Knight 2021 年 9 月 30 日 下午 12:12
1000 FPS on loading screen safe for CPU/GPU?
As the title states; a few games hit crazy high fps on loading screens and intros for me even with the vsync on and I can't force nvidia control panel vsync because that causes fps drops in certain areas. I was just wondering if it's safe for me or not, heard stuff like this ends up causing coil whine on GPUs.
引用自 Satoru:
Again people need to stop thinking FPS is going to kill their system

You computer can render millions of FPS without issue for a decade

The fact your system has more dust bunnies than a Totoro movie and has airflow like an asthmatic smoker is the problem
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目前顯示第 16-30 則留言,共 32
crunchyfrog 2021 年 10 月 1 日 下午 8:03 
And nothing will be different.
Like when i undervolted an oven cpu. It ran fine. Just way colder.

I have no idea why that "rational fps limit" isnt default...... well apart of for marketing.
Fair point, Marketing often ruins things and spreads more information than good.
Knight 2021 年 10 月 2 日 上午 3:28 
For Christ's sake, I just asked a genuine question because the game I'm playing here, Max Payne 3, it's vsync doesn't work as it should and now I'm in middle of some discussion thread war.
crunchyfrog 2021 年 10 月 2 日 上午 5:34 
引用自 TheDarkestKnight
For Christ's sake, I just asked a genuine question because the game I'm playing here, Max Payne 3, it's vsync doesn't work as it should and now I'm in middle of some discussion thread war.
It's not a war - what on earth are you reading?

We're expressing a DISCUSSION? See the title of these forums right there? Discussions. That's how they work.

You need to understand that while we answer your question, we are free to express more than that and in fact, many users in future may well google this thread and find such info useful.

But it's not an argument. It';s advice. Don't think otherwise.
Knight 2021 年 10 月 2 日 上午 5:55 
引用自 crunchyfrog
引用自 TheDarkestKnight
For Christ's sake, I just asked a genuine question because the game I'm playing here, Max Payne 3, it's vsync doesn't work as it should and now I'm in middle of some discussion thread war.
It's not a war - what on earth are you reading?

We're expressing a DISCUSSION? See the title of these forums right there? Discussions. That's how they work.

You need to understand that while we answer your question, we are free to express more than that and in fact, many users in future may well google this thread and find such info useful.

But it's not an argument. It';s advice. Don't think otherwise.
I woke up with a dozen notifications from a thread that I marked as "solved' hours ago, how do you expect me to react?
Ettanin 2021 年 10 月 2 日 上午 6:01 
you can use the nvidia control panel to limit the FPS to a number that seems reasonable but is higher than what your monitor can provide, such as 300.
This option is called "Max Frame Rate" under "Manage 3D settings".
crunchyfrog 2021 年 10 月 2 日 上午 6:01 
引用自 TheDarkestKnight
引用自 crunchyfrog
It's not a war - what on earth are you reading?

We're expressing a DISCUSSION? See the title of these forums right there? Discussions. That's how they work.

You need to understand that while we answer your question, we are free to express more than that and in fact, many users in future may well google this thread and find such info useful.

But it's not an argument. It';s advice. Don't think otherwise.
I woke up with a dozen notifications from a thread that I marked as "solved' hours ago, how do you expect me to react?
Simple - by reading the actual THREAD BEFORE you post in it.

Like the same way it has been since the creation of the internet and forums.
Knight 2021 年 10 月 2 日 上午 6:06 
引用自 crunchyfrog
引用自 TheDarkestKnight
I woke up with a dozen notifications from a thread that I marked as "solved' hours ago, how do you expect me to react?
Simple - by reading the actual THREAD BEFORE you post in it.

Like the same way it has been since the creation of the internet and forums.
Forget I said anything. Also, why can't I delete this anymore?
Satoru 2021 年 10 月 2 日 上午 7:13 
引用自 kitt
引用自 Satoru
Again people need to stop thinking FPS is going to kill their system

You computer can render millions of FPS without issue for a decade

The fact your system has more dust bunnies than a Totoro movie and has airflow like an asthmatic smoker is the problem

your posts about hardware are always so false and indicate you have no basic knowledge about anything, you just drop some buzzwords and make claims which don't even make any sense at all (showing you lack of basic knowledge)


High FPS can cause heat problems which in return can cause problems especially with bad Air Flow, bad cooling solution, power draw and so on..

but surely you knew that but just ingore it make claims like you do.. #blocked because I get more stupid just reading your Hardware related nonsense




https://www.youtube.com/watch?v=kxoXbfzP5BU

https://www.youtube.com/watch?v=3a4fOIXEvZo

I can already see the usual (oh its youtube blablabla), don't even bother.

Again heat is not a game problem

Its a cooling problem

Bitcoin miners push GPUs harder than even 10 million FPS will. Yet magically bitcoin mining places don't die within 2 months of operation

Youtube goobers who don't know hardware from a hole in the ground isn't how hardware works. These are the same idiots who perpetuated the nonsense that Starcarft2 killed a reviewers laptop. The game didn't do anything. Heat killed the laptop. Heat killed those GPUs. Games are not responsible for heat. the hardware cooling solution is. You can kill a GPU by running at 20fps and unplugging the fans and disabling the thermal protections. It'll die a quick death.

I designed hardware. Unless the engineer was an idiot and designed a fibre ONT to only operate in room temperatures when they're mounted outside in Arizona, then yes the hardware is going to fail. Other than that GPUs are literally DESIGNED to run 100% 24/7/365. GPU and CPUs even have limited built in thermal protections that down clock or even disable itself if it gets too hot.

This logic would also mean that something like Watson, that has hundreds of cores, is not running at 100% full bore because someone is afraid heat might break it? No. They design the hardware cooling such that the entire system can run at 100% forever. Do you think Pixar that has entire datacenters full of GPUs and custom ASICs are somehow worried their hardware is going to die because they're literally being 100% utilized 24/7/364 rendering 1 frame of a movie

If your GPU fails because it ran at 1000fps, you blame the hardware, not the game.

Heat is a cooling problem. Not a game problem.
最後修改者:Satoru; 2021 年 10 月 2 日 上午 7:22
Edifier 2021 年 10 月 2 日 上午 9:52 
引用自 Satoru

Again heat is not a game problem

Its a cooling problem

Bitcoin miners push GPUs harder than even 10 million FPS will. Yet magically bitcoin mining places don't die within 2 months of operation

Youtube goobers who don't know hardware from a hole in the ground isn't how hardware works. These are the same idiots who perpetuated the nonsense that Starcarft2 killed a reviewers laptop. The game didn't do anything. Heat killed the laptop. Heat killed those GPUs. Games are not responsible for heat. the hardware cooling solution is. You can kill a GPU by running at 20fps and unplugging the fans and disabling the thermal protections. It'll die a quick death.

I designed hardware. Unless the engineer was an idiot and designed a fibre ONT to only operate in room temperatures when they're mounted outside in Arizona, then yes the hardware is going to fail. Other than that GPUs are literally DESIGNED to run 100% 24/7/365. GPU and CPUs even have limited built in thermal protections that down clock or even disable itself if it gets too hot.

This logic would also mean that something like Watson, that has hundreds of cores, is not running at 100% full bore because someone is afraid heat might break it? No. They design the hardware cooling such that the entire system can run at 100% forever. Do you think Pixar that has entire datacenters full of GPUs and custom ASICs are somehow worried their hardware is going to die because they're literally being 100% utilized 24/7/364 rendering 1 frame of a movie

If your GPU fails because it ran at 1000fps, you blame the hardware, not the game.

Heat is a cooling problem. Not a game problem.

It's 1 game and several RTX 3090 have died to this game issue. People with 3090 have a system to handle it because RTX 3090 are not cheap so they got money to spare.

If it was a cooling problem it would have shown up at the very start in any other game and not just in this one game. But the fact that it's reported from this one game points toward that it's the game that causes this.

crunchyfrog 2021 年 10 月 2 日 上午 9:56 
引用自 Edifier
引用自 Satoru

Again heat is not a game problem

Its a cooling problem

Bitcoin miners push GPUs harder than even 10 million FPS will. Yet magically bitcoin mining places don't die within 2 months of operation

Youtube goobers who don't know hardware from a hole in the ground isn't how hardware works. These are the same idiots who perpetuated the nonsense that Starcarft2 killed a reviewers laptop. The game didn't do anything. Heat killed the laptop. Heat killed those GPUs. Games are not responsible for heat. the hardware cooling solution is. You can kill a GPU by running at 20fps and unplugging the fans and disabling the thermal protections. It'll die a quick death.

I designed hardware. Unless the engineer was an idiot and designed a fibre ONT to only operate in room temperatures when they're mounted outside in Arizona, then yes the hardware is going to fail. Other than that GPUs are literally DESIGNED to run 100% 24/7/365. GPU and CPUs even have limited built in thermal protections that down clock or even disable itself if it gets too hot.

This logic would also mean that something like Watson, that has hundreds of cores, is not running at 100% full bore because someone is afraid heat might break it? No. They design the hardware cooling such that the entire system can run at 100% forever. Do you think Pixar that has entire datacenters full of GPUs and custom ASICs are somehow worried their hardware is going to die because they're literally being 100% utilized 24/7/364 rendering 1 frame of a movie

If your GPU fails because it ran at 1000fps, you blame the hardware, not the game.

Heat is a cooling problem. Not a game problem.

It's 1 game and several RTX 3090 have died to this game issue. People with 3090 have a system to handle it because RTX 3090 are not cheap so they got money to spare.

If it was a cooling problem it would have shown up at the very start in any other game and not just in this one game. But the fact that it's reported from this one game points toward that it's the game that causes this.
No it does not.

All it shows is that this game is popular.

Again, corrleation does NOT equal causation.

You know how many times I've seen this same argument for other games on various systems? All the time for decades.

"Forza broke my Xbox"
"Elder Scrolls Oblivion broke my Xbox"
"Last of US broke my PS3"
"Jet Set Willy broke my ZX Spectrum".

All because they (and others) were heavily playing the big new released game and you WILL find commonatlity there.

Again, this is not how logic works. You need FAR more particular evidence to claim this, particularly HOW it breaks the game. Until then, you have nothing.
Muppet among Puppets 2021 年 10 月 2 日 上午 11:33 
引用自 Ettanin
you can use the nvidia control panel to limit the FPS to a number that seems reasonable but is higher than what your monitor can provide, such as 300.
This option is called "Max Frame Rate" under "Manage 3D settings".
What is the reason for more fps than what can be displayed?

Lets say the monitor can show 150 frames.
If you calculate 300,
thats like calculating two games but only playing one.
Ettanin 2021 年 10 月 2 日 下午 5:31 
引用自 Ettanin
you can use the nvidia control panel to limit the FPS to a number that seems reasonable but is higher than what your monitor can provide, such as 300.
This option is called "Max Frame Rate" under "Manage 3D settings".
What is the reason for more fps than what can be displayed?

Lets say the monitor can show 150 frames.
If you calculate 300,
thats like calculating two games but only playing one.
Some games, especially shooters, are better played without VSync. Setting a FPS cap over VSync to something stable yet not overburdening to your GPU is a good trade-off.
最後修改者:Ettanin; 2021 年 10 月 2 日 下午 5:31
Muppet among Puppets 2021 年 10 月 2 日 下午 8:59 
I somehow never noticed a problem with vsync. And use fps limit globaly.
crunchyfrog 2021 年 10 月 3 日 下午 4:55 
引用自 Ettanin
What is the reason for more fps than what can be displayed?

Lets say the monitor can show 150 frames.
If you calculate 300,
thats like calculating two games but only playing one.
Some games, especially shooters, are better played without VSync. Setting a FPS cap over VSync to something stable yet not overburdening to your GPU is a good trade-off.
Yes, but that would be because it's not working properly, which makes it a workaround.

If all things are correct, then it's not.
RichCaTs 2021 年 10 月 3 日 下午 5:36 
i have never heard of this idea before
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張貼日期: 2021 年 9 月 30 日 下午 12:12
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