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Think of it like this, when you speak, your voice has to be turned into a digital data stream, compressed, and sent to the other person.
A video call is using a program designed specifically for sending audio and video, that's the primary purpose of the application and the only thing it has to worry about. But for an old video game like TF2, it has to worry about playing a video game as well and sending data about your game to the server. So it's far less dedicated and optimized for voice, the main focus of the game is trying to help you play an online game.
i dont sound anywhere near as i do irl when i talk online,
i have a deeper voice irl compared to my slightly treble voice with my microphone,
so if you sound completely different irl its because your voice is getting compressed by the encoding software and bitrate,
as a audio engineer its easy to tell how audio works and how it affects voices and sounds,
this was the best dumbed down version i could explain.