~WiFiEmoGirl~ 2023 年 1 月 12 日 上午 2:44
Games with best AI/NPCs?
Games with the best AI.
Games with the best NPCvsNPC.
Games with the best PlayervsAI/NPC.

Are there any games you recommend that are alike those 3 things.
(Can be old or new games, I do not care about age)
< >
目前顯示第 1-15 則留言,共 19
tryggos 2023 年 1 月 12 日 上午 4:54 
Oblivion #1
~WiFiEmoGirl~ 2023 年 1 月 12 日 下午 3:38 
引用自 tryggos
Oblivion #1
I cannot not agree with this. The AI at that time was pretty advanced in Oblivion. Although I think Skyrim has done better, unsure.
RPG Gamer Man 2023 年 1 月 12 日 下午 6:54 
Here are some games that i find have very good AI.

#1. Sims games..this include sims 3 and 4. Believe it or not the AI on the non controllable sims is pretty good. They even get in fights with other npc's and many other things. I personally like the AI in sims 3 versus sims 4. You can even turn on free autonomy on controlled sims and see what they do on their own.

#2. Skyrim has very good npc's reactions to stuff. Not all in the game are that good, but the companions you can get are pretty good. Mods can also improve how npc;s react and some even make them even more dynamic.

#3. Some rpg's have pretty good ai for some character's, but not all. I can suggest a bunch of rpgs on here, but as i said, not all do. Most of the the time, the newer rpg's tend to have good AI for their character's because it makes the game more interesting. Otherwise, they act like the one liner npc's from older rpgs. Some even mention about events in the world and change their lines due to this.
最後修改者:RPG Gamer Man; 2023 年 1 月 12 日 下午 7:00
THE LORD 2023 年 1 月 12 日 下午 6:59 
It's 2023 already. For the last 10 years, game AI has improved significantly with the exception of some RTS and top down games.
RPG Gamer Man 2023 年 1 月 12 日 下午 7:01 
引用自 THE LORD
It's 2023 already. For the last 10 years, game AI has improved significantly with the exception of some RTS and top down games.

Correct. In fact compared to games before it, skyrim shows incredible improvement in AI interaction between playable characters and non-playable characters, and this game is older too.

As i said above, sims games tend to have very good AI interaction, between player and npc, and even npc vs npc. I suggest OP check out the sims games. Sims 4 btw is now free, but the dlc is not. Sims 3 still imo has better AI interactions though.

OP might also want to wait till more games come out this year, like hogwart's legacy and starfield and see how the npc's act in those games.

I still suggest OP check out sims 4.:

https://store.steampowered.com/app/1222670/The_Sims_4/

I mean it is free..so no harm can be done really.
最後修改者:RPG Gamer Man; 2023 年 1 月 12 日 下午 7:05
~WiFiEmoGirl~ 2023 年 1 月 13 日 上午 12:38 
引用自 THE LORD
It's 2023 already. For the last 10 years, game AI has improved significantly with the exception of some RTS and top down games.
The AI has not improved significantly. They have become more fluid but slightly dumber, it is arguably worse or better.

FEAR AI, GTA 4 AI, COD MW4,3,2(2009),2(2020) are great AI and only one of them are slightly newer. Arma 2 AI is older than Arma 3 AI and yet it is smarter.

It is arguable if AI has improved or become worse. It feels like a bit of both.

Look at Half-Life 1 AI, they're pretty good. 2's AI seems slightly dumber but is more "fluid".

Now that I think of it, I can name a couple of "old" games that have much better AI that todays. "old(er)" as in pre-2020 and/or pre-2016.

引用自 RPG Gamer Man
Here are some games that i find have very good AI.

#1. Sims games..this include sims 3 and 4. Believe it or not the AI on the non controllable sims is pretty good. They even get in fights with other npc's and many other things. I personally like the AI in sims 3 versus sims 4. You can even turn on free autonomy on controlled sims and see what they do on their own.

#2. Skyrim has very good npc's reactions to stuff. Not all in the game are that good, but the companions you can get are pretty good. Mods can also improve how npc;s react and some even make them even more dynamic.

#3. Some rpg's have pretty good ai for some character's, but not all. I can suggest a bunch of rpgs on here, but as i said, not all do. Most of the the time, the newer rpg's tend to have good AI for their character's because it makes the game more interesting. Otherwise, they act like the one liner npc's from older rpgs. Some even mention about events in the world and change their lines due to this.

I can't say about Sims games having good AI because I do not know much about them. They're just not really my ideal game.

Skyrim is pretty great but personally already played it. Between Skyrim and Fallout (4) I would say Fallout 4 can be bland and annoying at times, but their AI is pretty good. I have seen Fallout 4 AI do things that other games have not even implemented or have done it worse.

I have looked at some RPGs but cannot say any of them I would like. That being said the ones I looked at had rather crappy AI, you'd have to elaborate on that.
最後修改者:~WiFiEmoGirl~; 2023 年 1 月 13 日 上午 12:44
ReBoot 2023 年 1 月 13 日 上午 12:39 
FEAR, the first one. Still unbeaten in terms of AI, those guys are a brutal mixture of smart & ruthless.
Severed Steel is a close contender though, the AI there ain't too shabby either.
Walach 2023 年 1 月 13 日 上午 12:42 
引用自 ReBoot
FEAR, the first one. Still unbeaten in terms of AI, those guys are a brutal mixture of smart & ruthless.
Severed Steel is a close contender though, the AI there ain't too shabby either.

I never thought about it but after watching the vidoe on youtube by "civvie11," he opened my eyes to how cool the AI in that game really was!
I need to replay it. I only recently placed the third one with a friend and while it wasn't as good, it was a lot of fun when playing co-op! :D
最後修改者:Walach; 2023 年 1 月 13 日 上午 12:44
~WiFiEmoGirl~ 2023 年 1 月 13 日 上午 12:43 
引用自 ReBoot
FEAR, the first one. Still unbeaten in terms of AI, those guys are a brutal mixture of smart & ruthless.
Severed Steel is a close contender though, the AI there ain't too shabby either.
As good as FEAR AI is. I'm going to guess a quarter if not half of the reason they seem so smart is just because of the level design. But it shows how great it is.
ReBoot 2023 年 1 月 13 日 上午 12:44 
As good as FEAR AI is. I'm going to guess a quarter if not half of the reason they seem so smart is just because of the level design. But it shows how great it is.
It's both. You need good level design for good AI to act in. Were you to put F1's AI into F3, it wouldn't be nowhere near as fun.

You also need a good AI to make good level design shine, were you to put F3's AI into F1, it wouldn't be as good either.

It's like in real life, actually. Doing smart things in a ♥♥♥♥♥♥ environment is hard to impossible and a good environment is wasted when amateurs get put in as well.
最後修改者:ReBoot; 2023 年 1 月 13 日 上午 12:45
~WiFiEmoGirl~ 2023 年 1 月 13 日 上午 12:55 
引用自 ReBoot
As good as FEAR AI is. I'm going to guess a quarter if not half of the reason they seem so smart is just because of the level design. But it shows how great it is.
It's both. You need good level design for good AI to act in. Were you to put F1's AI into F3, it wouldn't be nowhere near as fun.

You also need a good AI to make good level design shine, were you to put F3's AI into F1, it wouldn't be as good either.

It's like in real life, actually. Doing smart things in a ♥♥♥♥♥♥ environment is hard to impossible and a good environment is wasted when amateurs get put in as well.

What I meant is FEAR's level design was over the top, even nowadays I find FEAR level design very good. Aswell as its AI and that is what truly makes the game just great.

That being said, I would love to see FEAR's ai in an "abnormal" or difficult environment and see how they handle it compared to other games.
ReBoot 2023 年 1 月 13 日 上午 12:59 
引用自 ReBoot
It's both. You need good level design for good AI to act in. Were you to put F1's AI into F3, it wouldn't be nowhere near as fun.

You also need a good AI to make good level design shine, were you to put F3's AI into F1, it wouldn't be as good either.

It's like in real life, actually. Doing smart things in a ♥♥♥♥♥♥ environment is hard to impossible and a good environment is wasted when amateurs get put in as well.

What I meant is FEAR's level design was over the top, even nowadays I find FEAR level design very good. Aswell as its AI and that is what truly makes the game just great.

That being said, I would love to see FEAR's ai in an "abnormal" or difficult environment and see how they handle it compared to other games.
Actually, FEAR's environments are comparatively difficult. As far as FPS' go, the far most of them got environments way more primitive. Doom Eternal, to name an example, as great as it is of an FPS, the arenas are way simpler. The only comparisons I can think of in terms of complex environments (and AI using those environments) would be Severed Steel & Half-Life series.
最後修改者:ReBoot; 2023 年 1 月 13 日 上午 1:00
~WiFiEmoGirl~ 2023 年 1 月 13 日 上午 1:01 
引用自 ReBoot

What I meant is FEAR's level design was over the top, even nowadays I find FEAR level design very good. Aswell as its AI and that is what truly makes the game just great.

That being said, I would love to see FEAR's ai in an "abnormal" or difficult environment and see how they handle it compared to other games.
Actually, FEAR's environments are comparatively difficult. As far as FPS' go, the far most of them got environments way more primitive. Doom Eternal, to name an example, as great as it is of an FPS, the arenas are way simpler. The only comparisons I can think of in terms of complex environments (and AI using those environments) would be Severed Steel & Half-Life series.
Complex as in not FEAR's environment. FEAR is very detailed in level design. But I am talking about a adnormal/difficult environment as in difficult for the AI.
ReBoot 2023 年 1 月 13 日 上午 1:05 
But I am talking about a adnormal/difficult environment as in difficult for the AI.
... which is exactly what I'm talking about. FEAR's combat arenas are complex to navigate. There's a ton of levels where there's no direct path from A toB (let's say, from the current position to the player's position) and the AI manages to not even take a direct path but to genuinely flank the player. Almost like in UT/Q3. Speaking of which, the bots of those two are good examples of AI navigating complex environments as well.
最後修改者:ReBoot; 2023 年 1 月 13 日 上午 1:06
~WiFiEmoGirl~ 2023 年 1 月 13 日 下午 1:59 
引用自 ReBoot
But I am talking about a adnormal/difficult environment as in difficult for the AI.
... which is exactly what I'm talking about. FEAR's combat arenas are complex to navigate. There's a ton of levels where there's no direct path from A toB (let's say, from the current position to the player's position) and the AI manages to not even take a direct path but to genuinely flank the player. Almost like in UT/Q3. Speaking of which, the bots of those two are good examples of AI navigating complex environments as well.
I realize that. But what I mean for FEAR is more of like a test/challenge. The level design in FEAR is fantastic and still inspires (so I heard) some game developers nowadays.
The thing "lacking" with FEAR, is NPCvsNPC.

By difficult environments for FEAR I mean what the AI has issues with. Like how FEAR AI lacks when not in CQB. I would love to do NPC battles in FEAR but you only get to see them whenever a friendly npc is spawned. Like how FEAR AI clears a hospital or deals with enemies from afar. Or how they deal with environmental destruction.
< >
目前顯示第 1-15 則留言,共 19
每頁顯示: 1530 50

張貼日期: 2023 年 1 月 12 日 上午 2:44
回覆: 19