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报告翻译问题
The whole thing went down the drain with this sentence alone.
I rest my case.
Because I am almost certain that DLC's play time isn't recorded. Play times don't seem to be different for DLCs compared to the main game. Also, considering how much DLCs there are (far more DLC than game), collecting such data would be an absurd amount of effort.
Also, I never said "story-based DLC", just DLC in general. I am not not convinced it wouldn't help, and I am certain it wouldn't make it more useless.
Explain please. That allows times to be representitive of the overall playtime of a game, as it disclude people who buy the game and don't place or people who open the game and barely play it whatsoever. Make it 1 hour if it makes you happy, but that limiter is needed. I thought it was obvious why I gave that limitation, but I guess not. Sorry about that.
... I honestly don't even know what your case is.
Again, I seriously think this would make a great addition. At the very, very, very least.. it wouldn't hurt and could only improve sales for Valve and tell gamers what games are very often played. I am suggesting something with good potential, requires relitively little effort, and has very little down-side (if any whatsoever).
steam already has information on playtimes and how long to beat using the achivements themselves........