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Informar de un error de traducción
Kotaku is a newsoutlet, not an analytical institute.
EEDAR[en.wikipedia.org] however is.
Ignoring reality is not helpful.
Steam has to pay for bandwidth, developers have to pay for making demos. They do not only not translate into more sales but actually deter people from buying the game. Therefore both parties actively lose money.
Do you support bad quality games? How is the thread opener confusing or not understandable. Look at some of the upcoming/soon to be released games.
The amount of money made in the video gaming industry by publishers and distributors, including Valve, would have been more than enough to create a global ISP specifically for the video gaming industry. But because they wasted their money on refunds (and other pleasures) due to allowing bad quality games, educated people like myself shouldn't be viewed as out of touch. We are the ones whom usually say "I told you so" in the end.
The problem in the gaming industry still, the lack of publishers working together to sustain the industry. It has allowed companies like Google, Apple, and Microsoft to gain a secure foothold for which they will ultimately have control and the most money.
You also exaggerate the "problem" of bad quality game. They don't sell nearly as much as people think.
I'm still surprised everyone and their mother is talking about "Valve beats down on fake games" with Jim Sterling's and TotalBiscuit's videos. And ignore what they said about bad games - they are not obfuscating good games and don't get nearly as much exposure as people credit them for. Because guess what: even Steam's users are not this braindead yet to buy any game that comes across.
I didn't want to state the example specifics, but i'm going to have to now. I bought the "Northgard" game. From the video(s) and pictures it looked like great RTS game. Upon playing it, it's poor quality. As if like a cellphone game. Also, there's NO females in the game, which isn't stated on the advertisment page. I have over 430 games (not that many) on Steam with no habbit of returning/refunding games. My friends and family are all gamers. I've nothing but respect for the industry and am not seeking to discredit nor unpset anyone.
If there was a demo available, this thread probably wouldn't exist.
Now I'm curious, why on earth does a game with no females in it needs to explicitly point that out?
Please tell us how this is going to help game sales and save money?
Because a lot of people whom bought the game probably wouldn't have, if they would have known. What's wrong with having females in games?
"tell us". Don't speak down to me, bud. Read the OP.
How many is "a lot"? And what's wrong with not having females in games?
You expect someone to make a 15 mins demo and you expect them to show whether a game has both genders in these 15 minutes as opposed to less important things such as gameplay and features?
When would a Dev be required to put the demo on Steam? Before the game is release? within a month of release?
Do they need to keep the Demo updated to match the game? Games change, some systems get removed because they dont work well, some get added, some get altered.
you still havent answered the question I asked.
Never spoke down to you, you read into something that wasnt there. The question remains.
Maybe go read the forums for the game. I didn't like the game for other reasons as well. That's all i'm going to say.
Why would I? I have no interest in that game.
You're going to need better arguments than "that's all I'm going to say" to back a suggestion that has been beaten into oblivion multiple times before.
Early Access game with a very positive recent (88%) and overall (91%) score which is labeled as City Builder, looks like a city builder and shows gameplay video in the second trailer which looks quite a lot like Settlers.
That is by no means a bad game or an example of bad quality. It's an example of "you not liking things". And proof that a game would have lost them a sale.
For the next time:
The topic is all wrong. You have to make a thread about Early Access game being the cancer of Steam or demand the refund restriction to be lifted. That's how we do things around here.
You're missing a key fact though. Not everyone will refund. I'd go as far to say that even if the game is horrible, 30-40% still won't bother refunding it, and even more will wait past the limits for it to 'get better'.
If there is a demo showing this terrible gameplay, then those people won't even buy the game in the first place. Customers win, but not the industry.
Someonr else mentioned this also, with gaming companies pulling a bait and switch, with a fabulous demo, but then the shipped game is nothing like that. Then you just have pissed off consumers, and most likely, a much more restrictive refund policy they won't be able to turn to.