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0.611111% got compromised a month.
0.611111 x 12 = 7.333332% accounts got compromised a year.
Will you say that 7% of 12600000 is a small number? And it's just that much for just one year.
Also you didn't count those who are fine with using mobile authenticator.
P.S. Your math is just so wrong anyway...
You forget the repeat offenders. I'm perfectly fine with ESCROW, sure it's a terrible solution but hey, I can live with it. I'd just hope steam/valve could come up with something better or ATLEAST give each user the choice to not have 15 day protection.
But I do believe it's about pushing the app.
Also if you're correct then wow, there's a ton of gullible folks on steam.
Exactly, thanks for thinking a bit deeper there.
I'd say a huge junk of them fall often times. Fool me once shame on you, fool me twice... (many of them also tried to just rip steam off I bet with false claims, trying to get steam to dupe the items they shoved to their "friend").
Either way since steam isn't responsible for your items anymore why not just give each account the choice to have 15 days or none? Not like steam could lose a thing then. It's all on the user if he accepts 0 days.
This is the very reason why we've got an escrow, I believe.
Except the whole math is incorrect? Well, actually more people will create Steam accounts over time (it won't be always 12kk accounts).
How is the whole math incorrect? Just by you saying it is?
If anything according to steam the numbers would proportionally increase the more users there are. Still the percentages would stay similar.
The math is incorrect because many of the 77k offenders fall more than once certainly. So there would even be less reason for ESCROW.
Just curios, is there any information about how many accounts got compromised in the past 2 months?