Nexvenator 12 AGO 2019 a las 7:24
See average time it takes to complete game
Like my title says I think it would be a great idea to see the average amount of time it takes steam users to complete a game in the store before you buy it. Just like how my kindle starts to acclimate to how many pages I can read, it starts to estimate how long it will take to read a new book by displaying a sort of timer at the bottom. Looking at some of the discovery type games like Myst and Riven I was wondering how much time it would take to finish it now that I'm a father to two little kids and have at most an hour sometimes during the work week.
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Mostrando 16-30 de 44 comentarios
Brian9824 12 AGO 2019 a las 9:05 
Publicado originalmente por Start_Running:
Publicado originalmente por Nexvenator:

I'm sorry do you not spend time when completing a game? You spend time to complete something correct? Again I don't know where you keep reaching at this idea where I said time to complete correlates directly to the quality of the game. No one ever mentioned this haha

Now you're just being evasive.
Might surprise you to know that many people, argyuably the majority of gamers will keep playing a agme even after they've beaten it. Hence why the two measures are very different.

There must be some correlation in your mind otherwise you wouldn't ask for such information when making a purchase decision. If you made no correlation between the two then they data would be abnout as meaningful to your purchase decision as the name of the lead developer's cat.

I'm guilty of replaying games several times. I've lost count of the number of times i've beaten some of my favorite RPG's lol.

Same reason why people re-watch TV shows or movies.
Última edición por Brian9824; 12 AGO 2019 a las 9:05
Crazy Tiger 12 AGO 2019 a las 9:14 
Publicado originalmente por Nexvenator:
Publicado originalmente por brian9824:

Steam can't accurately get that info. They have no way of knowing if people are playing the game, leaving it idle, sitting afk, playing in offline mode where time isn't tracked, etc.

Thats why sites like how long to beat rely on users actually putting down their info.

Also again, its an issue of its already done and there is an entire site dedicated to it. It's a waste of time for steam to try to develop their own system when there is already a well known site providing that information with years of data already in it.

I don't quite see how an algorithm to record data that's already public and steam actively tracks (hours played) on your profile, and pulling the average would be a monumentous time sink.

Yet average playtime on Steam is not the same as average time to complete a game. So as said, it's not accurate.

Remember, Steam only sees the program is open, not what you're doing, how far into the game you are or that it's the 6th time someone replays it.

Publicado originalmente por Nexvenator:
also video game consumers have always complained about AAA single player games campaigns being completed in a short amount of time, this isn't a new concept,

And games which have both singleplayer and multiplayer would have both modes lumped together in the Steam playtime, so you'd never see the average playtime for the single player campaign.

Remember, Steam doesn't see what you do in-game.
Eldin 12 AGO 2019 a las 9:14 
Publicado originalmente por cinedine:
Apart from it being impossible to determine for Steam when a game is "beaten" - how would you define that at all?
What does "beaten" mean for a game like Skyrim? Just the main quest? All side missions?
GTA? Again, just story or 100 %?
Civilisation? One game?
CS:GO?
Ever heard of idle games?

Also your example for Myst: with guide or without? Myst can be speedrun in under a MINUTE! Or you can take several days trying to figure out the puzzles.
Broken Age took me probably eight hours on my first playthrough. But I also have the trophy for playing it through in under two hours.
In my opinion, users should put their playtime.
And we should put times for
-Just main story
-Main story and all side tasks
-Story and all story DLCs
-Story and side tasks from main game and all DLCs
-Everything 100%
-With mods

Everyone adds their times based on what they finished and steam shows
-Average time
-Minimum time (based 10% with lowest playtime)
-Maximum time (based on 10% with highest playtime)

If game is multiplayer only without any story mode then there's no need for this.
And if game doesn't have playable DLCs, side tasks, mods, etc. then there's no need to put time to beat in those categories.
Start_Running 12 AGO 2019 a las 9:17 
Publicado originalmente por Crazy Tiger:
Publicado originalmente por Nexvenator:
also video game consumers have always complained about AAA single player games campaigns being completed in a short amount of time, this isn't a new concept,

And games which have both singleplayer and multiplayer would have both modes lumped together in the Steam playtime, so you'd never see the average playtime for the single player campaign.

Remember, Steam doesn't see what you do in-game.

Also consider that people complain just as much about single player campaigns being overlong, padded and drawn out.
Start_Running 12 AGO 2019 a las 12:18 
Publicado originalmente por Eldin:
Publicado originalmente por cinedine:
Apart from it being impossible to determine for Steam when a game is "beaten" - how would you define that at all?
What does "beaten" mean for a game like Skyrim? Just the main quest? All side missions?
GTA? Again, just story or 100 %?
Civilisation? One game?
CS:GO?
Ever heard of idle games?

Also your example for Myst: with guide or without? Myst can be speedrun in under a MINUTE! Or you can take several days trying to figure out the puzzles.
Broken Age took me probably eight hours on my first playthrough. But I also have the trophy for playing it through in under two hours.
In my opinion, users should put their playtime.
And we should put times for
-Just main story
-Main story and all side tasks
-Story and all story DLCs
-Story and side tasks from main game and all DLCs
-Everything 100%
-With mods

Everyone adds their times based on what they finished and steam shows
-Average time
-Minimum time (based 10% with lowest playtime)
-Maximum time (based on 10% with highest playtime)

If game is multiplayer only without any story mode then there's no need for this.
And if game doesn't have playable DLCs, side tasks, mods, etc. then there's no need to put time to beat in those categories.

What's to stop people from lying?
Brian9824 12 AGO 2019 a las 12:19 
Publicado originalmente por Eldin:
Publicado originalmente por cinedine:
Apart from it being impossible to determine for Steam when a game is "beaten" - how would you define that at all?
What does "beaten" mean for a game like Skyrim? Just the main quest? All side missions?
GTA? Again, just story or 100 %?
Civilisation? One game?
CS:GO?
Ever heard of idle games?

Also your example for Myst: with guide or without? Myst can be speedrun in under a MINUTE! Or you can take several days trying to figure out the puzzles.
Broken Age took me probably eight hours on my first playthrough. But I also have the trophy for playing it through in under two hours.
In my opinion, users should put their playtime.
And we should put times for
-Just main story
-Main story and all side tasks
-Story and all story DLCs
-Story and side tasks from main game and all DLCs
-Everything 100%
-With mods

Everyone adds their times based on what they finished and steam shows
-Average time
-Minimum time (based 10% with lowest playtime)
-Maximum time (based on 10% with highest playtime)

If game is multiplayer only without any story mode then there's no need for this.
And if game doesn't have playable DLCs, side tasks, mods, etc. then there's no need to put time to beat in those categories.

Also how is that different from www.howlongtobeat.com
Eldin 12 AGO 2019 a las 12:28 
Publicado originalmente por Start_Running:
Publicado originalmente por Eldin:
In my opinion, users should put their playtime.
And we should put times for
-Just main story
-Main story and all side tasks
-Story and all story DLCs
-Story and side tasks from main game and all DLCs
-Everything 100%
-With mods

Everyone adds their times based on what they finished and steam shows
-Average time
-Minimum time (based 10% with lowest playtime)
-Maximum time (based on 10% with highest playtime)

If game is multiplayer only without any story mode then there's no need for this.
And if game doesn't have playable DLCs, side tasks, mods, etc. then there's no need to put time to beat in those categories.

What's to stop people from lying?
Nothing.
It would be just user generated estimated playtime.

Game ratings based on user reviews can't accurately tell you which game is better and which is worse.
But it still helps.
It would be the same with estimated playtime.

And nothing can stop users to add false tags to games. When you take that in consideration, we have games with good user generated tags.

Just because some people will post false information, it won't make big effect because most of the people will post correct informations.
Última edición por Eldin; 12 AGO 2019 a las 12:30
Eldin 12 AGO 2019 a las 12:30 
Publicado originalmente por brian9824:
Also how is that different from www.howlongtobeat.com
It's not different.
Steam should either use data from howlongtobeat or make their own way to get that data.
Start_Running 12 AGO 2019 a las 12:33 
Publicado originalmente por Eldin:
Publicado originalmente por Start_Running:

What's to stop people from lying?
Nothing.
It would be just user generated estimated playtime.
An estimate base don unveruifiable information is not better that pulling a random number from a hat.

And nothing can stop users to add false tags to games. When you take that in consideration, we have games with good user generated tags.
There is a framework for reporting unsuitable reviews.
Eldin 12 AGO 2019 a las 12:42 
Publicado originalmente por Start_Running:
Publicado originalmente por Eldin:
Nothing.
It would be just user generated estimated playtime.
An estimate base don unveruifiable information is not better that pulling a random number from a hat.
https://howlongtobeat.com is proof that this is better than pulling a random number from a hat.
Just having that data on Steam store page would be much more convenient than having to go to howlongtobeat.com every time (especially when you're searching for games on phone)
And a lot of people don't even know that howlongtobeat.com exists.
Brian9824 12 AGO 2019 a las 12:47 
Publicado originalmente por Eldin:
Publicado originalmente por brian9824:
Also how is that different from www.howlongtobeat.com
It's not different.
Steam should either use data from howlongtobeat or make their own way to get that data.

I'd disagree, for one its wrong and can get them sued if they start pulling data from a 3rd party site without their permission.

Secondly it makes no sense to duplicate the work and require people to enter data into both sites to help compile a good listing.

Howlongtobeat is platform independent and would be superior to having it on steam and has already done the work. There is no benefit to steam to recreate the wheel and try to recapture inferior data that is already available freely.
cinedine 12 AGO 2019 a las 12:51 
Publicado originalmente por Eldin:
Publicado originalmente por cinedine:
Apart from it being impossible to determine for Steam when a game is "beaten" - how would you define that at all?
What does "beaten" mean for a game like Skyrim? Just the main quest? All side missions?
GTA? Again, just story or 100 %?
Civilisation? One game?
CS:GO?
Ever heard of idle games?

Also your example for Myst: with guide or without? Myst can be speedrun in under a MINUTE! Or you can take several days trying to figure out the puzzles.
Broken Age took me probably eight hours on my first playthrough. But I also have the trophy for playing it through in under two hours.
In my opinion, users should put their playtime.
And we should put times for
-Just main story
-Main story and all side tasks
-Story and all story DLCs
-Story and side tasks from main game and all DLCs
-Everything 100%
-With mods

That's pretty much what howlongtobeat does.

The problem of adding something like this to the store page is once again liability. Store pages *are* advertisements. If you put "avg time to beat: 8 hours" on it and someone beats the game in four, they have a claim for false advertising as you can reasonably expect to not differ by factor 0.5. (At least over here there are cases with life-expectancy for electronic devices and such. Key word is "reasonable" and courts outside of the US are more likely to side with consumers.)
To avoid that, if even possible, you have to add a ♥♥♥♥♥♥♥♥ of small print in the gist of "mileage can vary" which makes the stat quite useless again.
One example are role-playing games. There are people just following the quest markers and people who read everything. With a game like Dragon Age or - even worse - Planescape: Torment, that can easily reach novel levels of text there is huge gap between both extremes.

Lastly you cannot cover "just jerking around" in games like GTA or Skyrim that people will do in-between. It might take you 80 hours to 100 % the game according to Steam playtime or ingame statistics, yet nowhere does it keep track of you just wasting your time with some meaningless fun.
Eldin 12 AGO 2019 a las 12:52 
Publicado originalmente por brian9824:
I'd disagree, for one its wrong and can get them sued if they start pulling data from a 3rd party site without their permission.
Of course they would have to ask for permission.
And if they get permission to use data from HLTB, then they could put it on Store pages.
Crazy Tiger 12 AGO 2019 a las 12:53 
Publicado originalmente por cinedine:
Lastly you cannot cover "just jerking around" in games like GTA or Skyrim that people will do in-between. It might take you 80 hours to 100 % the game according to Steam playtime or ingame statistics, yet nowhere does it keep track of you just wasting your time with some meaningless fun.

Exactly. Average playtime of RDR2 is 78 hours. I'm at 150 and I'm still only halfway the game.
Brian9824 12 AGO 2019 a las 12:54 
Publicado originalmente por Eldin:
Publicado originalmente por brian9824:
I'd disagree, for one its wrong and can get them sued if they start pulling data from a 3rd party site without their permission.
Of course they would have to ask for permission.
And if they get permission to use data from HLTB, then they could put it on Store pages.

Hey HLTB we want to take all your work and just steal it and put it on our store so we can benefit from it and you get nothing out of the deal.

That cool?

That's not going to end well............
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Publicado el: 12 AGO 2019 a las 7:24
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