Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
You can download SteamCMD from here: http://media.steampowered.com/installer/steamcmd.zip
Do note that DLCs get downloaded with the basegame's APP-ID
If not sure what the APP-ID is, view the Store URL.
The problem seems to suggest it's exactly that SteamCMD tries to download it as a x86 (32-bit) binary.
If you were on Mac or Linux (you're not), the command line would be somewhere similar to
Only that won't work directly; so I'll look into it.
The only thing I'm left wondering is if someone used Mac or Linux; they could use the
Unfortunately you can't apply the command on Windows (if other command formatting is to test with), as it will only come up with
You seem to be able to download 32-bit binaries on a 64-bit OS even if the game had binaries for both versions with a set compatibility mode; but that obviously doesn't work the other way around.
Sorry to waste your time.
try @sSteamCmdForcePlatformBitness 64
Thanks Radovann, i can finally using this command to downloading from my office. It's work perfectly.