60fps on a 165hz monitor?
Hello!

I'm not an expert in monitors but if I get a 165hz monitor, can I change its refresh rate to 60hz/120hz to avoid tearing for games that are capped at 60fps?

Thanks!
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Showing 1-10 of 10 comments
Snapjak Jul 9, 2024 @ 6:58am 
Tearing usually occurs when the frames go over the refresh rate of your monitor and are out of sync. It can happen when lower but that's not too common.

Sure you can change the refresh rate but unless you actually see tearing that bothers then don't worry about it.
Haruspex Jul 9, 2024 @ 7:00am 
As long as you get a Freesync or Gsync monitor, the refresh will dynamically sync with your frame rate, so you won't need to worry about any tearing.
✽Ðás0s™ Jul 9, 2024 @ 7:01am 
Originally posted by Snapjak:
Tearing usually occurs when the frames go over the refresh rate of your monitor and are out of sync. It can happen when lower but that's not too common.

Sure you can change the refresh rate but unless you actually see tearing that bothers then don't worry about it.
Thank you!
✽Ðás0s™ Jul 9, 2024 @ 7:03am 
Originally posted by Haruspex:
As long as you get a Freesync or Gsync monitor, the refresh will dynamically sync with your frame rate, so you won't need to worry about any tearing.
I was thinking about getting the Acer VG270S monitor. What do you think about it? I'm gonna hook it up to my GTX 1050 laptop, nothing too spectacular.
Haruspex Jul 9, 2024 @ 7:13am 
Originally posted by ✽Ðás0s™:
I was thinking about getting the Acer VG270S monitor. What do you think about it? I'm gonna hook it up to my GTX 1050 laptop.

Seems fine. It is Freesync compatible. 1080p at 27" won't have the best pixel density ever, but since you have a GTX 1050 you probably wouldn't want to go up to 1440p. If I were the one shopping I would probably look for an 8-bit color IPS panel instead of the 6-bit one here, but it's not a huge deal for just gaming.
✽Ðás0s™ Jul 9, 2024 @ 7:34am 
Originally posted by Haruspex:
Originally posted by ✽Ðás0s™:
I was thinking about getting the Acer VG270S monitor. What do you think about it? I'm gonna hook it up to my GTX 1050 laptop.

Seems fine. It is Freesync compatible. 1080p at 27" won't have the best pixel density ever, but since you have a GTX 1050 you probably wouldn't want to go up to 1440p. If I were the one shopping I would probably look for an 8-bit color IPS panel instead of the 6-bit one here, but it's not a huge deal for just gaming.
I'm looking for a IPS monitor with a true glossy screen. Do you have any recommendations? They are quite rare nowadays. I used to have the Dell S2415H in the past and it looked really good. But it's old so I'm not gonna buy it again. I'm probably gonna get a normal anti-glare monitor and probably try to remove the anti-glare coating myself, like this guy did: https://youtu.be/hTMfNXn7QNw?si=nPLU-N0AixYJKywA
Last edited by ✽Ðás0s™; Jul 9, 2024 @ 7:38am
Satoru Jul 9, 2024 @ 7:54am 
Originally posted by ✽Ðás0s™:
Originally posted by Haruspex:
As long as you get a Freesync or Gsync monitor, the refresh will dynamically sync with your frame rate, so you won't need to worry about any tearing.
I was thinking about getting the Acer VG270S monitor. What do you think about it? I'm gonna hook it up to my GTX 1050 laptop, nothing too spectacular.

I"m doubtful with that underpowred GPU you're going to be hitting more than 60fps in many modern games
Elucidator Jul 9, 2024 @ 7:59am 
I'll reply to your original post first.

As explained, tearing may happen when the FPS rate goes above the Refresh Rate due to the data within the graphical display buffer of the monitor being replaced in part much more quickly than expected. This buffer contains the to-be-displayed frames waiting for a monitor refresh.

In order to understand why:
FPS is the amount of graphical updates your computer, your GPU attempts to send to your monitor for display.
Refresh Rate is the amount of times your monitor turns off and back on to display the next image. It loads this image up from a buffer and this data gets overwritten quickly by new input send by the GPU.

As such, depending on the timing, tearing may happen when the FPS is too high compared to the refreshrate, because the buffer containing the instruction on what to display got particially overwritten at that time.

---
Generally the advertised refreshrate of a monitor is their "MAX" refreshrate. You can of course go for a lower refreshrate. Usually, by default, any connected monitor will be set to 60Hz and you need to turn this up using Window's display settings.
(Usually this setting will sync with your GPU settings as well, but make sure that it is in sync.)

Make sure you install the driver associated with your monitor as well to avoid issues.

---
Buying advise:

Depends on your preferences. I myself go for monitors with the lowest price assuming they fit the bill of my requirements. I don't need overly large monitors.
So for example, I may take a monitor with 120+ Hz refreshrate so that I can stare at it longer (its softer on the eyes)
but then also want it to be garanteed within my nation so that I can send it up for repair more easily when it is defect somewhere. As such I may pay a lot more for a monitor simply due to a location and garantee reasons, yet it is still a relatively cheap build. Its not much better than what you'd get from wallmarkt perhaps. (but there are no wallmarkts where I live)

Old or Not is not important. My monitor will probably be an older model. In fact, older models are well tested and used + often cheaper so I wouldn't skip out on that. That said, I will look at connection types (displayport, etc.) and what GPU is best supported.
Last edited by Elucidator; Jul 9, 2024 @ 8:01am
ReBoot Jul 9, 2024 @ 8:39am 
Use VRR and you won't have any problems with tearing nor input lag.
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Date Posted: Jul 9, 2024 @ 6:49am
Posts: 10