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번역 관련 문제 보고
Also CP2077 isn't the first game that is released with tons of bugs.
Remember Mass Effect Andromeda and Fallout 76?
You can't both say you can have a one-size-fits-all solution while acknowledging that circumstances and games are different.
Most people will pay $80 for AAA games. Sure. But who says all early access games are in the scope of AA games, becuase they DEMONSTRABLY aren't.
Look, I get your point that you'd like to see more regulation on this, but there's two fundamental errors you're making here:
(1) Acknowledging or thinking that something should be done DOES NOT mean you can just pull some sweeping nonsense out of thin air, as that's not how reality works. You might not even know what the solution is, or even if it's possible to have one effectively. Don't confuse the two things.
(2) Secondly, you clearly don't understand ANY of what goes into game development, and strawmanning by bring up triple A games does nothing expect underline your lack of knowledge.
"Get tighter standards ... be better outcomes..." - going down non-sequitur highway does not make your argument any stronger either.
Again, I would refer you to Google to look up just ANY dev blogs or even any anecdotes from history, because how you think it works is NOTHING like reality.
I can recommend some damned good books on this topic, if you're so inclined.
The bottom line though is something ore fundamental and you've definitely overlooked. You can't just toss out arbitrary rules. You must also work within what are ACCPETABLE contract terms (you can rightly be sued for unfair contract conditions) and you must ALWAYS abide with consumer law.
And I can assure you, the current BIG BANNER on every ealry access game already offers such standards that you seem to be looking at in any case.
This is a cardinal example of frankly not knowing the first thing what you're talking about.
The sort of common sense it takes to come with an asinine solution and then say it's the developers job to figure out how to survive in that dystopian nightmare?
I don't blame your parents. At some point, pretty early on you're responsible for your own BS. Everyone is. Even if someone us spend too much time trying to find out, "Who's to blame!"
Being able to see how ideas, even bad ones play out would be nice. But that's not the universe we live in. Not everything can really be run side by side and the winner selected. Namely not as many people as you imagine are going to volunteer for weird strict BS Early Access v2, why would they? No benefits for them, and clearly your ideas is they not get paid more enduring. Maybe you're thinking street cred? Yeah, street cred is great. Making money is better.
interesting.... but it is the universe we live in...
look at the churches of the world side by side...
offering variable different restrictions and freedoms
that are there for you to compare reject accept or ignore
i am saying standardise the process of ea just like processes used
everywhere in manufacturing... . carton of milk... car... fridge.. block of chonklat
not looking for people to get paid less for less or more for less...
but a standardised process
would be interesting..
i aint that smart.... but come on people look around......
its a steam forum... i am putting a few ideas out there....
i aint a game dev... i dont buy ea games.. i know gamers
that have great experiences with ea and also not so
this is not my post... your post just gets in the way of fun...
I don't agree there's equivalence there. We don't operate everything like churches for some very good reasons.
Makes sense, if you have a fundamental misunderstanding how software development is.
You want all the creativity and inspiration of art. Churned out like thousands of identical cartons of milk... but there's obviously one little problem with that analogy.
Churches aren't standardized like manufacturing either. Maybe you should standardize your use of analogies.
Sometimes you have to stop and look at why things are the way they are. As opposed to trying to fix things because they aren't the way you think they should be. One has to wonder why software development isn't treated the same was producing cartons of milk, refrigerators or bars of chocolate.
It's not a new idea. But it's not been a very successful idea.
The best thing you could do for yourself if having doubts is to not buy an Early Access Game.
you are the one separating the milk from everything else i put there...
but even so... the process of creating a carton of milk.... is very creative....
thats all i need to say really...
i dont understand what your responding to
It has nothing to do with learning about game development, its about getting access to games like these
https://store.steampowered.com/app/251570/7_Days_to_Die/
https://store.steampowered.com/app/383120/Empyrion__Galactic_Survival/
That would never exist without EA.
You already have full release rights to the gam when it releases, that is the point of buying EA. Although capping the money would just cause more to fail as they often need that money to finish the game.
Or they would just release it incomplete and then charge for DLC afterwards or during development like Ark did.