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If everything verifies correctly then you should have the latest patched release on the Steam servers.
However, upon viewing the local files, none of the files have a modification date since I last played the game and the game's executable is still listed as the original version 1.0.0.0 so it seems like Steam's refusing to update me. Sadface.
Well, usualy. I just checked my self and can't find it in the game.
So... I found an updated cheat utility. A trainer (modifies memory address entries on the fly) that was updated to work only for the newer 1.2 version. I can verify that the utilities from the site are usually functional and trustworthy as i've beta tested for them so I attempted to utilize this one with my version of Dishonored. The result is that the game instantly crashes utilizing the version intended for the 1.2 version but functions properly using the base 1.0 version.
So for some reason, Steam is still refusing the update my game and i'm not sure why.
The executable information is not a mandatory change, and is stored in a manifest inside of the executable on compile. Its rather easy to skip, or not even use that. I personally use it on all of my projects to make tracking versions for the client much easier. But like I said its not mandatory and alot of developers dont do it.
Also, admitting to cheats even for a legit reason is not allowed topic conversation. As for your game, You should try changing content servers. Steam -> Settings -> Downloads + Cloud -> Download Region -> Next closest server.
If that fails you should (IF) the game uses NCF files in steamapps folder, delete it, restart steam, and reinstall the game (Note NCF files are manifests and steam will redetect the game) & update based on that. however if its GCF which actually contains the game (which I believe is outdated now) dont do it or you will redownload the entire game.
So I seem to have no idea on how to actually get the patch for the game at this point which is really odd.
Thank you to: Kiya