joel Dec 26, 2017 @ 1:36pm
Steam Plus / A subscription based service
It would be cool to see a subscription service for steam, a bit like Origin Access or the Xbox Game Pass, it would be paid monthly, around £7.50 a month, for that you get a selected amount of games, but DLC wouldn’t be included, if you wanted DLC, you could pay £10.00 a month instead for DLCs for the games. And the subscription service would have discounts in the store and would allow people to have exclusive badges and cards.
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Showing 1-15 of 45 comments
cSg|mc-Hotsauce Dec 26, 2017 @ 1:38pm 
We already get free week and week ends games to try out. Publishers would also have to agree on a subscription based system.

This has been brought up before. I suggest you use the search function to look up those threads and the pros and cons of such a thing on Steam.

:qr:
joel Dec 26, 2017 @ 1:41pm 
it could just start with steam produced games and then could expand, then publishers could agree to a service if they wanted to. Thanks for your feedback.
joel Dec 26, 2017 @ 1:53pm 
Yeah, I do soon think they’ll have to compete with other platforms, like origin as you said, steam sales are decreasing.
Originally posted by BaerSLK:
Oh so a stranger called me respectless, amusing.
I didnt see a respectless behaviour.
Anyways, Steam sales are decreasing, I know economy and pricing.
The prices speak the truth about Steams economy situation and I am sure, monthly subscirption will be avialable soon, by reading the company progression in their pricing.

Thanks for your feedback! :)
Snapjak Dec 26, 2017 @ 1:58pm 
Yet the most popular game on Steam by a massive margin has not gone on sale yet.

No, subscriptions aren't likely.
Start_Running Dec 26, 2017 @ 2:11pm 
Yeah and it would be a ♥♥♥♥♥ to divy up that 7 dollars among the various pub lishers.. Not gonna happen. Origin can do it because all the games on origin (more or less) belong to EA.. The money doesn't have to be divided.
Gwarsbane Dec 26, 2017 @ 2:19pm 
So instead of paying 10 dollars for 1 game, I could pay 10 dollar for a whole bunch of games that get spread out to all the games that I play...

So say in a 30 day month, I happen to play 15 games (1 game every 2 days). The devs would get a grand total of 66 cents per game... no wait, thats wrong, cause well Valve needs their cut... thats 46 cents a game...

Hmmmm get 46 cents for their game, or get 7 dollars for their game.... Hmmmm.....

Now I'm not expert on this, but it seems like devs/publishers would much prefer the 7 dollars.

Lets say its 10 games, or 1 game every 3 days. Ok that means they get 70 cents per game....


Hmmmmm again no expert here but 7 dollars vs 70 cents seems like the better choice for the devs/publishers to make.

This "might" be an ok choice for games that are only worth a dollar or 2 and not selling many games per month. But anything worth more then that, and/or selling more then a couple of games per month would not be interested in this.


No this is not a good idea. It was not a good idea when it was brought up before and will not be a good idea when its brought up again.
Radene Dec 26, 2017 @ 2:22pm 
No. Not more of that "exclusivity" crap. This isn't a high school with cliques.
Last edited by Radene; Dec 26, 2017 @ 2:22pm
HLCinSC Dec 26, 2017 @ 4:24pm 
Originally posted by Gwarsbane:
So instead of paying 10 dollars for 1 game, I could pay 10 dollar for a whole bunch of games that get spread out to all the games that I play...

So say in a 30 day month, I happen to play 15 games (1 game every 2 days). The devs would get a grand total of 66 cents per game... no wait, thats wrong, cause well Valve needs their cut... thats 46 cents a game...

Hmmmm get 46 cents for their game, or get 7 dollars for their game.... Hmmmm.....

Now I'm not expert on this, but it seems like devs/publishers would much prefer the 7 dollars.

Lets say its 10 games, or 1 game every 3 days. Ok that means they get 70 cents per game....


Hmmmmm again no expert here but 7 dollars vs 70 cents seems like the better choice for the devs/publishers to make.

This "might" be an ok choice for games that are only worth a dollar or 2 and not selling many games per month. But anything worth more then that, and/or selling more then a couple of games per month would not be interested in this.


No this is not a good idea. It was not a good idea when it was brought up before and will not be a good idea when its brought up again.
If that were true, wouldn't the market for subscription based gaming services be shrinking rather than expanding ? Why do you think so many 3rd party publishers are willing to offer their games on existing subscription services like PS +, PS Now, Xbox Live, Humble Monthly, Geforce Now,etc... Why would a Steam subscription service be any worse than popular existing services?
mimizukari Dec 26, 2017 @ 4:27pm 
Originally posted by Jóel:
It would be cool to see a subscription service for steam, a bit like Origin Access or the Xbox Game Pass, it would be paid monthly, around £7.50 a month, for that you get a selected amount of games, but DLC wouldn’t be included, if you wanted DLC, you could pay £10.00 a month instead for DLCs for the games. And the subscription service would have discounts in the store and would allow people to have exclusive badges and cards.
they call that humble bundle monthly.
Washell Dec 26, 2017 @ 5:46pm 
Gwarsbane, the profit in such services isn't in the fee, it's in the micropayments and dlc sales.
Gwarsbane Dec 26, 2017 @ 7:20pm 
Originally posted by CharlestONE:
If that were true, wouldn't the market for subscription based gaming services be shrinking rather than expanding ? Why do you think so many 3rd party publishers are willing to offer their games on existing subscription services like PS +, PS Now, Xbox Live, Humble Monthly, Geforce Now,etc... Why would a Steam subscription service be any worse than popular existing services?

First off, Humble monthly while you do subscribe to it, you get the games and keep them forever. So they are not like any of the other services. Also pretty sure most of the games show up there for "tax write offs". They can claim they are giving to charity or something like that. if their games are not selling as well, or not selling well anymore.

Geforce now, how may games does it have? 80? 100? Steam has what, 15,000 or more? I have no idea what games are on geforce now, but somehow I doubt its the latest greatest games, or FPS type games, because its all streaming. Pretty sure you need the geforce shield to play the games too. There was suppose to be a beta for it on PC but it has yet to show up.

Also don't you have to own the games already or what was that another service?

Geforce now also a streaming service so its not like you download and install the games, so its gonna be laggy and not good for games you need quick reactions for. My guess is its mainly aimed at casual games.


As to Playstation and xbox pretty sure they own most if not all the games that they put in their subscription services. Also don't they only have like 4 or 5 games a month each for their services. Not sure as I don't know either and I don't actually know anyone who owns one. And for xbox at least, you need to pay extra just to play online...


Originally posted by Washell:
Gwarsbane, the profit in such services isn't in the fee, it's in the micropayments and dlc sales.

Except no where does the OP mention anything about microtransactions. In fact the thread starter specifically mentions starting with Valve games, well the only Valve games that I know that has microtransactions are Dota 2 and TF2, which are free to play, so do you think it would help or hurt a game to go from f2p to requiring 10 bucks a month to play it? And CSGO which is what 20 bucks now? and its a buy once. Again do you think it would hurt or help a to tell people, well you can access your stuff that you bought with microtransactions but only if you pay 10 bucks a month....

If the games in the subscription service have microtransactions, then why bother having them in a subscription service? Heck why bother charging for the game in the first place, after all its going to make FAR more money if people first don't have to put any actual money into it to play, and will certainly make more money if people don't have to keep paying for it to get the items that they can sell else where or to other players or what ever.

I personally would NEVER buy a game that has microtransactions that there to support the game. I would also NEVER pay into a subscription service for games that have microtransactions because those microtransactions should be paying to keep the servers up and for the decs/publishers to put more content into the game.




But here is the issue. 10 bucks a month for lets say access to any of 100 or 200 games is GREAT for the players. But it sucks for the devs/publishers of the games, because 1 single sale of say a 10 dollar game, would be 1000 times better then 1 person renting their game for a month. Because if you are subscribing for that kind of money, you are going to be playing more then 1 game, heck you are going to more then likely going to be playing 10 to 20 games, even just to try them out so you unless its automatically split between all 100 to 200 games (which would be even worse for the devs and publishers) the 7 dollars is going to be split between all the games that you play that month. So again 7 dollars, split 10 to 20 ways is not a lot of money.
Last edited by Gwarsbane; Dec 26, 2017 @ 7:20pm
76561198001062896 Dec 26, 2017 @ 9:45pm 
yeah and i can almost guarantee you the games that would be avalaible through such would be among the lowest bottom of the barrel shovelware unless you believe that devs and publishers magically have the obligation to jump on such
Washell Dec 27, 2017 @ 3:19am 
Originally posted by Gwarsbane:
I personally would NEVER buy a game that has microtransactions that there to support the game. I would also NEVER pay into a subscription service for games that have microtransactions because those microtransactions should be paying to keep the servers up and for the decs/publishers to put more content into the game.
And I don't buy games over €20 anymore, for various reasons. Yet all of it still exists. That's because the pricing, sales, and subscription services are aimed at different demographics.
Originally posted by Gwarsbane:
But here is the issue. 10 bucks a month for lets say access to any of 100 or 200 games is GREAT for the players. But it sucks for the devs/publishers of the games, because 1 single sale of say a 10 dollar game, would be 1000 times better then 1 person renting their game for a month.
So again, a subscription service is aimed at a different demographic than you and me, and relying on 10% of the subscribers to bring 90% of the profit. If we look at EA Access, the games are either old, so there's not much loss in sales, or it's relatively new, but heavily peppered with microtransactions or DLC (Dead Space 3, Dragon Age 2).

Making the main game available for free lowers the barrier for people to try it, and if they like it, they might even spent money on the additional content. Done at the right commercial stage of the game, such a strategy leads to increased revenue, not lost. You're staring blindly at a lost sale that was never going to happen in the first place.

And before you say they could just make it free to play, that doesn't quite work. When people pay into something, they value it more, and try to get their money's worth. The trick of a subscription service is that people effectively pay themselves an incentive to play as many games on it as possible.

TL;DR: A subscription service can be used to increase revenue on the mid and tail-end of a game's life, and is perfectly viable there.
Originally posted by Jóel:
if you wanted DLC, you could pay £10.00 a month instead for DLCs for the games.
And just for the record, that would never happen. The DLC are the cashcow that make the system viable.
Last edited by Washell; Dec 27, 2017 @ 4:08am
cinedine Dec 27, 2017 @ 4:02am 
Originally posted by Gwarsbane:
As to Playstation and xbox pretty sure they own most if not all the games that they put in their subscription services. Also don't they only have like 4 or 5 games a month each for their services. Not sure as I don't know either and I don't actually know anyone who owns one. And for xbox at least, you need to pay extra just to play online...

It's not like you're on the internet and could look for yourself instead of basing your arguements on ASSumptions ...
No, the do not own most of the games. As a matter of fact lots of new indies join PS+ the month they release. And you don't have to pay extra for online. It's the same subscription that includes the games.
Last edited by cinedine; Dec 27, 2017 @ 7:01am
Start_Running Dec 27, 2017 @ 6:36am 
Originally posted by cinedine:
Originally posted by Start_Running:
As to Playstation and xbox pretty sure they own most if not all the games that they put in their subscription services. Also don't they only have like 4 or 5 games a month each for their services. Not sure as I don't know either and I don't actually know anyone who owns one. And for xbox at least, you need to pay extra just to play online...

It's not like you're on the internet and could look for yourself instead of basing your arguements on ASSumptions ...
No, the do not own most of the games. As a matter of fact lots of new indies join PS+ the month they release. And you don't have to pay extra for online. It's the same subscription that includes the games.

Well then feel free to look up just how the revenue split works out and get back to me.
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Date Posted: Dec 26, 2017 @ 1:36pm
Posts: 45