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Point taken, which is why I think a 3 star rating is probably best.
Even if it would mean that a lot of the reviews might turn to neutral.
Change can be a good thing in this, though.
I think it's good to think about how this affects the overall rating.
About that, will games with 500 pos, 1000 neutrals and 200 neg be rated as pos or mixed?
Leaving more neutrals than pos/neg could be a possibility that should be tackled.
Score Average 3.5 - 4 - Mostly positive
Score Average 2.5 - 3.5 - Mixed
Score Average 2 - 2.5 - Mainly Negative
Score Average less than 2 - Highly negative.
S.x.
Alternatively, Gallifrey's idea above.
Reviews are from a single perspective which is subjective and is not a clear indicator of a game overall. As they say one man's trash is another man's treasure.
Example:
Fifa - All bells and whistles but on the pitch, dull.
PES - No bells and whistles but on the pitch, exhilarating.
Neither are reviews but they are my experience of both games and I only play one - PES.
Two games you do not recommend and I highly rate in fact I replay them.
Star Wars Knights of the Old Repulic - a timeless classic, brilliant.
Divinity Original Sin EE - Divinity series in all it's glory, wonderful.
Again neither are reviews just my experiences with the games.
Finally you said Skyrim would be a 5 - To reach a 5 Skyrim has to be modded.
I don't have a guess on how it'd work if Steam switched to a star rating system, but if Valve added a "neutral" option to the existing system I see them making it so that "neutral" reviews don't count towards the overall score (like how reviews that are not from direct Steam purchases are treated.) One of the reasons I think they'd do that is to discourage people from hiding their review bombs under the "neutral" label.
Except that's not how these scales are applied on most services.
5.0 - most likely only sponsored reviews
4.5 - 4.9 - good
4.0 - 4.4 - somewhat good
1.1 - 3.9 - trash
1.0 - most likely will kill your machine
obligatory xkcd[xkcd.com]
There are some sites that actually do have more distinguished scale with actual meaning. Sotes with closed communities or which are dominated by regulars. Kongregate, Rotten Tomatoes, and IMDB are some that come to mind.
I looked up some tripadvisor ratings ... I am unable to find one entry with a thousand reviews and barely any past hundred. So the sample size is pretty low. Take a look at google ratings for these places - lots more, most of them 1s or 5s.
Google on the rating system changing to binary:
https://blog.youtube/news-and-events/five-stars-dominate-ratings
"Gamers" themselves have actually put games in a similar vein. Everything below an 80 % is considered trash tier by many.
I mean just look at the OP:
JUST a 4 out of 5. The game isn't the greatest thing ever but just "good".
Yeah, because there is a difference between a very good game and a masterpiece and pretending there isn't is just dishonest debate. I never said a 4 was bad in fact I already stated in this thread that I consider a 4 a good game. Something that only a contrarian would disagree with.
The point, which you completely, perhaps intentionally, is that the 98% approval rating does suggest a masterpiece. Which is why a more nuanced rating system would prove useful in generating more accurate overall ratings.
Now you could argue that people would gravitate to the extremes but if that would turn out to be true, then you'd end up with a system no different than the one you have now, losing nothing.
And the point that you completely missed multiple times is that an approval rating or a recommendation is NOT a score.
A recommendation rating of 98 % does not suggest anything else but people thinking something is worth it.
So why change it if there is a reasonable chance that it will end up just the same only more convoluted?
Also what people don't get is that you cannot simply change the system now. A scale can be easily be downsized to less options. But scaling up is not that easy. What do you do with all these thumbs up and downs? Convert them into 1s and 5s? Which will immediately turn the scale into that J-distribution which makes it pointless? Or invalidate all reviews?
Anyhow, others have already propose a simpler three-point system, which eliminates the problem you've mentioned.
As if all the arguing that's ever happened about any other proposal has had much effect on its prospects. I remember all the "explaining" (read: arguing using armchair business analysis of questionable reliability) that people here did saying that stuff like ignoring forum posts didn't matter and wasn't important to Valve's business, and then years later, suddenly the feature appeared anyway.
Yeah why not?
Although that be rather pointless as it would move all games toward 3 which in best case is neutral and more realistically is considered trash by most people.
A three point system won't change anything on this. A 0 is not helping anyone with their decission. If you take it as a rating, it too will inevitably end up as another negative. Anything that is not good is bad. Our brains don't work in a D&D alignment grid but a black and white view. Do or do not.
You may say people tend to rate toward the extremes of the scale, but the "problem" (assuming it is one) is that the people with milder opinions are underreporting their opinions, while those with stronger opinions are more enthusiastic about reporting them. Even so, there are clearly people who rate using the middle rating(s).
And if all we use is a 1-bit statistic, we basically end up forcing everyone to display polarized opinions, even if they aren't actually polarized.
With a neutral option you literally cannot see the wood for the trees simply because by definition a neutral review is not a answer.
My response to a neutral review - "why bother posting it when you make no commitment, why not simply post your shopping list which would be more informative of your eating habits."
Can you? You can rank experiences in order satisfaction. But if you are forced to decide whether an experience was a "somewhat" or "very" satisfactory one you will end up overthinking stuff as there always will be something in between your options.
And it's not like it matters. It was satisfactory. You'd do it again.