Demon88 2 DIC 2017 a las 8:29
Game streamer credit/referral
With so many streamers on YouTube, Twitch, and other platforms giving reviews or sneak peaks on games I would like a means to give them credit for game purchases. Perhaps an optional button while making a purchase to mention a steam user or streamer whose review helped you decide to buy. This I feel would help Devs connect with those content creators who are making the most impact with the genre of games they produce.
< >
Mostrando 31-32 de 32 comentarios
Start_Running 4 DIC 2017 a las 6:21 
Publicado originalmente por Black Blade:
@Start_Running again I disagree
As you your self-said "Not many.", and that is the point
Yes Not many because the curators don't really do ♥♥♥♥.

Publicado originalmente por Start_Running:
Then as I said. If the those to whom the service is meant to serve do not see it worth even an extra $0.10 Then the service was worthless and thusly has no value to valve.
Is wrong in two ways
1. The serves is not only for the consumer, its also for Valve and the Dev/Pub as there games are likely to get more views that again are more sales (where Valve earn)
Valve can achieve the same effect with a client tweak and Dev/Pubs already have deals and arrangements to that effect. The benefit the Valve and the publisher is MArginal. If a publisher wants to get some extra visibility they just do up a sale event.


2. It's not about what it is, its how it was seen, how do you think users will see the ability to buy a game from place X and Place Y both are the same store, and give you the game to the same library with all that comes with it, one cost x second cost x+y, where will you buy?
Hence why I said it would be optional. It would be a check boxa nd drop down menu. Yes I want to give an extra 10% to this curator that I follow who curates the game.. It's kind of like how WIth Humble bundle you don't have to pay more than the listed price you have the option of paying more and surprisingly , many people do voluntarily pay extra. People will pay you for doing something if what you do impacts them in a positive and worthhile way.. So this point is kinda moot.

Saying or come on, its sooo easy to filter the stuff
There are over 20936 games, software, and movies on Steam now
What you think that number will be in let's say 10 years
Yes and game magazine sites, Youtubers, and TWitch Streamers are already shortlisting and highlighting these things. You don't have to sift through all 20,000 if you have a clue as to what you're looking for.

Do you think a new user that comes to the store will think its so easy for him a lone user that may not know the community that well to filter in let's say 2000000000 titles?
Then they can siumply stick to the main store page and such or rund the discover queue once a day. That works surprisingly well. Especially since you seldom see anything with as low as a mixed review showing up there.

What if you want to play, and not filter games for 4 days first?
The Steam Libary is going to grow and grow and grow, tags help, more stuff help, but sooner or later will need more than that
See above. I mean some people comb through the bargain bin section hopong to find the fabled hidden gem but hidden gems don't really exist anymore. They never really did. If you aren't obsessed with being the first to ddiscover some great game that no one else has played then again just checking popular new releases once a day will be nough to keep the new games on your radar.

Hell I got Google to find stuff, but except if you really know how to use it right, at times can be really hard to find content you want on the web, and hands down Steam's Tags and Search is not even close to the power Google gives you
Only if you don't know what you're looking for. And here's where your argument turns against you. There is a user that feels so overwhelmed...then that same user would be highly likely to actually give that extra 10% t to the curator in gratitude for saving them all the time and money.

And il also say again there is not something that only is there for the user, it helps the Dev/Pub it helps Valve
And both already have access to equally effective and less costly means than this. So that becomes a non-issue for them. A fireman isn't going to grab a buckey and start throwing it on a house fire when they have a perfectly functional high pressure, high volume water hose at their disposal.

If you want users to stick to it, and really invest in it, you cant depend on the good heart of the users to give that tip, you can maybe say its the correct way, but its the way that you are dooming the deal before it happen simply by looking at what happens before
They don't want just any user to do it. I mean gods the most ♥♥♥♥♥♥ up things on STeam were due to user involvement. Greenlight, Trading, Gifting, Etc.

Hell Valve is still trying to find ways to mitigate the effects off ♥♥♥♥♥♥♥ users on the review system.

Its not rocket science, its just history and logic
ANytone who'd succeed as a curator, is already making money doing so. Nuff said. So they really don't need this. and those that don't would just clutter the system to the point where you'd need another group of curators to curate the curator list.

And it all comes back to. If the person you're providing the service to doesn't think it's even worth $0.10 or $1, then you weren't providing much of a worthwhile service.
Black Blade 5 DIC 2017 a las 3:16 
@Start_Running
I think at this point we are both just repeating the same point and it ends up in the trust in the community and there will to give extra

I am honestly surprised you think that out of all the buyers on Humble Bundle and the like many of them give extra, as much as I know most give the minimal amount only, few give big numbers more, but for the most part, its the minimal possible, after all, there is a reason devs/pubs put games in bundles almost always only when they're older and mostly stop selling

As said before you say curators don't do anything, that is completely wrong, after all, to work well you have to be creative on it, on how you market it, how you push it, if you be one out of a million you will not get anything from it

In the end, the big name devs will have a limit on how many games they can or can't talk about, videos make time, and overall there is a minority over the number of developers out there, and the more games Steam is getting to list the more likely it is for them to miss games, as there is just so much they can spotlight in a time

And how can you even connect the user been overwhelmed for them will to pay more for a service like that? its two separate things, that don't have enough to make them hang on each other

And again il repat these services is not one-sided for the user Valve and the Publishers earn from it as well, I guess will just have to wait and see how these roll out if it does, but for now I think we are just saying the same thing and it's ending up with the amount of trust one has in the community, or the view of it on Valve/Pubs side
< >
Mostrando 31-32 de 32 comentarios
Por página: 1530 50

Publicado el: 2 DIC 2017 a las 8:29
Mensajes: 32