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Personally I doubt Valve will do much in this.
Citation needed. Nothing I've ever seen on Steam points towards a large demographic.
Citation needed.
Not to mentionw hen you consider the sheer number of games Blizzard has to manage vs Valve as well as the struggle on Valve's part in how they would determine how another companies game achievement was actually broken it would be a nightmare system to try to manage.
It would be a feature that would be available to developers and would not be controlled by Valve. I don't see any part of my suggestion that would in anyway point to Valve curating the achievements of the games on the platform. All it is is a tool that developers can use when they have broken achievements that they need time to fix or do not plan to fix.
Citation: Bartle taxonomy of player types
Killers I called Competitors
Achievers I called Completionists/Achievement Hunters
https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types
Yes, but that doesn't mean that the people who care about getting 100% in games actually make up a significant portion of the user base.
Also if an achievement is broken developers have the ability to remove the achievement, but if the achievement is broken and the dev's aren't fixing it then they aren't exactly likely to do this either.
Those who do care about their achievement score are also free to use SAM to activate the achievement as well.
Why should the developers who don't care about fixing or removing broken achievements care about making them into FoSs?
1. You are obviously not an achievement hunter since you mentioned the cheat engine. Achievement Hunters are out for personal accomplishment, so SAM does not matter. Due to you not being an achievement hunter you are not likely that knowledgeable about how many achievement hunters there are due to you being excluded from their social bubbles. You are claiming that the number of achievement hunters is low without presenting any evidence.
2. I never said anything about Steam curating the achievements of the games on it's platform. The suggestion was to add a tool for the developers to use when they have achievements that they don't plan on fixing, or will take a while for them to fix.
Having an achievement that is broken effect everyone that ever even considers achievements. They do not need to be people working towards 100%. Achievements are goals and reaching them is a reward. People do not need to be a 100% completionist to get enjoyment out of achievements, nor feel disappointment from doing a tough challenge and not getting recognition for it.
The main difference between removing an achievement and turning it into a feat of strength is that you are literally removing the achievements of people who worked hard and received that achievement in the past. Do you not understand the difference?
You obviously do not understand why someone would work towards a goal. Since you think that using a cheat engine is the same as completing a game. You know you can get the save at the end of many games so you can just beat the final boss. Is that the same to you as playing through the game?
Never claimed to be an achievement hunter, I don't play a game and die 10,000 times just because its an achievement. I'm also not a base jumper and I don't eat puffer fish, but I don't need to be to know that the majority of the people in the world never do either.
You don't need to be an achievement hunter to know that most people on Steam don't care about it. All the threads and discussion about SAM over the years shows that.
Also personally nothing wrong IMO about using SAM to toggle on a broken achievement that you earned.
You are claiming the number of achievement hunters are high without presenting any evidence. So out of Steams 1 billion+ accounts I can pretty much guarantee less then 1% would care about this, especially as SAM is available to them to fix it themselves without relying on the developers to do so.
You also completely fail to take into account that developers can ALREADY remove broken achievements, and if they aren't doing that or fixing them, then they aren't likely to spend the time and effort on your other solution.
Fixing broken achievements takes time and effort, and removing achievements that people have already collected can cause some backlash from people who worked hard to get them.
Changing them to feats of strength while fixing the achievement will lower the negative feedback from players, and those achievements can be transferred back once the achievement is working again. That way they can keep the progress of people who completed the achievements.
Making them feats of strength can remove the achievements from the list without taking them from those who already got them thus not having to deal with people irritated from having their accomplishments taken from them.
Hate to break it to you but the majority of people on steam play games for the fun of it, NOT to collect digital achievements. Steam doesn't care about stuff like that hence why they allow SAM and take no steps to stop it.
I mean why the heck would steam spend all that effort designing a system like your proposing when people can download SAM and do whatever they want bypassing it/
Never said that, I said if they completed the objectives for the achievement and its broken and didn't activate then they could use SAM to turn that achievement on. Nothing wrong with that and its a valid solution available right now.
Game developers who aren't interested in fixing achievements won't opt in to that, they have no reason to as they don't care.
You claim that less than 1% of people care about achievements. Where is your evidence? I am just claiming that Feats of Strength would improve the platform, and you are going out of your way to disparage people who care about achievements.
You also completely fail to take into account that developers have to balance removing someone's hard earned achievements versus not leaving broken achievements on their game. This is just a fix for that issue so it is an easy decision for developers. Sure someone can use a car to push in a nail, but having a hammer available is a much better option.
Why do you claim I need to cite sources when you keep making claims without any citations. You are being hypocritical.
Why do you keep claiming I need to cite the exact number of people who would be effected by this feature? It does not matter.
I am claiming that it is an tool that would improve this platform and it would improve at least a section of the user base a lot, as well as other at least a little. It would also be a solution to the problem for developers in deciding to remove someone's hard earned achievements, versus leaving a broken achievement on their game.
Not hostile, just pointing out the glaring flaws and facts.
Where is your evidence that its going to help a significant amount of people? YOU are the one that claimed without any evidence that achievement hunters are a
You haven't backed up that claim because its not true nor has it ever have been. Again SAM has been discussed on these forums for years and people have repeatedly claimed it would be steam's downfall because it ruins the prestige of achievements and that has yet to come true either.
Again I said remove or FIX. Most of the broken achievements stay broken because the developers don't care about them outside of the most basic effort to implement because they know that the majority of steam users don't care about achievements.
Again, not a jab at anyone who cares about it, but most people play games to play the game, not to do random tasks that they would never normally do just because a game's achievement tells you to do it.
Ummm you are aware YOU made the claim first and then refused to provide sources aka being hypocritical when someone asked you to provide documentation showing that a significant portion of steam users fall into that mindset.
Business 101, when implementing a feature you look into how many people benefit from the feature. Aka something that helps less then 1% of your userbase is unlikely to be implemented.
And again you keep ignoring the part that if they are just leaving the broken achievement in their game and not fixing it then why would they take the time to update their game to move the achievement OUT.