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Some games have their own achievements as well (oftentimes, some of them are also linked to a Steam achievement). Those are likely stored in the savefile.
Please note that not all games support Family Share.
https://partner.steamgames.com/doc/features/achievements/ach_guide#13
On the face of it, many achievement you can freely reset using SAM. But you run the risk of wrecking things in future as resetting the achievements DOES NOT always reset other variables.
Say, for example, you have an achievement that is "kill 100 enemies" and you have others that go up the scale too like "kill 1000 enemies". If you reset them, it miight not reset the variable behind that that tallies how many you've killed which means you'll never unlock them again.
Some games are like that.
But from personal experience Binding of Isaac is even weirder as it tends to unlock achievements NEXT TIME you run the game. Or that's how I've had it. I don't know what's going on there but I would not mess with it.
That's not too uncommon. Some games will just update the achievements if they aren't properly unlocked.
People usually experience this when they load the save on an account that hasn't played the game before, and it gives them all the achievements that are in the save.
The new account can redo all the achievements for all the games if you want.
Not just loading the save, sometimes just trying to play the game with a new save. I had that issue with Jedi: Fallen Order. I played on Epic and got 100%. When I tried to play a new game on Steam, it instantly unlocked all the achievements, even though I started a new game.
Some games do weird stuff like that as all games are different.
It's one of the problems with multi platforms.