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翻訳の問題を報告
'low quality games' were simply one tiny factor in the BROADER construct of the video game industry at the time. All the other problems, video games being new in retail, ATARI being the major player, retailers stopping shippments, Atari going nearly bankrupt with the relaese of ET, the dearth of consoles that existed in retail, all DO NOT EXIST today.
If you want 'food for thought' put the quote IN CONTEXT, rather than parroting it off as your own 'thought' when you put none in
"Atari Game Over"
go to Youtube
President of the the company that put it's Seal of Approval on basically every game made by LJN? Yeah, hollow words. President of the same company that had such lovely games aas Superman 64 grace their consoles... Not to mention the failmazing Superman on the NES.
Atari collapsed because it basically over extended itself. It got to one point that they had more copies of a cart out than there were sold consoles. Plus they were rather slow to innovate and cater to the needs of their consumers.
Keep in mind that Sony gave lots of freedom to the third party devlopers and because of that was able to dropkick Nintendo from 1st to second place.
The XBox did likewise and Dropkicked Nintendo to 3rd place.
Customers have lost the trust even in AAA productions.
Wake up, and look around you. Far Cry 4, Assassins Creed Unity, Destiny, Evolve, Titanfall. the new Battlefield, All flawed in one or another way.
The WB debacle with Arkham Knight is a surefire sign of the fall, too. A company you could trust with good PC ports failed hard.
It was only stopped in the last moments, because we are able to get refunds. This will strengthen the trust of the customers into products again, because nobody can be that dense to release unfinished or bad product any longer.
Except maybe UBISOFT and EA.
Yes, and last year they "dropkicked" themselves on nintendo niveau with the XBone .... Arrogant like Atari in the days.
Crashes aren't caused by breaches of trust or whatever. They are caused by losses of funds and stockholders jumping ship. That isn't happening. Whether you liked it for the past couple of years or not, gaming has not and is not in danger of a crash.
+1
Great documentary on the rise and fall of Atari.
...Isn't nintendo having issues due to few game on their system, becuase they are so strict with 3rd party games? Their last sucessful console was the Gamecube. Right about now they are doing good in the hand held, since there is a lack of competition. Wii U is considered either a failure or a luke warm success (at best).
Where there is one extream, then there is another.
Again that's pretty much false when you consider Valve effectively saved PC gaming from literal oblivion. WIthout Steam Gamestop long had abandoned retail PC games. Which means that there would have been no way for games to be made/distributed on the PC side.
Again I'm not sure how refunds falls into the picture. You quote a bunch of AAA games which make up literally 0.01% of the releases on Steam.
It's also somewhat ludicrous to extrapolate that somehow refunds 'saved' anything since it hasnt even been around for that long.
You're essentailly making an argument from a premise that you haven't proved, then extrapolate a conclustion that isn't borne out yet.
People have been stating that PC gaming is dying or will crash. Maybe before 2008, but not now. Due to the high cost of game development nowadays, publishers cannot afford to have a game flop like they used to. Reducing the number of games they make and release allows them to sink a bit more into a sequel (and that is what most games that they are releasing now are) that they know will sell than trying a new game that may or may not be a hit and not be able to recoup the money they spent on it.
Another reason why there would be no crash is that gamers, no matter how much they complain about how bad games are or that they are all the same, keep buying those games no matter what. That tells the publishers that such tripe is wanted (piracy does the same thing). Gamers are buying such in record numbers no matter how many game stopping bugs or missing content there is.