10:47 
引用自 ÁROCK!!!
STEAM took DRM to a new level, which in turn killed the UGM, and the UGM for consoles still exists.
But it wasn't Steam's DRM (which has never been enforced for games within the platform) what 'killed' UGM. The tipping factor was account-tied licenses.

And that was an evolutionary step that would have been adopted by developers sooner or later.

引用自 ÁROCK!!!
I understand you love STEAM, but come on Tito
I don't love Steam. I'm actually quite critical on aspects of it I don't like. For the most part it's just a service I use for gaming. However you're looking at the wrong culprit for killing UGM. It's always been devs not liking resales chewing at their own sales the driving force behind erradicating UGM. Steam was just one of the tools in their arsenal.
Brian9824 2022 年 10 月 20 日 上午 10:49 
引用自 Tito Shivan
引用自 ÁROCK!!!
STEAM took DRM to a new level, which in turn killed the UGM, and the UGM for consoles still exists.
But it wasn't Steam's DRM (which has never been enforced for games within the platform) what 'killed' UGM. The tipping factor was account-tied licenses.

And that was an evolutionary step that would have been adopted by developers sooner or later.

引用自 ÁROCK!!!
I understand you love STEAM, but come on Tito
I don't love Steam. I'm actually quite critical on aspects of it I don't like. For the most part it's just a service I use for gaming. However you're looking at the wrong culprit for killing UGM. It's always been devs not liking resales chewing at their own sales the driving force behind erradicating UGM. Steam was just one of the tools in their arsenal.

Yeah microsoft was already doing it, and dev's were always looking into ways to limit resale like limited numbers of activations on games
Crazy Tiger 2022 年 10 月 20 日 上午 10:50 
引用自 Tito Shivan
However you're looking at the wrong culprit for killing UGM. It's always been devs not liking resales chewing at their own sales the driving force behind erradicating UGM. Steam was just one of the tools in their arsenal.
Yeah, all the "limited activation" DRMs and such before Steam existed already were signs the big publishers wanted to kill the secondhand market.

And I've said it before, the digital only console variants of the current generation are a sign they're going to slowly kill the console secondhand market as well.
Pierce Dalton 2022 年 10 月 20 日 上午 10:52 
引用自 Crazy Tiger
引用自 Pierce Dalton

That would be a very unfair competition lol, since most devs wouldn't want to put their games on a DRM free platform, like I said for obvious reasons.

In short, Steam offered an advantage that GOG didn't.
That doesn't change that they are and were competitors. Especially since Gamersgate had quite the overlap in titles with Steam in the early days. Stuff like Civ 4, Fallout 3 and such was also on Gamersgate back then.

The thing that mostly was an issue for Gamersgate back then were download speeds. They were painfully slow compared to Steam.

They're both selling games, sure, but I wouldn't call them competitors.

I mean, a pistol and a sniper rifle are guns but they're not really competing with each other.
Aachen 2022 年 10 月 20 日 上午 10:54 
引用自 Pierce Dalton

They're both selling games, sure, but I wouldn't call them competitors.

I mean, a pistol and a sniper rifle are guns but they're not really competing with each other.

Never been noscoped while switching to a secondary?
Tito Shivan 2022 年 10 月 20 日 上午 10:56 
引用自 Crazy Tiger
And I've said it before, the digital only console variants of the current generation are a sign they're going to slowly kill the console secondhand market as well.
They've teased to shut down the console UGM couple times already and got some serious flak for even mentioning it. So they're going down the boiling frog route.
Crazy Tiger 2022 年 10 月 20 日 上午 10:58 
引用自 Pierce Dalton
引用自 Crazy Tiger
That doesn't change that they are and were competitors. Especially since Gamersgate had quite the overlap in titles with Steam in the early days. Stuff like Civ 4, Fallout 3 and such was also on Gamersgate back then.

The thing that mostly was an issue for Gamersgate back then were download speeds. They were painfully slow compared to Steam.

They're both selling games, sure, but I wouldn't call them competitors.

I mean, a pistol and a sniper rifle are guns but they're not really competing with each other.
That's because you want to be arbitrary about it. As I said, Gamersgate and Steam (and also D2D) for a large part sold the same games back then, they were competitors.
Black Blade 2022 年 10 月 20 日 下午 12:09 
Just to point out, even without platfroms like in CD's some games come with DRM just build in, some with limited activations, and some with some server of some service that had to check the game was legit before installs and stuff
Steam had competitors in the end

I think I honestly may have a lost account somewhere, but I think I only really got into Steam with COD MW2 that my brother got
Till that point, I think I just about got everything on disk or stuff like that, have not really heard of Steam till the COD MW my brother got then
So, where did I get my games? I guess competitors... even though my memory completely fails me on who the heck they where
I do know a nice amount of them had DRM-like EA games before they got on Steam, non of the Harry Porter games I got was ever on Steam (I cant recall how many of them I had... all on CD I belive)

引用自 ÁROCK!!!
The whole STEAM numbers vs Epic numbers is a pointless and BS discussion.
Just like to clear that out, the reason that is up is that someone pointed out that Epic gives out free stuff, so the point of Epic is doing it because they're trying to blow the consumer base because they got nothing really else to offer compare to Steam that is mostly offering its services over free games, is why that topic is growing.
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張貼日期: 2022 年 10 月 9 日 上午 11:02
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