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However if you're modifying game files, like say changing models to make other players more visible which gives you an unfair advantage that would be bannable for obvious reasons.
And the general rule of thumb for competitive multiplayer games is you can't mod/change/edit things to do whatever you want like you can single player games, for obvious reasons.
it's not illegal per se, but it is against the rules of the game. Rules and Laws are two different things. Cheating in monopoly isn't a crime, but people may exclude you from future games for obvious reasons.
There are some cases that don't follow this rule, as open source games, but this is a rare exception. If you want to be sure you can read the raw license, it's available on store page or in game. Usually when they care about it will be clearly visible and easy to find, some will even force you to read and accept the terms, so you don't complain later.
About PUBG, you must read PUBG license, not Steam license. it's very clear in the license text:
So yes, they can ban you. I alsa saw this is a competitive and online game, so they will ban you probably
False, many games are perfectly fine with you creating mods, modifying the files, etc. How do you think game mods are created?
It all depends on the game, context, and the individual games rules.
Read the entire text, not just the first five words
Again false, you stated its ALWAYS illegal, its not. It doesn't matter how you try to spin it, its NOT "ALWAYS ILLEGAL".
MANY games allow it, far more then just open source games.
That is complete BS as basically every game with steam workshop support allows you to modify game files. Heck games without steam workshop support such as 7 days to die even ENCOURAGE modders to modify their files.
I did. The way you're reading and interpreting the EULA and apparently differentiating editing and modding without defining what you think the differences are makes the quality of your claims quite poor.
I think your post falls under, "The best way to lose an argument is to overstate it", and I think you made some gross overstatements. At any rate watch out for always and never statements, they're often problematic.
Okay nice guy, be calm and hear me. It's always ilegal. As I said before, sometimes they don't care, but it still illegal in terms of laws and they can at any time take down the modifications. allowing modification is a "being nice" thing, it doesn't change what is legal or ilegal.
Let's take the 7 days to die license ( https://store.steampowered.com/eula/251570_eula_0):
See? did you get it nice guy?
Well to be clear the terms in a EULA may not be backed by any laws. So it kinda seems like your other issue is you don't know what the word illegal means really.
You are aware you can modify files without reverse engineering, disassembling, or decompiling them right?
I'm guessing you weren't..... Its also clear your not familiar with the game at all because they work quite closely with modders who routinely modify game files and even give them early access to the builds so they can update their mods before release which all modify the game files.....
In that case its ignorance on his part as you can modify all the files without having to Reverse engineer, decompile, disassemble, them. Most of the files are straight XML which you can edit with notepad....
Same thing for Skyrim and other games, your free to modify the files, that doesn't involve having to do any of what he quoted.
I strongly advise against any 3rd party mods when it comes to multiplayer games with an anti-cheat as this can burn users - many have been banned in old COD games for simple FOV fixes or 'offline' modding. If you can't edit something in-game or by the text config then it's best to leave it.