Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would generally recommend C# (pronounced C sharp), but that isn't the easiest language to learn. Python is more user friendly, and is slightly easier for a human being to read and understand.
Programming even a simple game is a long-term project. You should ask yourself if this is something you really want, because it is going to involve a lot of time and work. And I mean a lot. There are also tools like RPG Maker and other variants that help reduce or even remove the requirement to know how to program, at the cost of being limited in what they can do.
This is a good place to start learning a bit about programming and get an idea of what it is like.
I suggest the Java one as it has been suggested to me by several game programmers as a way to get used to programming and it's coding structure is close to what one needs to know to make games.
edit: just to be clear, Java and JavaScript are two totally different languages. They have some superficial similarity, but the "JavaScript" name came about for marketing reasons that never really panned out.