middle option for user reviews - "maybe"
Currently reviews have two options... Reccomend: "yes" or "no"
This system works well enough; however, sometimes I find that I don't completely like or dislike a game, or that I would only reccommend it to certain people (fans of the series, fans of the genre).

That's why I'd like an option that goes in-between "yes" and "no", for games that I feel kind of middling about. Not sure if you'd call it "maybe", but it seems like the most logical way to name it.
What do you guys think? :happyBUD:
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1630/39 megjegyzés mutatása
But you are not supposed to "rate" if the game is good or bad. You are supposed to recommend it or advise against it. Should I buy this? Definite Maybe! Well, thanks.
Quint the PSY Duck eredeti hozzászólása:
Main thing with that is that I'm not sure how much distinction there is functionally between "mostly bad" and just "bad".
I've definitely played games that had good ideas but failed on the execution.
I've also played games that were well made, but didn't have many good ideas.
I'd decribe both of these as "Mostly bad"
compared to "Bad", where a game just fails at both.

Maybe instead of two middle options, it'd be better if they added extreme options.
Keep all of the current "good" and "bad" votes, but then add in a way for users to say "very good" and "very bad", to be used only for the games that are pretty much flawless or incredibly horrid. I mean, it'd be a minor distinction, but perhaps it'd be easier to understand that way.
Legutóbb szerkesztette: VigorousJammer; 2017. júl. 31., 12:05
cinedine eredeti hozzászólása:
But you are not supposed to "rate" if the game is good or bad. You are supposed to recommend it or advise against it. Should I buy this? Definite Maybe! Well, thanks.
That's certainly what they're asking, but I don't think this is very useful for consumers, aside from people who just want to bandwagon along with what other people suggest they do.

For anyone who actually wants to get to know a game, they get a basic idea of what the game is meant to be from the store page, and if they're interested in this gaming experience, they look to the reviews to find whether there are issues that prevent them from getting this experience. Not to have other people tell them "go buy this game!".

Furthermore, Steam's review system did start off as a recommendation system, and in fact originally only had positive recommendations...only later were negative recommendations added, then the system's name was changed from recommendations to reviews. And more recently, the curator system has been added too. This is a pattern of slow and gradual change.
Start_Running eredeti hozzászólása:
If you can't say whether you liked our disliked your time with the gamne.. you clearly have not put much thought intro your experience.

Look it's fine if you want to write a thesis on how perfectly balanced a game is... but really. That';s not really something STeam wants. They want the words of people who have thought enough about their experience to form a concrete opinion.

You can always post your own reviews on your facebook page.
lol, it's not about "balance", or writing soem thesis on a game. If a game was perfectly balanced it'd get a "yes" vote.
This is about how there's more than just "yes" and "no" when it comes to people's opinions about game, and how that should be reflected in the reviews.

cinedine eredeti hozzászólása:
But you are not supposed to "rate" if the game is good or bad. You are supposed to recommend it or advise against it. Should I buy this? Definite Maybe! Well, thanks.
I get where you're coming from, but I still think it'd be more useful to see how many people gave it a middling rating to determine if I should buy something. It'd be much more useful than the slew of reviews that say "reccomended" where they're like "yeah, I mean, I guess this game is alright, but, I dunno, it's kind of lame, but I liked some parts of it."

Honestly, I feel like a lack of a middle option tends to skew reviews towards the positive side, since any presence of something good about a game will lead most reviewers to vote "reccomend", while people will only vote "not reccomended" if there's a whole slew of things bad about a game.
Thus, the positive reviews become kind of pointless when it comes to purchasing decisions, because they're not all a similar level of positive.

It's the difference between saying
"You totally gotta play this!"
or
"Yeah, it's worth a shot."
Both are positive reccomendations, but on a different level, and all I'm saying is, Steam should allow us to give slightly more nuanced reccomendations like this, while not making the review system overly complex.
Legutóbb szerkesztette: VigorousJammer; 2017. júl. 31., 12:23
Maybe I think I'd like that option, too. :DEALWITHIT:

VigorousJammer eredeti hozzászólása:
Currently reviews have two options... Reccomend: "yes" or "no"
This system works well enough; however, sometimes I find that I don't completely like or dislike a game, or that I would only reccommend it to certain people (fans of the series, fans of the genre).

That's why I'd like an option that goes in-between "yes" and "no", for games that I feel kind of middling about. Not sure if you'd call it "maybe", but it seems like the most logical way to name it.
What do you guys think? :happyBUD:
VigorousJammer eredeti hozzászólása:
lol, it's not about "balance", or writing soem thesis on a game. If a game was perfectly balanced it'd get a "yes" vote.
This is about how there's more than just "yes" and "no" when it comes to people's opinions about game, and how that should be reflected in the reviews.
There really isn't. Ask yourself this question. If you were writing the review as a note to your past self . Would you tell yourself to buy it, or skip it?

It's really that simple. There are more than yes and no but everything between yes and no can be boiled down to yes or no. The question you are asked. Would you recommend this game to someone else?

Any non-yes answer is no. Whether it's maybe, sorta, not sure, whatever. You're not saying yes. So you are in effect saying no.

I get where you're coming from, but I still think it'd be more useful to see how many people gave it a middling rating to determine if I should buy something. It'd be much more useful than the slew of reviews that say "reccomended" where they're like "yeah, I mean, I guess this game is alright, but, I dunno, it's kind of lame, but I liked some parts of it."
And how useful is a bucnhc of people doing the equivalent of a shoulder shrug?

Honestly, I feel like a lack of a middle option tends to skew reviews towards the positive side, since any presence of something good about a game will lead most reviewers to vote "reccomend", while people will only vote "not reccomended" if there's a whole slew of things bad about a game.
Then by the same token these people would still vote yes . Look. As said. Anyone who takes the time to think as opposed to just wanting to unleash a torrent of unfocused words will always go with the position of their net experience. I have been able to recommend games I didn't personally like and I have denied recommending games I've liked.

A maybe option wouldn't have changed my opinion since I am quite sure about them.

Thus, the positive reviews become kind of pointless when it comes to purchasing decisions, because they're not all a similar level of positive.

Also by your own logic you're saying that there's an even chance this happens for negative reviews as well so in effect your hgypothetical scenario is self-defeating.


It's the difference between saying
"You totally gotta play this!"
or
"Yeah, it's worth a shot."
Both are Yes,
The degree of trhat yes is indicated with the commentary.

Both are positive reccomendations, but on a different level, and all I'm saying is, Steam should allow us to give slightly more nuanced reccomendations like this, while not making the review system overly complex.

Nuance should , in communication, take a back seat to clarity.
Start_Running eredeti hozzászólása:
It's the difference between saying
"You totally gotta play this!"
or
"Yeah, it's worth a shot."
Both are Yes,
The degree of trhat yes is indicated with the commentary.

You mean the thesis people should just post on Facebook rather than bother Steam users with?


Both are positive reccomendations, but on a different level, and all I'm saying is, Steam should allow us to give slightly more nuanced reccomendations like this, while not making the review system overly complex.

Nuance should , in communication, take a back seat to clarity.

Nuance and clarity are intertwined.
Legutóbb szerkesztette: Radene; 2017. júl. 31., 14:38
Start_Running eredeti hozzászólása:
There really isn't. Ask yourself this question. If you were writing the review as a note to your past self . Would you tell yourself to buy it, or skip it?
I've actually had situations where I downvoted a game but if I were to go back in time I'd still say it was worth my time. Not because my time isn't valuable, but because my time is valuable and it was spent on an enlightening experience.

Start_Running eredeti hozzászólása:
Nuance should , in communication, take a back seat to clarity.
Trying to draw a false dichotomy between the two does not serve either purpose -- especially not clarity, when one forces misrepresentations of information in the name of what one thinks as clarity.
Start_Running eredeti hozzászólása:
Would you tell yourself to buy it, or skip it?

It's really that simple. There are more than yes and no but everything between yes and no can be boiled down to yes or no. The question you are asked. Would you recommend this game to someone else?
Keeping it at just "yes" and "no" is so limiting, though. There should be room to say stuff like "this isn't for everybody", or "only for people who can tolerate some amount of jank". Those kind of descriptions, using the current system, would fall under "yes" for most reviewers, but it's not exactly a hard "yes", is it?
I can't imagine many scenarios where a game would get a negative review unless they're completely broken, which is why most game's reviews skew towards positive.

Start_Running eredeti hozzászólása:
And how useful is a bunch of people doing the equivalent of a shoulder shrug?
Because many games aren't completely broken or completely flawless, and instead fall somewhere in the middle. Users wouldn't be shrugging their shoulders, they would be letting people know the game falls somewhere in the middle. They should be able to voice their opinion on this more accurately, that way the overall results are more accurate, and therefore more useful to consumers.

Start_Running eredeti hozzászólása:
Anyone who takes the time to think as opposed to just wanting to unleash a torrent of unfocused words will always go with the position of their net experience. I have been able to recommend games I didn't personally like and I have denied recommending games I've liked.

A maybe option wouldn't have changed my opinion since I am quite sure about them.

Also by your own logic you're saying that there's an even chance this happens for negative reviews as well so in effect your hypothetical scenario is self-defeating.
Yes, currently, with just "yes", and "no", a certain percentage of votes go to both camps. However, I wouldn't say it's an "even chance". Logically, it would make sense that more middling reviews would go positive than go negative, but I suppose it really just depends on how harsh the reviewer is. Still, I don't think there's many reviewers out there that are harsh enough to give every game except very good ones negative reviews.

In any case, which side the middling reviews go to is a minor point. The bigger issue is the inaccuracy of what is being said in the text vs. what the rating says. At a glance, looking at "posivie" and "negative" review counts currently essentially means... almost nothing to me.

I'm not sure how many of those reviews are ACTUALLY positive or negative, because many of them would actually fall in the middle, and could go to either side depending on a few factors, such as the reviewer's interpretation of the review system, as well as how harsh the reviewer was.

Start_Running eredeti hozzászólása:
Nuance should, in communication, take a back seat to clarity.
What I'm saying, though, is that currently there's no nuance at all, and that is what's making things unclear. With just "positive" and "negative" being the only two options, I won't know what somebody is actually saying unless I go through and read all of the reviews, which I'm not going to do.
I might read a few when I'm looking at the store page, but in theory it'd be much more useful to simply look at the numbers... however, as I described above, currently those numbers don't actually mean much, because they don't reflect what people are actually saying.
Legutóbb szerkesztette: VigorousJammer; 2017. júl. 31., 16:23
VigorousJammer eredeti hozzászólása:
What I'm saying, though, is that currently there's no nuance at all, and that is what's making things unclear. With just "positive" and "negative" being the only two options, I won't know what somebody is actually saying unless I go through and read all of the reviews, which I'm not going to do.

VigorousJammer eredeti hozzászólása:
That's why I'd like an option that goes in-between "yes" and "no", for games that I feel kind of middling about. Not sure if you'd call it "maybe", but it seems like the most logical way to name it.

What does "Maybe" tell you that you still don't need to go and read the review?

If someone tells me "Yes" i know that they like it, they'd recommend it. If they say "no" i know they didn't like it, they dont recommend it. If someone tells me "maybe" i don't know anything. What does that mean?
Instead of "maybe" i would use "informative" or whatever... but a third option is definitely needed like the curator thing. There's an option too for a third way.

Praxis now is: Curator has an informative review option - and reviews self as standalone for users have only bad or good, that doesn't fit.

For myself i try to write informative reviews and i vote all games as not recommned, because often there're essential things wrong with games i test. It's not the best way for my opinion
Legutóbb szerkesztette: ペンギン; 2017. aug. 1., 7:48
 KARR™ eredeti hozzászólása:
What does "Maybe" tell you that you still don't need to go and read the review?

If someone tells me "Yes" i know that they like it, they'd recommend it. If they say "no" i know they didn't like it, they dont recommend it. If someone tells me "maybe" i don't know anything. What does that mean?
The way I see it, if someone tells me yes, than sure, I know they'd recommend it. And if they say no, then yeah, I know they don't. But if I don't have some idea of who they are, as I never do with Steam reviews, then both yes and no, alone, are meaningless to me. It's literally a message saying "guess what, one of the billions of other human beings on the planet liked/didn't like this game". That's utterly useless. So I have to read the review to get anything out of it either way.

But if some customers - even most customers! - are only interested in reading the 'yes' and 'no' reviews, that's fine! There are already options in place around what reviews you want to see, surely this would just be one more option in that section, no big deal.
Legutóbb szerkesztette: Gus the Crocodile; 2017. aug. 1., 7:58
Rockon eredeti hozzászólása:
Then wait until you have made your decision, or take the one you feel is right, and include your thoughts pro/con in the textbox.
I'd rather read "informational"(neutral/maybe) review which can help me make decision, than open review section and see empty area there, because people who "haven't decided yet" didn't posted any review (in case when title don't have any other reviews).

Even "yes" or "no" doesn't mean so much, because you read text in first place and make decision based on review contents, not on the review color.
But if there are people who consider binary choice "yes" or "no" not reflecting their opinion and don't want to post their review under either of them, don't know which harm "informational" choice can make. They simply will not be counted in the game rating. There are already many reviews that not counted in this rating (keys, gifts), one review less, one more, what's the difference?
Legutóbb szerkesztette: Arax; 2017. aug. 1., 8:18
Arax eredeti hozzászólása:
Rockon eredeti hozzászólása:
Then wait until you have made your decision, or take the one you feel is right, and include your thoughts pro/con in the textbox.
I'd rather read "informational"(neutral/maybe) review which can help me make decision, than open review section and see empty area there, because people who "haven't decided yet" didn't posted any review (in case when title don't have any other reviews).

Even "yes" or "no" doesn't mean so much, because you read text in first place and make decision based on review contents, not on the review color.
But if there are people who consider binary choice "yes" or "no" not reflecting their opinion and don't want to post their review under either of them, don't know which harm "informational" choice can make. They simply will not be counted in the game rating. There are already many reviews that not counted in this rating (keys, gifts), one review less, one more, what's the difference?



well maybe is just as useless as far as Im concerned

do you like the game, yes or no. Thats the only thing I care about when reading a review
Legutóbb szerkesztette: Zetikla; 2017. aug. 1., 8:27
I've been through a bunch of these threads before and I think they reveal two different sets of people, with regards to how we use reviews, broadly speaking:

* the set of people who use the review score/recommendation as a way to nudge themselves toward or away from buying something.

* the set of people who don't use the review score/recommendation but just want to get more information about the game.

The first group argues against adding a third option, as they feel it'd dilute up their experience, while the second group wants a third option because it would encourage more people to share their thoughts and thus provide more information. Such as explained here:

Arax eredeti hozzászólása:
Rockon eredeti hozzászólása:
Then wait until you have made your decision, or take the one you feel is right, and include your thoughts pro/con in the textbox.
I'd rather read "informational"(neutral/maybe) review which can help me make decision, than open review section and see empty area there, because people who "haven't decided yet" didn't posted any review (in case when title don't have any other reviews).

Even "yes" or "no" doesn't mean so much, because you read text in first place and make decision based on review contents, not on the review color.
But if there are people who consider binary choice "yes" or "no" not reflecting their opinion and don't want to post their review under either of them, don't know which harm "informational" choice can make. They simply will not be counted in the game rating. There are already many reviews that not counted in this rating (keys, gifts), one review less, one more, what's the difference?

I am definitely in the second group. I wouldn't trust anyone else to tell me whether to make a purchase, without knowing me first, and I'm not sure anyone should trust someone else to tell them a recommendation like that. People's tastes differ quite frequently.
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1630/39 megjegyzés mutatása
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Közzétéve: 2017. júl. 30., 18:02
Hozzászólások: 39