Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
https://stevessmarthomeguide.com/understanding-port-forwarding/
Let me give you one piece of advice though. IF someone mentions using DMZ on steam, ignore them and do not use their advice, that lets alot of hackers on your router. I learned this the hard way on one of my old routers i used.
Also, make sure your router password is strong. IT is easy to look up the factory ones online and hack them.
Correct. It's about mapping the external port to an internal destination. You only have one port number to forward, so you have to decide which internal IP that port forwards to.
That would be bridging the connection from the external IP to the internal IP and that would technically be bad. Your laptop would then have to provide Internet access to other devices in your network.
Just set the laptop with a static IP and forward to it. Set your console to static IPs as well. Then when you need to switch from one to the other it's a simple switch in the router as you'll know those specific IPs without having to figure them out.
Network address translation (NAT) so all ports under 1024 need portforwaring reason is they are special ports. rest dont need it.
ps.
as example port 21 is ftp server, ( see it from outside where is the server on the local network and only 1 can have port21 )
so you might have added ports that dont need port forwarding. ( already cover in the NAT )
make backup of it before you either reset all or make router reset to default. ( depend on how bad UI is at router. and how many entrys there is. )
and make a simple plan. ( who need to have service open so other can join it )
most have simple setup and dont need plan. router can tell and show it.
ps.
not sure why portforwarding is on xbox or PS, could you maybe have forward it to another router
that is known as 1 router need to learn other private router local lan with diffrent scope
and part of understand diffrent private network adr. scope range
and i doubt you have multi wan line ip adr. most dont have that anymore, ( so i guess on the 2 router that second router got issue,
this is a classic school example, router1 need to know router 2 is on the network of router1 and path to it. ( and router2 need gateway to router 1 ) and not a wan ip ( newer router can/will try locate a remote ISP and auto config itself and can run into problem then its on another local network some router do this today, even seen advance edit to open port 1as internet/local port issue. )
just because we think its simple its not, some of us have education and read about it.
The thing is, there is an automatic forward done by your router. In simple terms, if your Steam client sends a request to Valve, that request goes through the router. When Valve sends the reply, the router just forwards it to whatever PC has sent the request.