Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
#
Then on top of that your intrenet speed isn't the governing factor. As games are compressed and encrypted, it's down to I/O, RAM, CPU, hard drive, net speed and more.
Any one of those is a getting hit hard and that's your bottleneck.
But mb is megabyte ? And my specs are just fine
2070s 3600x 3200mhzram seagate barracuda 1tb hdd 8mb internet
And your specs are not the point.
One of them is going to be weaker than another and whichever one that is is going to cause a bottleneck. It doesn't matter if they're ALL high spec - that's not how it works.
YOu can check Windows Task Managfer and that downloads graph under Steam while you're downloading.
If you see each of those PC parts being hit heavily, there's where the slwodown happens.
Point is, it's normal.
mb can be megabyte, but it's a colloqialism and can be imprecise as mb can be megabit too.
If you want to be really precise MB is megabyte, Mb is megabit.
But since humans can't be counted on to be consistent or precise at all times, if you want to be explicit you're gonna have to A. use the precise abbreviations, and B. possibly specify you know the significance of MB vs Mb.
Although I would say downloads are typically presented to the user in Megabytes, it's connection speeds that are presented in megabits. So I think what Valve is doing is the usual. The problem is people "have 100mb connection, why am I only downloading at 12mb?" Because they don't know 12.5 MB = 100 Mb.
So if OP had a 250ish Megabit per second connection, then 30MB would be the result.
At any rate connection speeds in bits are the oddball value, not Valve displaying downloads in bytes. (I say that because bytes are commonly used).
Then i mean 550MB and 150MB
and steam also shows MB
how can i lose 520MB and 120MB speed with bottleneck????
This is why you need to allow up to THREE times the total file size, because it needs to allow space on your hard drive to stick that compressed data, and then unpack and sort it before it writes it to the final place on your hard drive.
ALL of that takes up vaulable system resources. And as so many are working, whichevver is the slowest part, that'll be the speed it goes at. Commonly it's your hard drive I/O.
So yes, this is as intended.
Of course, if you're ever running too low on hard drive space too, that can also slow things down further.
Ah, I see I was thrown off because you mentioned your internet speed and that's usually the biggest bottleneck. But if you're just talking about disk speed....
There's a little more nuance to disk performance than "my SSD can go 550MB/sec and my HDD can go 150MB/sec." Take your HDD, optmial performance is probably 150 MB/sec. But the reality is optimal workloads are few and far between. I'd expect a mixed workload to be in the range of 20-40 MB/sec. And the worst case workloads could hit single digit MB/sec or even sub 1 MB/sec.
So are you really "losing" that performance? The workloads just might not be the kind that will hit peak speeds.
At any rate something going slower than you expect isn't necessarily evidence of catastrophe.
the userbenchmark test says 114% performance hdd and ssd.
#
Then on top of that your intrenet speed isn't the governing factor. As games are compressed and encrypted, it's down to I/O, RAM, CPU, hard drive, net speed and more.
Any one of those is a getting hit hard and that's your bottleneck.
its true