Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Nice thought but developers put in the system requirements manually. They are not tested or anything... just rough estimations. And sometimes they just put in stupid stuff for the lulz
https://i.imgur.com/flj2jG4.png
Even all the canirunit sites that exist don't get it right. Compare three and you'll notice each gives a different score/rating/advice.
Microsoft tried it in their store, it failed hard.
This. They’re supposed to at least be a best guess as to what you need but...
Once upon a time, a game studio released a title called Unreal. They suggested system requirements that were so low that it stressed the machine to the point where the CPU overheated... and literally melted the chip inside. I seem to remember that there was a class action lawsuit over it.
And that is why you don’t necessarily trust devs when it comes to requirements.
Wasn't that Crysis?
Modern hardware does that pretty well but back in the day there were CPUs without intern temperature "measurement". So the only safeguard was the motherboard but depending on the way the heat spreadded when it reached the measure-mechanism on the motherboard it sometimes was too late for the chip.
EDIT: That is the reason why back in the 80s and 90s Overclocking was something for "Professionals only" because back in the day you could actually kill hardware when doing it wrong
And the incident Brujeira was talking about wasn't entirely "requirements based" but more like a bug of some sort killing off safeguards which lead to fried hardware on wrong assumptions on system requirements
You know what really helps new PC gamers? Learning how to read and interpret their bloody specifications. It's not hard today. It's almost standardized even across GPU and CPU.
Having another service for them to put their brain on hold isn't helping anyone. And boy, do people shut down their brain when it comes to computers in general and Steam in specific.
Which is exactly why it failed in the Microsoft store and no other store has tried it since.
You can pretty much have in the same field:
-GTX 2060
-GTX2060 or superior
-Nvidia 20XX series
-2Gb out greater GPU
-Any modern GPU
That's a nightmare to index. And good luck getting every developer to timely update their requirements to an standarised data model.