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Do you mean the achievement_progress.jso file? Mine was 103.855KB.
Even though my library main page is loading again without crashing, I realized that the achievement_progress.jso is getting larger again with every restart of Steam. Currently it's at 5.895KB. I wonder what the critical file size will be causing the library to crash again...
100 k does not seems hugh...i have json file with more than 120k in this folder
You're right. But as Cosa Nostra pointed out there seems to be linkage between that file and the RAM that Steam or Steam WebHelper are consuming. Before removing achievement_progress.json it was using 4GB, now it is down to 500-600MB.
if it happen again , use this tool https://mitec.cz/jsonv.html , it will help you to check if the file is corrupted.
if the file is corrupted , it won't be able to open or it will open but you will see a lot of garbage inside ...
This file (achievement_progress.json) save the achievment progression of the recent game you played ( number.json - recent played game ), may be one game is the root of the problem, now which one...
Or some form of lock on the number.json game achievment while steam is saving the summarize of it into the achievement_progress.json
i guess it'ss more a lock ...
I love you... I couldn't figure out why my Steam kept crashing when loading my Library. Went to reddit which sent me here and now everything is back to normal
Your file was at around 9000kb
I went and checked mine, it stood at an extremely nasty 45,300-ish kb!!!
File deleted...and HOLY CRAP it actually works! As my library finally re-appears!
Cosa Nostra you have a friend for life here, and I'm a 20 year steam veteran so you got a very solid connection with me :)
Been stuck with that webhelper issue the last 2 hours, THANKYOU!!!
Daaaaammmn.
My file was 80 MB and it was using over 4 gig of RAM.
Thanks much for solution! Have some points!
I became stuck in a reboot loop after a couple of hours of renaming Cites Skylines saves (start game, start save, save the game and exit, repeat).
Had it once before, but I could restart then. Eventually Steam client locked up for me, and even PC reboot did not help.
This solution actually helped! Thanks for that!
My memory usage was over 3,000MB according to taskmanager until I did this, now its back at 600-700mb. This fix was a godsend thank you
Hello Valve, are you reading this? Please solve this problem - it gets really annoying.
After reinstalling Windows, the steam client does not start at all. generally. I have already tried absolutely all possible tips and NOTHING helps. What should I do? This is absolute ♥♥♥♥♥♥♥ madness.
It worked for me, thanks !!!
For reference, the location of the achievements json file is:
My file was sitting at around 91Mb, but, oddly enough, attempting to open the json file (which should be plain text) caused Notepad++ to crash.
In my case, I recently had an unresponsive game library, with ocasional crashes, but since yesterday the client would enter a restart-crash loop, even while playing a game.
The webhelper log found at <Steam Install Path>\logs\webhelper.txt had this to say:
I will add this information to my support ticket, and report back with any updates.
Thanks!
Good luck with that ticket. I already linked this thread to my ticket a couple of weeks ago. Unfortunately Steam support was not even considering it and stubbornly giving me advices like resetting my PC. I really hope someone from Valve's tech team will sooner or later stumble upon this thread and start working on an official fix.