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PerryTheQuad Apr 11, 2015 @ 11:33am
How to do a 8(16) bit game?
Hello. I don't know if there are any others topics with the same question(if so, please, give me links) but I want to ask:if there are any chances that typical player can do a 8(16) bit game(like "Evoland" at the start, where everything is in pixels). Pls, if you are a programmer, five me a books, sites, or your suggestions on how to learn and to create games like that. Thanks a lot!)

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76561193857876471 Apr 11, 2015 @ 12:43pm 
Do you have any programming knowledge or experience? Even a text based game will require a certain level of familiarity with programming. Once you have firmly decided what you want your game to be, you need to pick a programming language it will be made in.

I would generally recommend C# (pronounced C sharp), but that isn't the easiest language to learn. Python is more user friendly, and is slightly easier for a human being to read and understand.

Programming even a simple game is a long-term project. You should ask yourself if this is something you really want, because it is going to involve a lot of time and work. And I mean a lot. There are also tools like RPG Maker and other variants that help reduce or even remove the requirement to know how to program, at the cost of being limited in what they can do.
PerryTheQuad Apr 11, 2015 @ 12:57pm 
Hey) Thanks for suggestions. I really have no experience in programming, but I want to start and I thought that to make an "easy" type of game would be a great experience. But know I see that I need to study this programming languages.
Spawn of Totoro Apr 11, 2015 @ 1:18pm 
http://www.codecademy.com/

This is a good place to start learning a bit about programming and get an idea of what it is like.

I suggest the Java one as it has been suggested to me by several game programmers as a way to get used to programming and it's coding structure is close to what one needs to know to make games.
PerryTheQuad Apr 11, 2015 @ 1:30pm 
Thank you for your answer!) Never heard about starting to programm with Java but I'll give it a try if it will be helpful in the beginning of my Path
GLO BOY GOAT Apr 11, 2015 @ 2:24pm 
java script
SimicEngineer Apr 11, 2015 @ 4:43pm 
There is a really good introduction to programming with JavaScript, Eloquent JavaScript[eloquentjavascript.net]. All code samples in the "book" can be edited and run inside the browser. One of the chapters even walks through writing a 2D platform game (although it's very primitive, and the graphics aren't so much "8/16-bit" as "Atari 2600"). JavaScript isn't widely regarded as a "serious" game programming language, but it does well enough for things that don't demand top-tier performance.

edit: just to be clear, Java and JavaScript are two totally different languages. They have some superficial similarity, but the "JavaScript" name came about for marketing reasons that never really panned out.
Last edited by SimicEngineer; Apr 11, 2015 @ 4:48pm
PerryTheQuad Apr 11, 2015 @ 4:51pm 
Thank you!))
Write console applications in C++, its pretty simple. Once you get some basic C++ knowledge you can start writing games in SDL, Allegro or SLMF. Then move on to openGL or DX.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Apr 11, 2015 @ 11:33am
Posts: 8